Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 7432055765211031211 7 glumbocoin the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on Feb 13, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (375 turns). glumbocoin the Conjurer (Octopode Conjurer) Turns: 375, Time: 00:01:44 Health: -3/17 AC: 1 Str: 6 XL: 2 Next: 4% Magic: 0/5 EV: 13 Int: 20 God: Gold: 8 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Scrolls b - a scroll of fog {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll hits you from afar with a +0 spear! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear! You die... ..###...#.# #.#..†#..#.## # #.#...###...# .. ..#.#...#.....# ... #...###...#### ... #.#.....#####.# #.. #.#...#.......# #..#.#..########.# #g.@### ##### You could see a gnoll. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glumbocoin the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 298 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 375 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_cross, nicolae_titane Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 2 Punch || 1 Tentacles || 1 Cast: Magic Dart || 15 Use: Scroll || 1 Armour: Skin || 7 Dodge: Dodged || 11