Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1065-g04caa866ee Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17480090430733559754, deterministic pregen: 1 Command line: /usr/games/crawl-git-04caa866ee -name gosagan -rc /dgldir/rcfiles/crawl-git/gosagan.rc -macro /dgldir/rcfiles/crawl-git/gosagan.macro -morgue /dgldir/morgue/gosagan/ -webtiles-socket /crawl-master/webserver/sockets/gosagan:2024-05-04.21:33:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 16 stack frames. /usr/games/crawl-git-04caa866ee(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55a438998a4f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-04caa866ee(_Z13do_crash_dumpv+0x418) [0x55a4389a2ed8]: do_crash_dump() /usr/games/crawl-git-04caa866ee(_Z20crash_signal_handleri+0x1fa) [0x55a438998eda]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7ffa56571210]: /usr/games/crawl-git-04caa866ee(_ZNK4bolt15ignores_monsterEPK7monster+0x80) [0x55a4389443f0]: bolt::ignores_monster(monster const*) const /usr/games/crawl-git-04caa866ee(_Z20cast_hellfire_mortarRK5actorR4boltib+0x9b) [0x55a438f0534b]: cast_hellfire_mortar(actor const&, bolt&, int, bool) /usr/games/crawl-git-04caa866ee(+0x9b6df1) [0x55a438ebedf1]: /usr/games/crawl-git-04caa866ee(_Z11your_spells10spell_typeibPK8item_defP4distb+0xa56) [0x55a438ec4e56]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-04caa866ee(_Z12cast_a_spellb10spell_typeP4distb+0x157) [0x55a438ec6fa7]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-04caa866ee(_Z17do_cast_spell_cmdb+0x1a) [0x55a438ec7c8a]: do_cast_spell_cmd(bool) /usr/games/crawl-git-04caa866ee(_Z15process_command12command_typeS_+0x16ba) [0x55a4390742da]: process_command(command_type, command_type) /usr/games/crawl-git-04caa866ee(+0xb68322) [0x55a439070322]: /usr/games/crawl-git-04caa866ee(+0xb68f15) [0x55a439070f15]: /usr/games/crawl-git-04caa866ee(main+0x1ab) [0x55a4388e368b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7ffa565520b3]: /usr/games/crawl-git-04caa866ee(_start+0x2e) [0x55a4388e425e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-04caa866ee/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-04caa866ee/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-04caa866ee/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals nicolae_shoals_flooded_hall Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a +0 great sword. Found 9 stones. Found a stone staircase leading up. Found 7 stones. Found a stone staircase leading up. Found a scroll of identify. A snapping turtle comes into view. The snapping turtle hisses angrily. The snapping turtle barely misses you. You see here a +0 great sword. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the snapping turtle!!! The snapping turtle is severely wounded. Piercing cold boils outward! The piercing cold hits the snapping turtle!! You kill the snapping turtle! You hear a shout! x2 A water elemental comes into view. A merfolk comes into view. It is wielding a +0 trident. A water elemental comes into view. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! A merfolk aquamancer comes into view. It is wielding a +0 rapier. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water elemental! The water elemental is moderately damaged. Piercing cold boils outward! The piercing cold hits the water elemental!!! You destroy the water elemental! The piercing cold hits the merfolk aquamancer!!! The merfolk aquamancer is heavily wounded. The piercing cold hits the water elemental!! The water elemental is severely damaged. The merfolk aquamancer is engulfed in freezing vapours. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk aquamancer!! You kill the merfolk aquamancer! You hear a splash. x2 Piercing cold boils outward! You hear a shout! Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (heavily damaged, 87% to hit) You feel a surge of power! The iron shot hits the water elemental!!! You destroy the water elemental! A merfolk comes into view. It is wielding a +0 trident. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (lightly wounded, 74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! The merfolk is almost dead. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (almost dead, 74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! You kill the merfolk! Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! The merfolk is almost dead. A manticore comes into view. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (almost dead, 74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! You kill the merfolk! A manticore comes into view. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the manticore!! The manticore is severely wounded. Piercing cold boils outward! The piercing cold hits the manticore!! You kill the manticore! The piercing cold hits the manticore!!! The manticore is almost dead. The manticore is engulfed in freezing vapours. You kill the manticore! Your base Shields skill increases to level 8! You start resting. You sense a monster nearby. You start resting. A manticore comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. HP restored. Found an escape hatch in the ceiling. Found a +0 ring mail. You sense a monster nearby. Unknown command. A merfolk comes into view. It is wielding a +0 trident. Found a wand of warping (3). A merfolk javelineer and a merfolk come into view. The merfolk javelineer is wielding a +0 spear of venom. The merfolk shouts! x2 Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!!! The merfolk is almost dead. Piercing cold boils outward! The piercing cold hits the merfolk!!! You kill the merfolk! You hear a splash. x2; You hear a shout! x3; You hear an angry hiss. A merfolk comes into view. It is wielding a +0 trident. The merfolk throws a boomerang. The boomerang hits you. The merfolk javelineer throws a javelin. The javelin misses you. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! The merfolk javelineer throws a javelin. The javelin closely misses you. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is heavily wounded. Piercing cold boils outward! The piercing cold hits the merfolk!! You kill the merfolk! You hear a splash. x2; You hear a screech! The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is almost dead. Piercing cold boils outward! The piercing cold hits the merfolk!! You kill the merfolk! You hear a splash. x2 The piercing cold hits the merfolk!! The merfolk is heavily wounded. The merfolk javelineer throws a javelin. The javelin barely misses you. A sea snake comes into view. A skyshark comes into view. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! The sea snake is engulfed in freezing vapours. The sea snake seems to slow down. The sea snake hisses angrily. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the sea snake!! The sea snake is heavily wounded. Piercing cold boils outward! The piercing cold hits the sea snake!! The sea snake is almost dead. The piercing cold hits the merfolk!!! You kill the merfolk! You hear a shout! x2 The merfolk javelineer throws a javelin. The javelin barely misses you. The sea snake is engulfed in freezing vapours. You kill the sea snake! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the skyshark!! The skyshark is moderately wounded. Piercing cold boils outward! The piercing cold hits the skyshark! The skyshark is heavily wounded. The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! The plant is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin pierces through you. The skyshark is engulfed in freezing vapours. The skyshark seems to slow down. The plant is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin completely misses you. The plant is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin misses you. There is a stone staircase leading up here. The merfolk javelineer throws a javelin. The javelin completely misses you. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. Piercing cold boils outward! The piercing cold hits the merfolk javelineer!!! You kill the merfolk javelineer! You hear a splash. x3; You hear a shout! Unknown command. Unknown command. You start resting. A merfolk comes into view. It is wielding a +0 trident and quivering a throwing net. There is a stone staircase leading up here. A faun comes into view. It is wielding a +0 spear. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. A merfolk comes into view. It is wielding a +0 trident. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet closely misses you. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is severely wounded. Piercing cold boils outward! The piercing cold hits the merfolk!! You kill the merfolk! The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. The merfolk shouts! The plant is engulfed in freezing vapours. x3 The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! The plant is engulfed in freezing vapours. x3 A water elemental comes into view. The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water elemental!!! You destroy the water elemental! Piercing cold boils outward! The plant is engulfed in freezing vapours. x3 A nearby plant withers and dies. The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! A manticore comes into view. You hear a shout! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the skyshark!!! You kill the skyshark! Piercing cold boils outward! The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. You hear an angry hiss. The plant is engulfed in freezing vapours. The merfolk misses you. A water elemental comes into view. The manticore is engulfed in freezing vapours. A nearby plant withers and dies. x2 The plant is engulfed in freezing vapours. A nearby plant withers and dies. x2; The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! You kill the faun! You block the merfolk's attack. The manticore is engulfed in freezing vapours. There is a stone staircase leading up here. The plant is engulfed in freezing vapours. The merfolk hits you from afar with a +0 trident. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The wind drake flaps its wings at you. The air twists around and strikes you. You block the wind drake's attack. There is a stone staircase leading up here. A wind drake is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wind drake Aim: a wind drake (69% to hit) You feel a surge of power! The iron shot hits the wind drake!!! The wind drake is severely wounded. The wind drake flaps its wings at you. The air twists around and strikes you. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (severely wounded, 69% to hit) You feel a surge of power! The iron shot misses the wind drake. The wind drake exhales a fierce blast of wind! You are knocked back by the gust of wind. You slam into the rock wall. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (severely wounded, catching its breath, 69% to hit) You feel a surge of power! The iron shot hits the wind drake!!! You kill the wind drake! Unknown command. A merfolk is nearby! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is heavily wounded. Piercing cold boils outward! The piercing cold hits the merfolk!! You kill the merfolk! The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! Unknown command. A nearby plant withers and dies. A manticore is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the manticore!!! The manticore is severely wounded. Piercing cold boils outward! The piercing cold hits the manticore!! You kill the manticore! Unknown command. Unknown command. A satyr comes into view. It is wielding a +0 spear. A merfolk siren comes into view. It is wielding a +0 trident. A merfolk comes into view. It is wielding a +0 trident. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is heavily wounded. The merfolk shouts! Piercing cold boils outward! The piercing cold hits the merfolk!!! You kill the merfolk! You hear a splash. x2 The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. The plant is engulfed in freezing vapours. The merfolk siren chants a haunting song. You are unaffected. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the satyr!! The satyr is moderately wounded. Piercing cold boils outward! The piercing cold hits the satyr!!! The satyr is almost dead. The plant is engulfed in freezing vapours. The satyr is engulfed in freezing vapours. You kill the satyr! You hear a splash. x2 The merfolk siren chants a haunting song. You are unaffected. Unknown command. The plant is engulfed in freezing vapours. A faun comes into view. It is wielding a +0 club. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk siren!!! You kill the merfolk siren! Piercing cold boils outward! The piercing cold hits the faun! The faun is moderately wounded. A nearby plant withers and dies. x2 Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the manticore! The manticore is moderately wounded. Piercing cold boils outward! The piercing cold hits the manticore!!! You kill the manticore! Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the faun!! The faun is almost dead. Piercing cold boils outward! The piercing cold hits the faun!! You kill the faun! The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! You hear an angry hiss. Your base Shields skill increases to level 9! Unknown command. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. A sea snake comes into view. There is a stone staircase leading up here. A sea snake is nearby! Unknown command. Unknown command. Unknown command. The faun shouts! The faun points at you and mumbles some strange words. You easily resist. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (66% to hit) You feel a surge of power! The iron shot hits the sea snake!!! The sea snake is severely wounded. The blast sends you backwards. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (severely wounded, 66% to hit) You feel a surge of power! The iron shot hits the sea snake!!! You kill the sea snake! Unknown command. Unknown command. A faun is nearby! A faun is nearby! A faun is nearby! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet misses you. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The faun shoots a sling bullet. The sling bullet completely misses you. There is a stone staircase leading up here. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun!! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (heavily wounded, 79% to hit) You feel a surge of power! The iron shot hits the faun!!! You kill the faun! You hear a splash. x2 Unknown command. A merfolk comes into view. It is wielding a +0 trident. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (74% to hit) You feel a surge of power! The iron shot hits the merfolk!! The merfolk is severely wounded. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, 74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! You kill the merfolk! You hear a splash. x2 The blast sends you backwards. HP restored. Things that are here: a +0 club; a +0 sling You now have 2092 gold pieces (gained 22). Items here: ( ) [ ÷. E - a wand of warping (30) (gained 3 charges) Things that are here: a boomerang; a +0 trident You sense a monster nearby. An alligator snapping turtle comes into view. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - alligator snapping turtle Aim: an alligator snapping turtle (asleep, 100% to hit) You feel a surge of power! The iron shot hits the alligator snapping turtle!! The alligator snapping turtle is lightly wounded. The alligator snapping turtle hisses angrily. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - alligator snapping turtle Aim: an alligator snapping turtle (lightly wounded, 100% to hit) You feel a surge of power! The iron shot hits the alligator snapping turtle!! The alligator snapping turtle is moderately wounded. The blast sends you backwards. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - alligator snapping turtle Aim: an alligator snapping turtle (moderately wounded, 100% to hit) You feel a surge of power! The iron shot hits the alligator snapping turtle!!! The alligator snapping turtle is severely wounded. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - alligator snapping turtle Aim: an alligator snapping turtle (severely wounded, 100% to hit) You feel a surge of power! The iron shot hits the alligator snapping turtle!!! The alligator snapping turtle is almost dead. You block the alligator snapping turtle's attack. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - alligator snapping turtle Aim: an alligator snapping turtle (almost dead, 100% to hit) You feel a surge of power! The iron shot hits the alligator snapping turtle! The alligator snapping turtle is almost dead. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - alligator snapping turtle Aim: an alligator snapping turtle (almost dead, 100% to hit) You feel a surge of power! The iron shot hits the alligator snapping turtle!! You kill the alligator snapping turtle! Unknown command. A harpy comes into view. A harpy comes into view. Found a book of Decay. Found a stone staircase leading down. The harpy moves out of view. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The harpy screeches! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the harpy!! The harpy is severely wounded. Piercing cold boils outward! The piercing cold hits the harpy!!! You kill the harpy! The harpy screeches! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy (79% to hit) You feel a surge of power! The iron shot hits the harpy!!! You kill the harpy! A harpy comes into view. The harpy moves out of view. You start resting. A harpy is nearby! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the harpy!!! You kill the harpy! Piercing cold boils outward! You hear a shout! x2 Unknown command. Found an escape hatch in the floor. You start resting. You sense a monster nearby. A merfolk aquamancer comes into view. It is wielding a +0 rapier. A merfolk aquamancer is nearby! The merfolk aquamancer gestures at you while chanting. You block the torrent of water... and reflect it back! The torrent of water hits the merfolk aquamancer! The merfolk aquamancer is knocked back by the torrent of water. The wave splashes down. You hear a shout! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk aquamancer!! The merfolk aquamancer is heavily wounded. Piercing cold boils outward! The piercing cold hits the merfolk aquamancer!! The merfolk aquamancer is almost dead. Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk aquamancer!!! You kill the merfolk aquamancer! You hear a splash. x3 Piercing cold boils outward! Unknown command. A water nymph comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water nymph!!! You kill the water nymph! Piercing cold boils outward! A merfolk comes into view. It is wielding a +0 trident. Unknown command. Found 6 stones. A merfolk is nearby! A merfolk is nearby! There is a stone staircase leading up here. A merfolk is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is severely wounded. Piercing cold boils outward! The piercing cold hits the merfolk!!! You kill the merfolk! Unknown command. Unknown command. You start resting. A water elemental is nearby! A water elemental is nearby! A water elemental is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water elemental!!! The water elemental is almost destroyed. Piercing cold boils outward! The piercing cold hits the water elemental!!! You destroy the water elemental! Unknown command. HP restored. j - a throwing net You see here a +0 trident. Found 8 stones. You now have 2104 gold pieces (gained 12). A water nymph comes into view. The water nymph shouts! A water nymph is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water nymph!! The water nymph is heavily wounded. Piercing cold boils outward! The piercing cold hits the water nymph!!! You kill the water nymph! Unknown command. Unknown command. You now have 2120 gold pieces (gained 16). There is an escape hatch in the ceiling here. r - 12 scrolls of teleportation (gained 1) A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! A merfolk is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (74% to hit) You feel a surge of power! The iron shot misses the merfolk. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! The merfolk is severely wounded. The blast sends you backwards. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, 74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! You kill the merfolk! Unknown command. You sense a monster nearby. Unknown command. 2 merfolk javelineers come into view. A merfolk javelineer is wielding a +2 spear of venom and quivering silver javelins. A merfolk javelineer is wielding a +1 heavy spear and quivering silver javelins. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. The merfolk javelineer shouts! Piercing cold boils outward! The piercing cold hits the merfolk javelineer!! The merfolk javelineer is almost dead. The merfolk javelineer shouts! You hear a shout! x3 The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! The merfolk javelineer is engulfed in freezing vapours. You kill the merfolk javelineer! You hear a splash. x3 Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. Piercing cold boils outward! The piercing cold hits the merfolk javelineer!! You kill the merfolk javelineer! Unknown command. Unknown command. A merfolk avatar, a merfolk aquamancer and a merfolk siren come into view. The merfolk aquamancer is wielding a +1 rapier of draining. The merfolk avatar shouts! A merfolk impaler comes into view. It is wielding a +2 trident of pain. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk avatar!! The merfolk avatar is moderately wounded. Piercing cold boils outward! The piercing cold hits the merfolk avatar!! The merfolk avatar is heavily wounded. The piercing cold hits the merfolk aquamancer!! The merfolk aquamancer is heavily wounded. The merfolk aquamancer shouts! The merfolk siren shouts! The merfolk avatar chants a haunting song. You are unaffected. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk avatar!! The merfolk avatar is almost dead. Piercing cold boils outward! The piercing cold hits the merfolk avatar!!! You kill the merfolk avatar! The piercing cold hits the merfolk aquamancer!!! You kill the merfolk aquamancer! The piercing cold hits the merfolk impaler!!! The merfolk impaler is heavily wounded. A merfolk comes into view. It is wielding a +0 trident. Your base Shields skill increases to level 10! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk impaler!! You kill the merfolk impaler! Piercing cold boils outward! Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (74% to hit) You feel a surge of power! The iron shot hits the merfolk siren!!! You kill the merfolk siren! You hear a splash. The blast sends you backwards. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is heavily wounded. Piercing cold boils outward! The piercing cold hits the merfolk!!! You kill the merfolk! Unknown command. Unknown command. You start resting. HP restored. You see here a +0 spear. Items here: ( )) [ †. Found an escape hatch in the floor. Found a stone staircase leading down. Things that are here: a +1 rapier of draining; a +0 robe Things that are here: a +2 spear of venom; 3 silver javelins; a +0 leather armour Items here: ( )) [ †. Items here: ( ) [ †. A merfolk comes into view. It is wielding a +0 trident. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!!! The merfolk is severely wounded. The merfolk shouts! Piercing cold boils outward! The piercing cold hits the merfolk!!! You kill the merfolk! Unknown command. A merfolk comes into view. It is wielding a +0 trident. A merfolk is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is heavily wounded. The merfolk shouts! Piercing cold boils outward! The piercing cold hits the merfolk! The merfolk is heavily wounded. You hear a bleat! You hear a shout! You hear a bleat! The merfolk is engulfed in freezing vapours. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!!! You kill the merfolk! You hear a splash. Piercing cold boils outward! Unknown command. A dream sheep comes into view. Things that are here: a +0 trident; a boomerang A dream sheep is nearby! A dream sheep comes into view. The dream sheep bleats! x2; You hear a bleat! You hear a shout! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the dream sheep!!! You kill the dream sheep! Piercing cold boils outward! The piercing cold hits the dream sheep!! You kill the dream sheep! You hear a bleat! You hear an angry hiss. A dream sheep comes into view. Unknown command. Unknown command. A cyclops and a dream sheep come into view. The cyclops shouts! A sea snake comes into view. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the dream sheep!!! You kill the dream sheep! Piercing cold boils outward! The piercing cold hits the cyclops!!! You kill the cyclops! Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the sea snake!! The sea snake is heavily wounded. Piercing cold boils outward! The piercing cold hits the sea snake!! The sea snake is almost dead. The sea snake is engulfed in freezing vapours. The sea snake seems to slow down. You kill the sea snake! Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the dream sheep!! The dream sheep is almost dead. Piercing cold boils outward! The piercing cold hits the dream sheep!!! You kill the dream sheep! Unknown command. Found a stone staircase leading down. Found a +0 ring mail. You now have 2128 gold pieces (gained 8). Things that are here: a +0 rapier; a +0 robe; a merfolk skeleton A water nymph and a merfolk come into view. The merfolk is wielding a +0 trident and quivering 2 throwing nets. The water nymph shouts! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Some shallow water. You feel a strong surge of power! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1065-g04caa866ee Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [gosagan] Species: Djinni Job: Necromancer HP: 153/160; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 25 (25) 17 (17) Position: (58, 65), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 18 | 10278 | 603/1225 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 7 | 1480 | 80/400 Dodging | X | 0 | 0 | 21 | 11523 | 45/1282 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 1 | 100 | 10 | 3055 | 280/600 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 16 | 1128 | 14/156 Conjurations | X | 0 | 0 | 16 | 1128 | 14/156 Hexes | X | 0 | 0 | 16 | 1128 | 14/156 Summonings | X | 0 | 0 | 16 | 1128 | 14/156 Necromancy | X | 0 | 0 | 16 | 1128 | 14/156 Translocations | X | 0 | 0 | 16 | 1128 | 14/156 Fire Magic | X | 0 | 0 | 16 | 1128 | 14/156 Ice Magic | X | 0 | 0 | 16 | 1128 | 14/156 Air Magic | X | 0 | 0 | 16 | 1128 | 14/156 Earth Magic | X | 0 | 0 | 16 | 1128 | 14/156 Alchemy | X | 0 | 0 | 16 | 1128 | 14/156 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 1 | 114 | 64/100 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 2932 #13: 804 #23: 9003 #24: -1935588759 #49: 3043 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #28: cursed +3 Elemental Staff {ele, rElec rF+ rC+ AC+3, Self, Bglg} eq slot #1, inv slot #21: cursed +0 cloak of Ashenzari's Visionary {Comp, Melee} eq slot #2, inv slot #41: cursed +2 hat "Paranoia of Ashenzari" {Int+3, Fort, Cun} eq slot #3, inv slot #42: cursed +2 pair of gloves "Negation of Ashenzari" {Elem, Fort} eq slot #5, inv slot #37: cursed +2 kite shield "I Knew You'd Do That" {Self, Elem} eq slot #6, inv slot #40: cursed +2 acid dragon scales of Ashenzari's Planets {rCorr, Elem, Sorc} eq slot #7, inv slot #8: cursed ring of the Eternal Sun {EV+5, Range, Cun} eq slot #8, inv slot #31: cursed ring "Overhang to Understand" {rC+, Sorc, Elem} eq slot #9, inv slot #32: cursed amulet "Tethered Together" {Reflect SH+5, Elem, Comp} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈≈~~~~~...~~~~~~~≈≈≈≈~~ ≈≈≈≈≈≈≈≈≈≈~~~~~..~~~~~~~~≈≈~~~ ≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈~~~~~~...$~~~~ ≈≈≈≈≈≈≈≈≈≈≈~~~~~~..~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~m~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~@~~~~~≈m~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ########################~ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>