Dungeon Crawl Stone Soup version 0.30-a0-218-gedb9141078 (webtiles) character file. Game seed: 15032551078684491069 30 glaedl the Conjurer (level 3, 0/17 HPs) Began as a Vine Stalker Conjurer on Oct 5, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:55 (486 turns). glaedl the Conjurer (Vine Stalker Conjurer) Turns: 486, Time: 00:01:55 Health: 0/17 AC: 2 Str: 9 XL: 3 Next: 18% Magic: 0/7 EV: 12 Int: 20 God: Gold: 27 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -4) A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 0.7 Fighting + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.5 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Found a stone staircase leading down and a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is heavily wounded. The adder misses you. The magic dart hits the adder but does no damage. The adder is heavily wounded. The adder barely misses you. The magic dart hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! The magic dart hits the adder. The adder is almost dead. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You die... #..#...[..####### ####### #. ####.#.......# #.........# ##........##># ##..........# #......>#..# . #.......# .# ....####<####..... ......[@...# ###.. ...##......# .. #......# . ........# ..##.....# ..## #.....# . #...... ......## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 bats 2 endoplasms (D:2) A goblin (D:1) A hobgoblin (D:2) A kobold (D:2) 2 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glaedl the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 164 | D:1 | You fall into a shaft and drop 1 floor! 319 | D:2 | Reached XP level 2. HP: 13/13 MP: 3/6 485 | D:2 | Reached XP level 3. HP: 3/17 MP: 0/7 486 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_c, feat_on_display, item_on_display_a, due_unseen_surprise, hellmonk_ecumenical_altar_inner_sanctum D:2: wad_lake_hut, layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_deadend, chequers_hall_statues_corner_a, corexii_hall_statues_l Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 24 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 515 | 515 | 0 | 0 | 458 | 2 | 257.5 | Dungeon | 515 | 515 | 0 | 0 | 458 | 2 | 257.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 351 daAuts D:1: 164 daAuts