Dungeon Crawl Stone Soup version 0.32-a0-732-ga344392067 (webtiles) character file. Game seed: 13649746646335983305 0 gimp the Cudgeller (level 1, 13/13 HPs) Began as a Coglin Wanderer on Mar 16, 2024. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). gimp the Cudgeller (Coglin Wanderer) Turns: 1, Time: 00:00:04 Health: 13/13 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +2 mace {Ara} rCold . . . e - +0 dagger {Tochtli} rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) {Ara} e - a +0 dagger (offhand) {Tochtli} Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Potions c - a potion of mutation Skills: + Level 3.6 Maces & Flails + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 3.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 18% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Ran out of altars for temple! Welcome, gimp the Coglin Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace {Ara}, a +0 pair of boots, a potion of mutation, a +0 robe, a +0 dagger {Tochtli}; and the following spell memorised: Apportation; and the following spells available to memorise: Teleport Other. Unknown command. You have escaped! ##+## #...# #.@.+ #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimp the Coglin Wanderer began the quest for the Orb. 0 | D:1 | gimp set off with the following items: a +2 mace {Ara}, a | +0 pair of boots, a potion of mutation, a +0 robe, a +0 | dagger {Tochtli}; and the following spell memorised: | Apportation; and the following spells available to | memorise: Teleport Other. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, ebering_ecumenical_altar_rust Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts