Dungeon Crawl Stone Soup version 0.33-a0-738-g2fa979db60 (webtiles) character file. Game seed: 6614679924319313149 455 gimp the Trooper (level 6, 0/51 HPs) Began as a Demonspawn Delver on Jan 15, 2025. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:07:02 (3157 turns). gimp the Trooper (Demonspawn Delver) Turns: 3157, Time: 00:07:02 Health: 0/51 AC: 8 Str: 14 XL: 6 Next: 76% Magic: 6/6 EV: 5 Int: 13 God: Gold: 141 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 hand axe rCold . . . (no offhand) rNeg . . . v - +0 ring mail rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . t - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -9), vertiginous A: demonic guardian 1, big brain 1, demonic touch 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour i - a +0 helmet (worn) t - a +1 pair of boots (worn) u - a +0 plate armour v - a +0 ring mail (worn) Wands g - a wand of digging (3) Scrolls b - a scroll of silence {unknown} c - a scroll of fog d - 2 scrolls of revelation e - 3 scrolls of fear j - 5 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} o - 2 scrolls of teleportation {unknown} p - 3 scrolls of blinking {unknown} s - a scroll of acquirement {unknown} Potions f - a potion of haste h - a potion of invisibility m - a potion of resistance {unknown} n - a potion of attraction {unknown} q - a potion of curing {unknown} r - a potion of moonshine Skills: + Level 5.3 Fighting * Level 4.8 Axes + Level 2.7 Dodging - Level 4.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 69% 1 Hailstorm Conj/Ice 0% 3d5 95% 3 Summon Ice Beast Ice/Summ 0% N/A 95% 3 Martyr's Knell Necr/Summ 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 Terence D:3 1 runed translucent door, jamsaran's ghost, weakling DgAl Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) Your touch may inflict minor irresistible damage on your foes. Message History The water moccasin bites you but does no damage. You take 3 damage, and have 24/51 hp. You barely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin completely misses you. Your shadow imp misses the water moccasin. You take 4 damage, and have 20/51 hp. You feel very sick. The water moccasin barely misses your shadow imp. Your shadow imp closely misses the water moccasin. You take 3 damage, and have 17/51 hp. You feel very sick. The water moccasin bites your shadow imp! Your shadow imp misses the water moccasin. The water moccasin barely misses your shadow imp. You take 3 damage, and have 14/51 hp. You feel sick. The water moccasin bites your shadow imp. Your shadow imp gestures at the water moccasin. The water moccasin writhes in agony. The water moccasin dies! You take 2 damage, and have 12/51 hp. You feel sick. You take 1 damage, and have 11/51 hp. You feel sick. You take 1 damage, and have 10/51 hp. You swap places. You feel sick. Something barely misses your shadow imp. You take 1 damage, and have 9/51 hp. You feel sick. The scorpion stings your shadow imp but does no damage. Your shadow imp hits the scorpion. You feel sick. The scorpion stings your shadow imp. Your shadow imp dies! Your shadow imp disappears in a puff of smoke! You take 1 damage, and have 8/51 hp. You feel sick. You take 1 damage, and have 7/51 hp. You feel sick. You are no longer poisoned. The scorpion closely misses you. You take 1 damage, and have 6/51 hp. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You feel much better. The scorpion stings you but does no damage. You regained 19 hp, and now have 26/51 hp. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. The scorpion stings you but does no damage. You take 3 damage, and have 23/51 hp. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion closely misses you. You barely miss the scorpion. The scorpion is severely wounded. The scorpion closely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. The scorpion misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 6 damage, and have 18/51 hp. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion stings you but does no damage. You take 3 damage, and have 15/51 hp. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. You take 4 damage, and have 11/51 hp. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are lethally poisoned! The scorpion poisons you! You take 5 damage, and have 6/51 hp. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ............... ..