Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15869363910782523387 708 gobodom the Cudgeller (level 7, -3/65 HPs) Began as a Troll Hedge Wizard on June 22, 2022. Slain by a water moccasin (5 damage) ... in a sewer. The game lasted 00:25:14 (4511 turns). gobodom the Cudgeller (Troll Hedge Wizard) Turns: 4511, Time: 00:25:15 Health: -3/65 AC: 4 Str: 19 XL: 7 Next: 40% Magic: 19/19 EV: 14 Int: 12 God: Gold: 214 SH: 0 Dex: 11 Spells: 10/11 levels left rFire + . . SeeInvis . d - +2 mace (protect) rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr + Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 1.00/turn g - ring "Ungisog" {rElec Will+ MP+9 Int+2} MPRegen 0.16/turn o - +4 ring of evasion @: lethally poisoned (-3 -> -3), resistant A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 214 gold pieces. Inventory: Hand Weapons d - a +2 mace of protection (weapon) l - a +1 hand axe of flaming r - a +0 vorpal hand axe w - a +2 flail of holy wrath x - a +1 dagger of venom Missiles s - a boomerang Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a scarf of invisibility Jewellery g - the ring "Ungisog" (left claw) {rElec Will+ MP+9 Int+2} (You acquired it on level 1 of the Dungeon) [ring of magical power] Int: It affects your intelligence (+2). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It increases your willpower. o - a +4 ring of evasion (right claw) p - an amulet of faith y - a +6 ring of strength Scrolls k - a scroll of teleportation {unknown} m - a scroll of enchant armour {unknown} n - a scroll of identify q - a scroll of summoning {unknown} t - a scroll of fog {unknown} u - a scroll of enchant weapon {unknown} Potions a - 3 potions of magic e - a potion of attraction i - a potion of degeneration {unknown} j - a potion of cancellation v - a potion of curing {unknown} z - a potion of invisibility {unknown} Skills: + Level 2.0 Fighting + Level 3.3 Maces & Flails + Level 3.2 Dodging + Level 1.3 Stealth + Level 1.7 Unarmed Combat + Level 2.9 Spellcasting + Level 2.4 Conjurations + Level 0.6 Summonings + Level 0.6 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 26% 1 Sting Tmut/Pois 4% 1d3 26% 1 Blink Tloc 6% N/A 30% 2 Call Imp Summ 3% N/A 30% 2 Poisonous Vapours Pois/Air 2% N/A 36% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Confusing Touch Hex 1% N/A 58% 3 Vampiric Draining Necr 1% 2d6 58% 3 Olgreb's Toxic Radiance Pois 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:1 ! D:4 * Annotations: D:3 3 runed translucent doors, hawla's ghost, amateur DrCj Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The water moccasin misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. You sock the water moccasin! Your weapon exudes an aura of protection. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. x2 You completely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin misses you. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. You are no longer poisoned. The water moccasin bites you. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You feel protected. You feel very sick. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You feel sick. You enter the shallow water. Moving in this stuff is going to be slow. You feel sick. The water moccasin misses you. The water moccasin closely misses you. You feel sick. The water moccasin bites you. You die... #..≈# ##.≈.## #≈.≈≈.# ##.≈.≈.# #..≈#≈..# ##..## ≈.## #...# ...# #S≈## #≈.# #@≈# #..# #.≈# #..# #..## ##.≈# #..≈# #...# ##..###..## #...#.≈.# ##.≈..≈## #.....# ##...## You could see a water moccasin. Vanquished Creatures An orc warrior (D:4) The ghost of bchevrier the Grasshopper, an amateur GnWr of Trog (D:4) A necrophage (D:4) A wight (D:4) A bullfrog zombie (D:4) 3 hounds A centaur skeleton (D:4) An orc priest (D:3) An orc wizard (D:3) 2 killer bee zombies (D:4) A hound skeleton (D:4) 5 adders 10 orcs 4 bats (D:2) 7 endoplasms 4 giant cockroaches 9 goblins 5 hobgoblins 4 jackals (Sewer) 4 quokkas 6 ball pythons 3 frilled lizards 6 kobolds 24 rats A spectral goblin (D:2) 106 creatures vanquished. Vanquished Creatures (others) 4 plants 4 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gobodom the Troll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 253 | D:1 | Found Vonnopu's Distillery. 377 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/4 860 | D:1 | Identified a scroll of acquirement 860 | D:1 | Acquired the ring "Ungisog" {rElec Will+ MP+9 Int+2} 1203 | D:2 | HP: 1/24 [hound (4)] 1207 | D:2 | Reached XP level 3. HP: 27/31 MP: 5/5 1461 | D:2 | Found a faded altar of an unknown god. 1513 | D:2 | Reached skill level 1 in Conjurations 1728 | D:2 | Reached XP level 4. HP: 40/40 MP: 6/6 2412 | D:3 | Found a runed translucent gate. 2415 | D:3 | Found a runed translucent gate. 2416 | D:3 | Found a runed translucent gate. 2418 | D:3 | Noticed hawla's ghost (amateur DrCj) 2521 | D:3 | Reached skill level 1 in Fighting 2521 | D:3 | Reached skill level 1 in Maces & Flails 2533 | D:3 | Reached XP level 5. HP: 15/48 MP: 7/7 3289 | D:4 | Found Epyfad's Assorted Antiques. 3314 | D:4 | Noticed an orc warrior 3364 | D:4 | Killed an orc warrior 3365 | D:4 | Reached XP level 6. HP: 25/55 MP: 9/9 3851 | D:4 | Reached skill level 1 in Unarmed Combat 3873 | D:4 | Found a transporter. 3875 | D:4 | Noticed bchevrier's ghost (amateur GnWr) 3928 | D:4 | Found a transporter. 4185 | D:4 | Reached XP level 7. HP: 49/60 MP: 10/10 4203 | D:4 | Killed bchevrier's ghost 4335 | D:5 | Entered Level 5 of the Dungeon 4399 | D:5 | Found a glowing drain. 4413 | Sewer | Entered a sewer 4509 | Sewer | HP: 3/65 [poisoned by a water moccasin] 4511 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, serial_shops, shop D:2: layout_loops_corners, dreamdust_ecumenical_altar_drowned_temple, grunt_ministairs_10 D:3: layout_loops_ring, gammafunk_ghost_necromancy, serial_forest, infiniplex_forest_end_double, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_clump_large, infiniplex_forest_corner_1 D:4: layout_basic, serial_shops, nicolae_shop_stone, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_end_2, infiniplex_forest_straight_3, infiniplex_forest_lined_1, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_lined_corner, gammafunk_ghost_mausoleum, minmay_rat_hole D:5: layout_basic, gammafunk_ghost_cemetery, portal_sewer_entry_a Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.2 Conjurations | 1 2 | 2.4 Fighting | 1 2 | 2.0 Maces & Flails | 1 3 | 3.3 Unarmed Combat | 1 | 1.7 Stealth | | 1.3 Spellcasting | | 2.9 Summonings | | 0.6 Translocations | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 43 | 50 | || 93 Mace | 25 | 146 | 28 || 199 Punch | | 5 | || 5 Flail | | 9 | 53 || 62 Cast: Magic Dart | 60 | 72 | 10 || 142 Use: Scroll | 5 | 2 | || 7 Potion | 1 | 1 | 1 || 3 Stab: Sleeping | | 1 | || 1 Armor: Robe | 30 | 93 | 29 || 152 Dodge: Dodged | 26 | 162 | 71 || 259