Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 17550676536736771950 16 glumbocoin the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Feb 15, 2024. Slain by an ogre ... wielding a +0 giant spiked club (17 damage) ... on level 2 of the Dungeon. The game lasted 00:03:26 (1148 turns). glumbocoin the Conjurer (Octopode Conjurer) Turns: 1148, Time: 00:03:28 Health: 0/17 AC: 5 Str: 6 XL: 2 Next: 54% Magic: 0/5 EV: 13 Int: 20 God: Gold: 80 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . h - +1 mace (heavy) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - +4 ring of protection rCorr . e - ring of protection from cold SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons h - a +1 heavy mace (weapon) Jewellery b - a +4 ring of protection (left tentacle) e - a ring of protection from cold (right tentacle) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} f - a scroll of teleportation {unknown} i - a scroll of revelation {unknown} Potions a - a potion of magic g - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 0.4 Unarmed Combat * Level 2.0 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. The ogre attacks as it pursues you! The ogre completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... # #. ##.. ####### ##### ..... #.....# #.... ......#####.....# #.... .........O@.._..# #.... .#..[.###.......# ##### $.... ##......# # .... ######.# ######## ... #.####....... .. #.##...###### . ####.......####. ...........##...##. ....###########.##. You could see an ogre. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glumbocoin the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 56 | D:1 | Found a faded altar of an unknown god. 293 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1125 | D:2 | Found a blossoming altar of Fedhas. 1140 | D:2 | Noticed an ogre 1148 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corridor_3, aquarium_window_1, aquarium_window_corner, aquarium_view_2a, chequers_ecumenical_altar_grove, minmay_ruptured D:2: layout_rooms, basic_altar, minmay_tiny_reverse_x, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 13 Tentacles || 3 Constrict || 2 Mace || 1 Cast: Magic Dart || 28 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 14