Dungeon Crawl Stone Soup version 0.29-a0-817-g9904bce7a6 (webtiles) character file. Game seed: 16695958162395236451 34 gobodom the Magician (level 3, 0/24 HPs) Began as a Demonspawn Hedge Wizard on July 5, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:41 (1311 turns). gobodom the Magician (Demonspawn Hedge Wizard) Turns: 1311, Time: 00:02:42 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 14% Magic: 1/8 EV: 11 Int: 17 God: Gold: 105 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -11), very slightly contaminated A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery l - a ring of ice Scrolls f - 2 scrolls of enchant weapon {unknown} g - a scroll of identify {unknown} h - 3 scrolls of enchant armour {unknown} i - a scroll of silence {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of magic e - 2 potions of degeneration {unknown} k - a potion of mutation {unknown} m - a potion of attraction {unknown} n - a potion of curing {unknown} Skills: + Level 0.2(0.1) Short Blades + Level 2.1(1.0) Dodging + Level 2.0(1.0) Stealth + Level 3.7(1.8) Spellcasting + Level 1.0(0.5) Conjurations + Level 1.0(0.5) Summonings + Level 0.8(0.4) Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 21% 1 Call Imp Summ 3% N/A 24% 2 Blink Tloc 6% N/A 26% 2 Conjure Flame Conj/Fire 2% 6-21 47% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You closely miss the adder. The adder closely misses you. x2 You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You miscast Magic Dart. Nothing appears to happen. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel very sick. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. x2 You are too injured to fight recklessly! Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You die... #........# #.......# #........# #.......# #........##. #.......# #.#..#...... #.......###........... ...........<.......# )........#..).### ...###