Dungeon Crawl Stone Soup version 0.29-a0-819-g94b489e0ae (webtiles) character file. Game seed: 12382140147298154405 21 gobodom the Conjurer (level 2, -7/20 HPs) Began as a Draconian Conjurer on July 7, 2022. Mangled by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:04:03 (1139 turns). gobodom the Conjurer (Draconian Conjurer) Turns: 1139, Time: 00:04:03 Health: -7/20 AC: 4 Str: 9 XL: 2 Next: 65% Magic: 1/5 EV: 12 Int: 18 God: Gold: 40 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis + h - +1 hand axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn g - ring of see invisible MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons h - a +1 hand axe of electrocution (weapon) Jewellery g - a ring of see invisible (left hand) Scrolls b - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of curing {unknown} d - a potion of might {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.6 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 7% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Airstrike Air 1% 0-2+ 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. Lightning courses through the gnoll! You kill the gnoll! You start resting. HP restored. You start resting. Magic restored. Okay, then. Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The gnoll barely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! There is a stone staircase leading up, spattered with blood here. The gnoll barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll completely misses you. The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. x2 The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail! You die... #.# #.######.### #.# #....#....## #.###########.#....## #.##................. #.##.########.#....## #.##.# ######## #.##.# #####.##)################ #......)@g............... #.###.################### #.# #....######## #.###..#.#......######### #......#.#.####.#........ ##########.#.#.####.#.#.#.### #...######.#......#.#.#.#.# #...'........#.##.#.#.#.#.### #...######.#.#.##.#.#.#.#.##. You could see a gnoll. Vanquished Creatures 2 gnolls (D:1) 5 ball pythons (D:1) An endoplasm (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 13 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:2) 5 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gobodom the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 468 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1133 | D:1 | Learned a level 2 spell: Searing Ray 1135 | D:2 | HP: 1/20 [gnoll/+0 flail (6)] 1139 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: cheibrodos_fertilizer, layout_loops_cross, shapermc_ecumenical_altar_ellora, serial_bayou_ford_a, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 1 Hand axe || 1 Cast: Magic Dart || 19 Searing Ray || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 1059 | 82 | 19 | 963 | 2 | 570.5 | Dungeon | 1141 | 1059 | 82 | 19 | 963 | 2 | 570.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1137 daAuts D:2: 4 daAuts