Seeded DCSS version 0.28-a0-105-g49a0850c41 (webtiles) character file. Game seed: 735264 (custom seed) 130 gorlok231 the Chiller (level 5, -8/37 HPs) Began as a Gnoll Ice Elementalist on Aug 12, 2021. Killed by an exploding goblin (38 damage) ... ignited by their inner flame ... on level 4 of the Dungeon. The game lasted 00:20:33 (2914 turns). gorlok231 the Chiller (Gnoll Ice Elementalist) Turns: 2914, Time: 00:20:34 Health: -8/37 AC: 4 Str: 7 XL: 5 Next: 13% Magic: 7/12 EV: 13 Int: 15 God: Gold: 53 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +1 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: hasted, very quick A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe e - a +1 leather armour (worn) Scrolls d - a scroll of enchant armour h - a scroll of identify i - a scroll of amnesia Potions c - a potion of mutation {unknown} f - a potion of attraction {unknown} Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 1.3 Slings + Level 1.3 Bows + Level 1.3 Crossbows + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 5.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 7.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.5 Invocations + Level 1.3 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 50% 1d7 3% 3 Ozocubu's Armour Ice 25% N/A 3% 3 Slow Hex 7% N/A 22% 2 Static Discharge Conj/Air 7% N/A 22% 2 Hailstorm Conj/Ice 16% 3d6 38% 4 Confusing Touch Hex 7% N/A 41% 3 Vampiric Draining Necr 3% 2d6 41% 3 Lightning Bolt Conj/Air 3% 1d15 99% 5 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Natasha, Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The goblin closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, inner flame, slow) You freeze the water moccasin. Flame seeps out of the water moccasin. The water moccasin is heavily wounded. The quokka misses you. The goblin closely misses you. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (flame, severely wounded, inner flame, slow) You freeze the water moccasin. Flame seeps out of the water moccasin. The water moccasin is severely wounded. The water moccasin seems to slow down. The goblin barely misses you. The quokka bites you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (flame, severely wounded, inner flame, slow) You freeze the water moccasin. Flame seeps out of the water moccasin. The water moccasin is almost dead. The water moccasin seems to slow down. The goblin barely misses you. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs the goblin!! The fiery explosion engulfs the centaur skeleton!!! The fiery explosion engulfs the goblin!! The fiery explosion engulfs the goblin! The fiery explosion engulfs the giant cockroach! The fiery explosion engulfs you. The giant cockroach explodes! The goblin explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... ..........##.##.... .............#....# .................# .........#......### ..#.......##....... ................##... ##r..........#..... #§@..........##.... #§°§#............... #..$§§##..)............ ##?$§# #..#............ #..[. #............... #...#. #............... ...## ............>..... ..# #................. ..........#........ You could see a quokka (inner flame). Vanquished Creatures A water moccasin (D:4) A centaur skeleton (D:4) A hound (D:4) An orc wizard (D:4) 3 adders A dart slug (D:1) 6 ball pythons 4 endoplasms 5 giant cockroaches 3 hobgoblins 2 jackals (D:3) 3 quokkas 3 bats (D:1) A frilled lizard (D:2) 9 goblins 6 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gorlok231 the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 986 | D:1 | Learned a level 1 spell: Freeze 1322 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 1395 | D:2 | Reached skill level 5 in Spellcasting 1400 | D:2 | Reached skill level 1 in Invocations 1870 | D:2 | Reached skill level 1 in Fighting 1870 | D:2 | Reached skill level 1 in Short Blades 1870 | D:2 | Reached skill level 1 in Long Blades 1870 | D:2 | Reached skill level 1 in Axes 1870 | D:2 | Reached skill level 1 in Maces & Flails 1870 | D:2 | Reached skill level 1 in Polearms 1870 | D:2 | Reached skill level 1 in Staves 1870 | D:2 | Reached skill level 1 in Slings 1870 | D:2 | Reached skill level 1 in Bows 1870 | D:2 | Reached skill level 1 in Crossbows 1870 | D:2 | Reached skill level 1 in Throwing 1870 | D:2 | Reached skill level 1 in Armour 1870 | D:2 | Reached skill level 1 in Shields 1870 | D:2 | Reached skill level 1 in Unarmed Combat 1870 | D:2 | Reached skill level 1 in Evocations 2167 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/11 2316 | D:3 | Noticed Terence 2316 | D:3 | Noticed Natasha 2729 | D:4 | Reached skill level 1 in Conjurations 2729 | D:4 | Reached skill level 1 in Hexes 2729 | D:4 | Reached skill level 1 in Summonings 2729 | D:4 | Reached skill level 1 in Necromancy 2729 | D:4 | Reached skill level 1 in Translocations 2729 | D:4 | Reached skill level 1 in Transmutations 2729 | D:4 | Reached skill level 1 in Fire Magic 2729 | D:4 | Reached skill level 1 in Air Magic 2729 | D:4 | Reached skill level 1 in Earth Magic 2729 | D:4 | Reached skill level 1 in Poison Magic 2833 | D:4 | Reached XP level 5. HP: 36/37 MP: 7/12 2898 | D:4 | Noticed a water moccasin 2906 | D:4 | HP: 1/37 [water moccasin (2)] 2914 | D:4 | Killed a water moccasin 2914 | D:4 | Killed by an exploding goblin... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, serial_glass, glass_columns_b, glass_columns_a, item_on_display_a, item_on_display_a, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_ring, minmay_tree_intersection D:3: layout_loops_ring, serial_shops, nicolae_square_shop, uniq_terence, uniq_natasha D:4: layout_cave_pools, serial_shops, shop, minmay_circle_x Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.3 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Slings | 1 | 1.3 Bows | 1 | 1.3 Crossbows | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Transmutations | 1 | 1.1 Fire Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Poison Magic | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.3 Ice Magic | | 7.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 71 | 14 || 85 Bite | 8 | 2 || 10 Cast: Freeze | 36 | 28 || 64 Use: Scroll | 7 | 2 || 9 Potion | | 4 || 4 Stab: Sleeping | 2 | || 2 Armor: Robe | 9 | || 9 Leather armour | 18 | 9 || 27 Dodge: Dodged | 57 | 48 || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2909 | 2909 | 0 | 0 | 0 | 4 | 727.2 | Dungeon | 2909 | 2909 | 0 | 0 | 0 | 4 | 727.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1103 daAuts D:2: 890 daAuts D:3: 702 daAuts D:4: 214 daAuts