Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 14423469508034316345 11 glooby the Apothecary (level 2, -1/21 HPs) Began as a Djinni Summoner on Sept 10, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (410 turns). glooby the Apothecary (Djinni Summoner) Turns: 410, Time: 00:01:33 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 16 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions c - a potion of might {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 0.1 Unarmed Combat + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Blazeheart Go Fire/Summ 14% N/A 38% 4 e - Summon Lightning Spi Summ/Air 14% 3d4 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A bat comes into view. There is an open door here. A bat is nearby! Found 4 gold pieces. The helpless bat fails to defend itself. You hit the bat. You kill the bat! Your Stealth skill increases to level 2! You see here a bat corpse. You now have 16 gold pieces (gained 4). 2 endoplasms come into view. The endoplasm quivers. A rat comes into view. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The endoplasm misses you. A bat comes into view. The endoplasm barely misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.. b....ß.......# #.# .............. #.# .............# #.# ß..ß..♣.....∩# #.# .............# #.# .............# # #.# ♣....r♣..∩...####.###. ..#######........J............. ................@J....#.##.#### ...(...).∩..∩.[_.....♣#.##.# .#.#####..............#.##.### ......................#......# ##.#####.ß..∩.....ß..ß#......#### ##.# #..#############†......... ...# #........ ##........# #### #..###### #...#'#... ########..# ......⌠#'# .. You could see 2 endoplasms and a rat. Vanquished Creatures A quokka (D:1) A ball python (D:1) 3 bats (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glooby the Djinni Summoner began the quest for the Orb. 0 | D:1 | glooby set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 147 | D:1 | Found a faded altar of an unknown god. 153 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 372 | D:1 | Found Yghire's Weapon Shoppe. 410 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Unarmed Combat | | 0.1 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 16 Short sword || 21 Cast: Summon Small Mamm || 4 Call Imp || 1 Stab: Sleeping || 3 Armour: Robe || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 409 | 409 | 0 | 70 | 119 | 1 | 409.0 | Dungeon | 409 | 409 | 0 | 70 | 119 | 1 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 409 daAuts