Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13709970161079428055 135 gobodom the Grave Robber (level 4, -2/37 HPs) Began as a Deep Dwarf Necromancer on July 8, 2022. Splashed by a jelly's acid (4 damage) ... on level 4 of the Dungeon. The game lasted 00:09:54 (2738 turns). gobodom the Grave Robber (Deep Dwarf Necromancer) Turns: 2738, Time: 00:09:55 Health: -2/37 AC: -10 Str: 12 XL: 4 Next: 96% Magic: 4/8 EV: 12 Int: 17 God: Gold: 129 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . SeeInvis . f - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: corroded A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +0 war axe (weapon) Missiles b - 8 poisoned darts Armour a - a +0 robe (worn) Wands j - a wand of polymorph (5) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} i - a scroll of blinking {unknown} k - a scroll of immolation {unknown} Potions h - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 1.1 Axes + Level 2.3 Dodging + Level 2.9 Stealth + Level 2.9 Spellcasting + Level 5.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 84% 1d8 1% 1 b - Animate Skeleton Necr 42% N/A 1% 1 c - Vampiric Draining Necr 21% 2d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 10% N/A 19% 4 Agony Necr 21% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History An adder comes into view. The adder hisses angrily. There is an open door here. The adder writhes in agony! The adder barely resists. The adder writhes in agony! You kill the adder! A jelly comes into view. You see here an adder corpse. The jelly writhes in agony! The jelly barely resists. The jelly jiggles. The jelly writhes in agony. The jelly writhes in agony. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly closely misses you. You slash the jelly! Your hands burn! The jelly is almost dead. The jelly hits you. The acid corrodes you! You are splashed with acid! The jelly completely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is almost dead. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly but do no damage. Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid. * * * LOW HITPOINT WARNING * * * The jelly hits you. The acid corrodes you! You are splashed with acid. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead, chance to affect: 85%) The jelly writhes in agony. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... , * ##...## * ##.....## ##.......## , #.........##. , ,+............ * #.........# * #...J...# ,, #..@..# * * ##.†.## , ##'## * #.# , #.# , #######.## * , #........### * * #.#........# #####.#.##...#.# You could see a jelly. Vanquished Creatures 2 orc priests (D:4) 2 adders An ufetubus (D:5) 2 dart slugs (D:1) 3 orcs 4 bats 5 endoplasms 6 goblins 6 hobgoblins 2 quokkas 5 ball pythons A frilled lizard (D:2) 5 kobolds A quokka skeleton (D:4) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gobodom the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 118 | D:1 | Found a faded altar of an unknown god. 473 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 917 | D:1 | Learned a level 1 spell: Animate Skeleton 1160 | D:2 | Reached skill level 5 in Necromancy 1355 | D:2 | Reached XP level 3. HP: 16/28 MP: 3/6 1780 | D:2 | Learned a level 3 spell: Vampiric Draining 1875 | D:3 | Found a radiant altar of Vehumet. 2418 | D:3 | You fall into a shaft and drop 2 floors! 2418 | D:5 | Entered Level 5 of the Dungeon 2607 | D:4 | Reached XP level 4. HP: 36/36 MP: 3/7 2618 | D:4 | Reached skill level 1 in Axes 2738 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, basic_ecumenical_altar D:2: layout_basic, chequers_jeans D:3: layout_loops_cross, mainiacjoe_overflow_brackets, marbit_many_paths, mainiacjoe_overflow_surrounded_room D:4: layout_loops_corners, kennysheep_mini, amcnicky_altar_gilded, kennysheep_path_1, minmay_ruined_shrine D:5: layout_rooms, trog_hazing_becter, minmay_strange_pillars, amethyst_killhole, hellmonk_bongcloud_opening, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.9 Necromancy | 5 | 5.5 Axes | 1 | 1.1 Fighting | | 0.4 Dodging | | 2.3 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 War axe | 27 | 12 || 39 Cast: Pain | 60 | 11 || 71 Animate Skeleton | 2 | || 2 Vampiric Draining | 3 | || 3 Abil: Heal Wounds | 1 | 1 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 5 | || 5 Dodge: Dodged | 41 | 5 || 46