Dungeon Crawl Stone Soup version 0.33-a0-1257-g21d5be53e8 (webtiles) character file. Game seed: 184035560669752669 56 globby the Trooper (level 3, -2/33 HPs) Began as a Revenant Monk on Apr 6, 2025. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (1116 turns). globby the Trooper (Revenant Monk) Turns: 1116, Time: 00:02:29 Health: -2/33 AC: 3 Str: 16 XL: 3 Next: 69% Magic: 3/3 EV: 11 Int: 9 God: Gold: 69 SH: 0 Dex: 11 Spells: 1/2 levels left rFire + . . a - +0 mace rCold + . . d - orb {light} rNeg + + + f - +0 leather armour {rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe d - an orb of light (worn) f - a +0 leather armour of fire resistance (worn) Jewellery e - a ring of magical power Potions g - a potion of attraction {unknown} Skills: + Level 3.8 Fighting + Level 3.3 Maces & Flails + Level 0.5 Armour + Level 3.2 Dodging You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 45% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You bump into the rock wall. The adder closely misses you. The adder bites you. Terence hits you but does no damage. You're too confused to move! The adder bites you. x4 You bump into the stone wall. The adder bites you. The adder barely misses you. You thump the adder! The adder is severely wounded. You feel less invigorated. You feel less confused. The adder bites you. The adder barely misses you. The adder misses you. You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. The adder closely misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. x3 You hit the adder. The adder is severely wounded. The adder barely misses you. The adder completely misses you. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder bites you. The adder closely misses you. Terence completely misses you. The adder bites you but does no damage. You hit the adder. You kill the adder! The adder barely misses you. Terence hits you but does no damage. The adder barely misses you. The adder bites you but does no damage. You completely miss the adder. The adder is severely wounded. The adder bites you. Terence hits you with a +0 short sword. The adder bites you but does no damage. You hit the adder. You kill the adder! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword! You die... Terence says, "Finally, peace and quiet." ## ######### .. ...#... #.###.#.#######. #...@††......... #.#.#@#.#..###### #.#.#.#...# #.#.#.#.#..# #.#.#.#.#...# # #.#.#.#.#.#..##.# .#.#.#.#.#......# #.#.#.#.#.##.####### .# .#.#.#.......... You could see Terence. Vanquished Creatures 3 adders A ribbon worm (D:2) 2 dart slugs (D:1) 2 endoplasms A giant cockroach (D:1) 5 goblins A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:1) 6 ball pythons 3 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | globby the Revenant Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 237 | D:1 | Found Harap's Vocational Training. 244 | D:1 | Reached XP level 2. HP: 17/26 MP: 2/2 971 | D:2 | Learned a level 1 spell: Shock 971 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 971 | D:2 | Reached XP level 3. HP: 32/33 MP: 3/3 1043 | D:2 | Noticed Terence 1116 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring, grunt_decor_cap, hangedman_abyss_or_decor_stabs, nicolae_shop_vocational D:2: layout_loops_ring, serial_shops, nicolae_shop_flopsided, shop, angelslayer_ecumenical_altar_muddy, amcnicky_mini_corridor_feature, uniq_terence, uniq_sigmund, uniq_robin D:3: minmay_roachtagon, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Maces & Flails | 3 | 3.3 Fighting | | 3.8 Armour | | 0.5 Action || total ---------------------------++------- Melee: Mace || 86 Use: Potion || 1 Armour: Robe || 39 Leather armour || 65 Dodge: Dodged || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1130 | 1130 | 0 | 0 | 660 | 3 | 376.7 | Dungeon | 1130 | 1130 | 0 | 0 | 660 | 3 | 376.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts D:2: 137 daAuts D:3: 36 daAuts