Dungeon Crawl Stone Soup version 0.30-a0-996-ga6910c8ee8 (webtiles) character file. Game seed: 7580296402806866787 2 goblinmode the Sneak (level 1, 16/16 HPs) Began as a Human Brigand on Apr 5, 2023. Got out of the dungeon alive. The game lasted 00:01:26 (124 turns). goblinmode the Sneak (Human Brigand) Turns: 124, Time: 00:01:27 Health: 16/16 AC: 3 Str: 10 (11) XL: 1 Next: 33% Magic: 1/1 EV: 11 Int: 9 (11) God: Gold: 0 SH: 0 Dex: 12 (14) Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . c - +0 cloak rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) f - a +0 dagger Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Skills: + Level 2.0 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.0 Dodging + Level 4.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here a ball python corpse. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal completely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You see here a +0 dagger. f - a +0 dagger HP restored. 2 jackals come into view. You see here a ball python corpse. You see here a ball python corpse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######..###.# ## #...#.## #.# #. #.#...# #.# .###.##### #.# ...#....# #.# #..#.##..# #.# #####..#..#### #.# #...#.###...# #.# #....@....#.## #.# #...###.#...#..# #.# # #..######## #.# #..#......# #.# #....#.##.# #.# ###.##.#..# #†# #...#..#.#####.# #.###.##.......# ## ## ###..##.# There were no monsters in sight! Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goblinmode the Human Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 124 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, nicolae_hexahallways Action || total ---------------------------++------- Melee: Dagger || 9 Use: Potion || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 24 | 99 | 0 | 0 | 1 | 123.0 | Dungeon | 123 | 24 | 99 | 0 | 0 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 123 daAuts