Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 454396388558718824 159 gimp the Digger (level 5, 0/35 HPs) Began as a Barachi Earth Elementalist on Mar 23, 2024. Was an Initiate of Vehumet. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:20 (2348 turns). gimp the Digger (Barachi Earth Elementalist) Turns: 2348, Time: 00:03:21 Health: 0/35 AC: 2 Str: 10 XL: 5 Next: 40% Magic: 0/9 EV: 11 Int: 17 God: Vehumet [......] Gold: 89 SH: 0 Dex: 12 Spells: 6/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -14), studying Invocations, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) l - a +0 helmet m - a +0 cloak Wands k - a wand of light (10) Scrolls c - 7 scrolls of teleportation {unknown} d - a scroll of immolation {unknown} e - a scroll of butterflies {unknown} f - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} Potions b - a potion of magic g - a potion of mutation {unknown} i - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting * Level 3.9 Conjurations + Level 3.9 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 b - Stone Arrow Conj/Erth 32% 3d9 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 10% 3 Brom's Barrelling Bould Conj/Erth 16% 2d4 32% 4 Petrify Alch/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Yredelemnul Zin Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Found a scale mail. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (77% to hit) The blast of sand hits the kobold! You kill the kobold! Vehumet accepts your kill. You now have 8/9 mp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (82% to hit) The blast of sand hits the scorpion but does no damage. You now have 7/9 mp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (82% to hit) The blast of sand hits the scorpion! The scorpion is heavily wounded. The scorpion stings you. You take 3 damage, and have 32/35 hp. You now have 6/9 mp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 82% to hit) The blast of sand hits the scorpion. The scorpion is severely wounded. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 4 damage, and have 28/35 hp. You now have 5/9 mp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. You feel very sick. The scorpion barely misses you. The scorpion closely misses you. You take 4 damage, and have 24/35 hp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. The scorpion stings you but does no damage. You take 5 damage, and have 19/35 hp. You now have 4/9 mp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. The scorpion closely misses you. You take 2 damage, and have 17/35 hp. You now have 3/9 mp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 82% to hit) The blast of sand misses the scorpion. You feel sick. The scorpion stings you. You take 5 damage, and have 12/35 hp. You now have 2/9 mp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You take 7 damage, and have 5/35 hp. You now have 1/9 mp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 82% to hit) The blast of sand hits the scorpion. The scorpion is almost dead. You die... #........ ############........ #................... #.##########........ #.# #........ #.# #######.. #.# ##. #.########## #. #..@s....... ## #.)......... # #.....[..... #........... #........... #........... #........... #........... #........... You could see a scorpion. Vanquished Creatures A hound (D:4) 5 gnolls 2 adders 2 dart slugs 4 ball pythons 7 bats 3 endoplasms 3 giant cockroaches (D:1) 5 goblins 6 hobgoblins 3 jackals (D:2) 3 kobolds 4 quokkas 5 frilled lizards 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gimp the Barachi Earth Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 407 | D:1 | Reached XP level 3. HP: 9/24 MP: 0/6 1301 | D:2 | Reached XP level 4. HP: 23/30 MP: 5/8 1444 | D:2 | Learned a level 3 spell: Stone Arrow 2112 | D:3 | You fall into a shaft and drop 1 floor! 2112 | D:4 | Found a staircase to the Ecumenical Temple. 2122 | D:4 | Reached XP level 5. HP: 35/35 MP: 6/9 2123 | D:4 | Noticed Eustachio 2127 | Temple | Entered the Ecumenical Temple 2144 | Temple | Became a worshipper of Vehumet 2348 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, minmay_quantized D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_shore_a D:3: layout_rooms, lemuel_coloured_pillars_altar, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, kennysheep_generic_room_2, uniq_natasha D:4: layout_basic, minmay_temple_entry_arrows, uniq_eustachio, uniq_blork_the_orc Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.9 Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 1.7 Earth Magic | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 78 | 1 || 79 Punch | 6 | || 6 Cast: Sandblast | 44 | 48 || 92 Armour: Robe | 65 | 22 || 87 Dodge: Dodged | 74 | 23 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2679 | 2607 | 72 | 8 | 2108 | 5 | 535.8 | Dungeon | 2649 | 2587 | 62 | 0 | 2108 | 4 | 662.2 | Temple | 30 | 21 | 9 | 8 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1523 daAuts D:2: 842 daAuts D:4: 242 daAuts D:3: 41 daAuts Temple: 30 daAuts