Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1065-g04caa866ee Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17480090430733559754, deterministic pregen: 1 Command line: /usr/games/crawl-git-04caa866ee -name gosagan -rc /dgldir/rcfiles/crawl-git/gosagan.rc -macro /dgldir/rcfiles/crawl-git/gosagan.macro -morgue /dgldir/morgue/gosagan/ -webtiles-socket /crawl-master/webserver/sockets/gosagan:2024-05-04.22:05:31.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 16 stack frames. /usr/games/crawl-git-04caa866ee(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55c2b3427a4f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-04caa866ee(_Z13do_crash_dumpv+0x418) [0x55c2b3431ed8]: do_crash_dump() /usr/games/crawl-git-04caa866ee(_Z20crash_signal_handleri+0x1fa) [0x55c2b3427eda]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f98aaacb210]: /usr/games/crawl-git-04caa866ee(_ZNK4bolt15ignores_monsterEPK7monster+0x80) [0x55c2b33d33f0]: bolt::ignores_monster(monster const*) const /usr/games/crawl-git-04caa866ee(_Z20cast_hellfire_mortarRK5actorR4boltib+0x9b) [0x55c2b399434b]: cast_hellfire_mortar(actor const&, bolt&, int, bool) /usr/games/crawl-git-04caa866ee(+0x9b6df1) [0x55c2b394ddf1]: /usr/games/crawl-git-04caa866ee(_Z11your_spells10spell_typeibPK8item_defP4distb+0xa56) [0x55c2b3953e56]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-04caa866ee(_Z12cast_a_spellb10spell_typeP4distb+0x157) [0x55c2b3955fa7]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-04caa866ee(_Z17do_cast_spell_cmdb+0x1a) [0x55c2b3956c8a]: do_cast_spell_cmd(bool) /usr/games/crawl-git-04caa866ee(_Z15process_command12command_typeS_+0x16ba) [0x55c2b3b032da]: process_command(command_type, command_type) /usr/games/crawl-git-04caa866ee(+0xb68322) [0x55c2b3aff322]: /usr/games/crawl-git-04caa866ee(+0xb68f15) [0x55c2b3afff15]: /usr/games/crawl-git-04caa866ee(main+0x1ab) [0x55c2b337268b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f98aaaac0b3]: /usr/games/crawl-git-04caa866ee(_start+0x2e) [0x55c2b337325e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-04caa866ee/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-04caa866ee/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-04caa866ee/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals nicolae_shoals_flooded_hall Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (17, 30): Terrain change marker (33->32, 58) Marker #1, type 9 at (17, 31): Terrain change marker (33->32, 63) Marker #2, type 9 at (18, 30): Terrain change marker (33->32, 47) Marker #3, type 9 at (20, 13): Terrain change marker (33->32, 62) Marker #4, type 9 at (20, 14): Terrain change marker (33->32, 80) Marker #5, type 9 at (20, 15): Terrain change marker (33->32, 63) Marker #6, type 9 at (21, 13): Terrain change marker (33->32, 61) Marker #7, type 9 at (21, 16): Terrain change marker (33->32, 59) Marker #8, type 9 at (22, 15): Terrain change marker (33->32, 45) Marker #9, type 9 at (22, 16): Terrain change marker (33->32, 26) Marker #10, type 9 at (22, 17): Terrain change marker (33->32, 48) Marker #11, type 9 at (23, 14): Terrain change marker (33->32, 56) Marker #12, type 9 at (23, 16): Terrain change marker (33->32, 44) Marker #13, type 9 at (24, 17): Terrain change marker (33->32, 25) Marker #14, type 9 at (24, 18): Terrain change marker (33->32, 42) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the wind drake! Piercing cold boils outward! A sea snake comes into view. Polyphemus throws a large rock. The large rock closely misses you. Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Polyphemus Aim: Polyphemus, quivering large rocks (almost dead, 98% to hit) You feel a surge of power! The iron shot hits Polyphemus!!! You kill Polyphemus! Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the sea snake!! The sea snake is heavily wounded. Piercing cold boils outward! The piercing cold hits the sea snake!!! You kill the sea snake! Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Unknown command. Found a stone staircase leading down. Things that are here: 8 large rocks; a death yak skeleton You see here a sea snake corpse. b - 5 potions of curing (gained 1) Found an escape hatch in the ceiling. Found 16 gold pieces. There is an escape hatch in the ceiling here. Found a scroll of fog. Found a +0 club. Found an escape hatch in the floor. Found a stone staircase leading down. Found a stone staircase leading up. Found 13 gold pieces. Found 6 stones. f - 3 scrolls of fog (gained 1) Found a wand of warping (6). You hit the plant. The plant begins to die. The plant is lightly damaged. You now have 2014 gold pieces (gained 13). A nearby plant withers and dies. A faun comes into view. It is wielding a +0 spear. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the faun!! The faun is heavily wounded. The faun shouts! Piercing cold boils outward! The piercing cold hits the faun!! You kill the faun! You hear a splash. x2 The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. Unknown command. Unknown command. You start resting. A nearby plant withers and dies. Ashenzari invites you to partake of a vision and a curse of introspection and elements. Okay, then. Okay, then. As you read the scroll of enchant armour, it crumbles to dust. Your +0 kite shield glows green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +1 kite shield glows green for a moment. Your +2 kite shield glows black for a moment. Unknown command. HP restored. You see here 6 stones. E - a wand of warping (27) (gained 6 charges) Found 6 stones and a +0 war axe. Found a stone staircase leading down. You now have 2023 gold pieces (gained 9). There is a stone staircase leading up here. You now have 2039 gold pieces (gained 16). You now have 2057 gold pieces (gained 18). You sense a monster nearby. A cyclops comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the cyclops!! The cyclops is severely wounded. Piercing cold boils outward! The piercing cold hits the cyclops!!! You kill the cyclops! You hear a splash. Your base Shields skill increases to level 6! Unknown command. A merfolk comes into view. It is wielding a +0 trident. A merfolk is nearby! A merfolk is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is moderately wounded. The merfolk shouts! Piercing cold boils outward! The piercing cold hits the merfolk!!! You kill the merfolk! You hear a splash. x2 The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. The plant is engulfed in freezing vapours. Unknown command. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. A nearby plant withers and dies. A dream sheep comes into view. The dream sheep moves out of view. The dream sheep bleats! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the dream sheep!! You kill the dream sheep! Piercing cold boils outward! You hear a shout! A dream sheep comes into view. Unknown command. A dream sheep is nearby! A dream sheep comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the dream sheep!! You kill the dream sheep! Piercing cold boils outward! The dream sheep bleats! You hear a shout! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the dream sheep!! You kill the dream sheep! Piercing cold boils outward! Unknown command. You sense a monster nearby. A merfolk aquamancer comes into view. It is wielding a +2 rapier of holy wrath. The merfolk aquamancer casts a spell at you. The torrent of water hits you! The wave splashes down. A water elemental comes into view. You hear a shout! x3 A water elemental comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water elemental!!! You destroy the water elemental! Piercing cold boils outward! The piercing cold hits the merfolk aquamancer!!! The merfolk aquamancer is severely wounded. A merfolk comes into view. It is wielding a +0 trident. The merfolk aquamancer is engulfed in freezing vapours. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! The merfolk aquamancer points at you and mumbles some strange words. The ball of steam misses you. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk aquamancer!! You kill the merfolk aquamancer! Piercing cold boils outward! The piercing cold hits the water elemental!!! You destroy the water elemental! The merfolk is engulfed in freezing vapours. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! You kill the merfolk! You hear a splash. x2 Piercing cold boils outward! Unknown command. You start resting. A skyshark comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the skyshark! The skyshark is lightly wounded. Piercing cold boils outward! The piercing cold hits the skyshark!! The skyshark is heavily wounded. The skyshark is engulfed in freezing vapours. x2 Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the skyshark!! You kill the skyshark! Piercing cold boils outward! Unknown command. You sense a monster nearby. A manticore comes into view. The manticore flicks its tail. The volley of spikes skewers you but does no damage. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the manticore!!! The manticore is almost dead. Piercing cold boils outward! The piercing cold hits the manticore!! You kill the manticore! Unknown command. Unknown command. HP restored. Found a scroll of amnesia. Things that are here: a +2 rapier of holy wrath; a +0 robe; a merfolk corpse Ilsuiw, Witch of the Tides comes into view. She is wielding a +4 trident of freezing. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren moves out of view. You see here a dream sheep corpse. Found 13 gold pieces. A merfolk javelineer comes into view. It is wielding a +0 spear and quivering silver javelins. The merfolk javelineer shouts! You hear a shout! The merfolk javelineer throws a silver javelin. The silver javelin misses you. The merfolk javelineer throws a silver javelin. The silver javelin closely misses you. You see here a dream sheep corpse. Things that are here: a +2 rapier of holy wrath; a +0 robe; a merfolk corpse The merfolk javelineer throws a silver javelin. The silver javelin pierces through you. You start waiting. A merfolk javelineer is nearby! The merfolk javelineer throws a silver javelin. The silver javelin closely misses you. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk javelineer Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering silver javelins (74% to hit) You feel a surge of power! The iron shot misses the merfolk javelineer. The blast sends you backwards. The merfolk javelineer throws a silver javelin. The silver javelin misses you. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk javelineer Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering silver javelins (74% to hit) You feel a surge of power! The iron shot hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. The blast sends you backwards. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk javelineer Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering silver javelins (severely wounded, 74% to hit) You feel a surge of power! The iron shot hits the merfolk javelineer!!! You kill the merfolk javelineer! The blast sends you backwards. You start resting. HP restored. Items here: ( ) [ †. Things that are here: a manticore corpse; a dream sheep skeleton You see here a scroll of amnesia. You now have 2070 gold pieces (gained 13). A water nymph comes into view. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water nymph!! The water nymph is severely wounded. The water nymph shouts! Piercing cold boils outward! The piercing cold hits the water nymph!!! You kill the water nymph! Unknown command. You sense a monster nearby. You sense a monster nearby. A harpy comes into view. A harpy is nearby! The harpy screeches! Something claws the plant. The plant begins to die. Something claws the plant. Something claws the plant! Something claws the plant. A harpy comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy (79% to hit) You feel a surge of power! The iron shot hits the harpy!!! You kill the harpy! The blast sends you backwards. Unknown command. A nearby plant withers and dies. A harpy comes into view. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Found a +0 cloak. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the harpy!! The harpy is severely wounded. The harpy screeches! Piercing cold boils outward! The piercing cold hits the harpy!!! You kill the harpy! You hear a screech! Your base Shields skill increases to level 7! Unknown command. Unknown command. A harpy comes into view. The harpy screeches! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the harpy!!! You kill the harpy! Piercing cold boils outward! You hear a screech! Unknown command. A harpy is nearby! The harpy screeches! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock misses the harpy. Piercing cold boils outward! The piercing cold engulfs the harpy!!! You kill the harpy! You hear a shout! Unknown command. Ilsuiw is nearby! A skyshark comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Ilsuiw!! Ilsuiw is lightly wounded. Piercing cold boils outward! The piercing cold hits Ilsuiw!! Ilsuiw is moderately wounded. You hear a shout! Ilsuiw is engulfed in freezing vapours. x2 Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the skyshark!!! The skyshark is heavily wounded. Piercing cold boils outward! The piercing cold hits the skyshark!!! You kill the skyshark! You block Ilsuiw's attack. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ilsuiw Aim: Ilsuiw, wielding a +4 trident of freezing and wearing a +0 robe (water, heavily wounded, 58% to hit) You feel a surge of power! The iron shot hits Ilsuiw!!! Ilsuiw is severely wounded. A merfolk impaler comes into view. It is wielding a +2 trident of freezing. Ilsuiw completely misses you. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Ilsuiw!! Ilsuiw is almost dead. Piercing cold boils outward! The piercing cold hits Ilsuiw!!! You kill Ilsuiw! You hear a splash. x2 Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Some deep water. There is a cloud of freezing vapour here. You feel a strong surge of power! With a deafening crack, the ground splits apart in the path of your chthonic artillery! The merfolk siren chants a haunting song. You are unaffected. The merfolk impaler is engulfed in freezing vapours. Your hellfire mortar blasts a torrent of magma at the merfolk impaler. The bolt of magma hits the merfolk impaler! You hear a sizzling sound! Your hellfire mortar blasts a torrent of magma at the merfolk siren. The bolt of magma hits the merfolk impaler!! You hear a sizzling sound! The merfolk siren chants a haunting song. You are unaffected. The merfolk impaler is engulfed in a cloud of scalding steam. The merfolk impaler hits your hellfire mortar with a +2 trident of freezing! The merfolk impaler freezes your hellfire mortar. The merfolk impaler hits your hellfire mortar with a +2 trident of freezing! The merfolk impaler freezes your hellfire mortar. The merfolk siren chants a haunting song. You are unaffected. Your hellfire mortar blasts a torrent of magma at the merfolk impaler. The bolt of magma hits the merfolk impaler! Your hellfire mortar blasts a torrent of magma at the merfolk siren. The bolt of magma hits the merfolk siren!! The merfolk impaler hits your hellfire mortar with a +2 trident of freezing! Your hellfire mortar blasts a torrent of magma at the merfolk siren. The bolt of magma hits the merfolk siren!! The merfolk siren dies! You hear a splash. Your hellfire mortar blasts a torrent of magma at the merfolk impaler. The bolt of magma hits the merfolk impaler!!! The merfolk impaler dies! You hear a splash. x2 You start resting. Your hellfire mortar collides with a water and sinks back into the magma. Your hellfire mortar is destroyed! You start resting. HP restored. You see here a dream sheep skeleton. There is a stone staircase leading down here. M - 13 potions of ambrosia (gained 1) A snapping turtle comes into view. A snapping turtle is nearby! Unknown command. Casting: Hellfire Mortar (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Hellfire Mortar (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the snapping turtle!! The snapping turtle is heavily wounded. The snapping turtle hisses angrily. Piercing cold boils outward! The piercing cold hits the snapping turtle!! The snapping turtle is almost dead. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the snapping turtle!! You kill the snapping turtle! Piercing cold boils outward! Unknown command. You start resting. HP restored. Found a +0 sling. Found 6 stones. Found a +0 battleaxe. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. There is an escape hatch in the floor here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a +0 great sword. Found 9 stones. Found a stone staircase leading up. Found 7 stones. Found a stone staircase leading up. Found a scroll of identify. A snapping turtle comes into view. The snapping turtle hisses angrily. The snapping turtle barely misses you. You see here a +0 great sword. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the snapping turtle!!! The snapping turtle is severely wounded. Piercing cold boils outward! The piercing cold hits the snapping turtle!! You kill the snapping turtle! You hear a shout! x2 A water elemental comes into view. A merfolk comes into view. It is wielding a +0 trident. A water elemental comes into view. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! A merfolk aquamancer comes into view. It is wielding a +0 rapier. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water elemental! The water elemental is moderately damaged. Piercing cold boils outward! The piercing cold hits the water elemental!!! You destroy the water elemental! The piercing cold hits the merfolk aquamancer!!! The merfolk aquamancer is heavily wounded. The piercing cold hits the water elemental!! The water elemental is severely damaged. The merfolk aquamancer is engulfed in freezing vapours. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk aquamancer!! You kill the merfolk aquamancer! You hear a splash. x2 Piercing cold boils outward! You hear a shout! Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (heavily damaged, 87% to hit) You feel a surge of power! The iron shot hits the water elemental!!! You destroy the water elemental! A merfolk comes into view. It is wielding a +0 trident. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (lightly wounded, 74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! The merfolk is almost dead. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (almost dead, 74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! You kill the merfolk! Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! The merfolk is almost dead. A manticore comes into view. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (almost dead, 74% to hit) You feel a surge of power! The iron shot hits the merfolk!!! You kill the merfolk! A manticore comes into view. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the manticore!! The manticore is severely wounded. Piercing cold boils outward! The piercing cold hits the manticore!! You kill the manticore! The piercing cold hits the manticore!!! The manticore is almost dead. The manticore is engulfed in freezing vapours. You kill the manticore! Your base Shields skill increases to level 8! You start resting. You sense a monster nearby. You start resting. A manticore comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. HP restored. Found an escape hatch in the ceiling. Found a +0 ring mail. You sense a monster nearby. Unknown command. A merfolk comes into view. It is wielding a +0 trident. Found a wand of warping (3). A merfolk javelineer and a merfolk come into view. The merfolk javelineer is wielding a +0 spear of venom. The merfolk shouts! x2 Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!!! The merfolk is almost dead. Piercing cold boils outward! The piercing cold hits the merfolk!!! You kill the merfolk! You hear a splash. x2; You hear a shout! x3; You hear an angry hiss. A merfolk comes into view. It is wielding a +0 trident. The merfolk throws a boomerang. The boomerang hits you. The merfolk javelineer throws a javelin. The javelin misses you. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! The merfolk javelineer throws a javelin. The javelin closely misses you. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is heavily wounded. Piercing cold boils outward! The piercing cold hits the merfolk!! You kill the merfolk! You hear a splash. x2; You hear a screech! The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is almost dead. Piercing cold boils outward! The piercing cold hits the merfolk!! You kill the merfolk! You hear a splash. x2 The piercing cold hits the merfolk!! The merfolk is heavily wounded. The merfolk javelineer throws a javelin. The javelin barely misses you. A sea snake comes into view. A skyshark comes into view. The merfolk throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the merfolk! The sea snake is engulfed in freezing vapours. The sea snake seems to slow down. The sea snake hisses angrily. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the sea snake!! The sea snake is heavily wounded. Piercing cold boils outward! The piercing cold hits the sea snake!! The sea snake is almost dead. The piercing cold hits the merfolk!!! You kill the merfolk! You hear a shout! x2 The merfolk javelineer throws a javelin. The javelin barely misses you. The sea snake is engulfed in freezing vapours. You kill the sea snake! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the skyshark!! The skyshark is moderately wounded. Piercing cold boils outward! The piercing cold hits the skyshark! The skyshark is heavily wounded. The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! The plant is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin pierces through you. The skyshark is engulfed in freezing vapours. The skyshark seems to slow down. The plant is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin completely misses you. The plant is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin misses you. There is a stone staircase leading up here. The merfolk javelineer throws a javelin. The javelin completely misses you. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. Piercing cold boils outward! The piercing cold hits the merfolk javelineer!!! You kill the merfolk javelineer! You hear a splash. x3; You hear a shout! Unknown command. Unknown command. You start resting. A merfolk comes into view. It is wielding a +0 trident and quivering a throwing net. There is a stone staircase leading up here. A faun comes into view. It is wielding a +0 spear. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. A merfolk comes into view. It is wielding a +0 trident. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet closely misses you. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is severely wounded. Piercing cold boils outward! The piercing cold hits the merfolk!! You kill the merfolk! The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. The merfolk shouts! The plant is engulfed in freezing vapours. x3 The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! The plant is engulfed in freezing vapours. x3 A water elemental comes into view. The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the water elemental!!! You destroy the water elemental! Piercing cold boils outward! The plant is engulfed in freezing vapours. x3 A nearby plant withers and dies. The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! A manticore comes into view. You hear a shout! Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the skyshark!!! You kill the skyshark! Piercing cold boils outward! The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. You hear an angry hiss. The plant is engulfed in freezing vapours. The merfolk misses you. A water elemental comes into view. The manticore is engulfed in freezing vapours. A nearby plant withers and dies. x2 The plant is engulfed in freezing vapours. A nearby plant withers and dies. x2; The faun shoots a sling bullet. You block the sling bullet with an invisible shield... and reflect it back! The sling bullet hits the faun! You kill the faun! You block the merfolk's attack. The manticore is engulfed in freezing vapours. There is a stone staircase leading up here. The plant is engulfed in freezing vapours. The merfolk hits you from afar with a +0 trident. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The wind drake flaps its wings at you. The air twists around and strikes you. You block the wind drake's attack. There is a stone staircase leading up here. A wind drake is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wind drake Aim: a wind drake (69% to hit) You feel a surge of power! The iron shot hits the wind drake!!! The wind drake is severely wounded. The wind drake flaps its wings at you. The air twists around and strikes you. Unknown command. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (severely wounded, 69% to hit) You feel a surge of power! The iron shot misses the wind drake. The wind drake exhales a fierce blast of wind! You are knocked back by the gust of wind. You slam into the rock wall. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (severely wounded, catching its breath, 69% to hit) You feel a surge of power! The iron shot hits the wind drake!!! You kill the wind drake! Unknown command. A merfolk is nearby! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is heavily wounded. Piercing cold boils outward! The piercing cold hits the merfolk!! You kill the merfolk! The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! Unknown command. A nearby plant withers and dies. A manticore is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the manticore!!! The manticore is severely wounded. Piercing cold boils outward! The piercing cold hits the manticore!! You kill the manticore! Unknown command. Unknown command. A satyr comes into view. It is wielding a +0 spear. A merfolk siren comes into view. It is wielding a +0 trident. A merfolk comes into view. It is wielding a +0 trident. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk!! The merfolk is heavily wounded. The merfolk shouts! Piercing cold boils outward! The piercing cold hits the merfolk!!! You kill the merfolk! You hear a splash. x2 The piercing cold hits the plant!!! The plant begins to die. The plant is moderately damaged. The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. The plant is engulfed in freezing vapours. The merfolk siren chants a haunting song. You are unaffected. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the satyr!! The satyr is moderately wounded. Piercing cold boils outward! The piercing cold hits the satyr!!! The satyr is almost dead. The plant is engulfed in freezing vapours. The satyr is engulfed in freezing vapours. You kill the satyr! You hear a splash. x2 The merfolk siren chants a haunting song. You are unaffected. Unknown command. The plant is engulfed in freezing vapours. A faun comes into view. It is wielding a +0 club. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the merfolk siren!!! You kill the merfolk siren! Piercing cold boils outward! The piercing cold hits the faun! The faun is moderately wounded. A nearby plant withers and dies. x2 Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the manticore! The manticore is moderately wounded. Piercing cold boils outward! The piercing cold hits the manticore!!! You kill the manticore! Unknown command. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the faun!! The faun is almost dead. Piercing cold boils outward! The piercing cold hits the faun!! You kill the faun! The piercing cold hits the plant!! The plant begins to die. The plant is lightly damaged. You hear a shout! You hear an angry hiss. Your base Shields skill increases to level 9! Unknown command. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. Welcome back, gosagan the Djinni Necromancer. Ashenzari says: Partake of my vision. Partake of my curse. Press ? for a list of commands and other information. A sea snake is nearby! Cast which spell? (? or * to list) Aiming: Dimensional Bullseye (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - sea snake Aim: a sea snake You create a dimensional link between your ranged weaponry and the sea snake. Unknown command. Unknown command. Casting: Dimensional Bullseye (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - sea snake Aim: a sea snake (targeted by your dimensional bullseye) You create a dimensional link between your ranged weaponry and the sea snake. Unknown command. Casting: Dimensional Bullseye (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - sea snake You feel a strong surge of power! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1065-g04caa866ee Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [gosagan] Species: Djinni Job: Necromancer HP: 145/160; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 25 (25) 17 (17) Position: (49, 24), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 18 | 10278 | 603/1225 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 7 | 1480 | 80/400 Dodging | X | 0 | 0 | 21 | 11523 | 45/1282 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 1 | 100 | 9 | 2274 | 24/525 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 16 | 1128 | 14/156 Conjurations | X | 0 | 0 | 16 | 1128 | 14/156 Hexes | X | 0 | 0 | 16 | 1128 | 14/156 Summonings | X | 0 | 0 | 16 | 1128 | 14/156 Necromancy | X | 0 | 0 | 16 | 1128 | 14/156 Translocations | X | 0 | 0 | 16 | 1128 | 14/156 Fire Magic | X | 0 | 0 | 16 | 1128 | 14/156 Ice Magic | X | 0 | 0 | 16 | 1128 | 14/156 Air Magic | X | 0 | 0 | 16 | 1128 | 14/156 Earth Magic | X | 0 | 0 | 16 | 1128 | 14/156 Alchemy | X | 0 | 0 | 16 | 1128 | 14/156 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 1 | 114 | 64/100 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #109: 230 Attributes: #12: 2874 #13: 804 #23: 9003 #24: -1935588759 #49: 3043 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #28: cursed +3 Elemental Staff {ele, rElec rF+ rC+ AC+3, Self, Bglg} eq slot #1, inv slot #21: cursed +0 cloak of Ashenzari's Visionary {Comp, Melee} eq slot #2, inv slot #41: cursed +2 hat "Paranoia of Ashenzari" {Int+3, Fort, Cun} eq slot #3, inv slot #42: cursed +2 pair of gloves "Negation of Ashenzari" {Elem, Fort} eq slot #5, inv slot #37: cursed +2 kite shield "I Knew You'd Do That" {Self, Elem} eq slot #6, inv slot #40: cursed +2 acid dragon scales of Ashenzari's Planets {rCorr, Elem, Sorc} eq slot #7, inv slot #8: cursed ring of the Eternal Sun {EV+5, Range, Cun} eq slot #8, inv slot #31: cursed ring "Overhang to Understand" {rC+, Sorc, Elem} eq slot #9, inv slot #32: cursed amulet "Tethered Together" {Reflect SH+5, Elem, Comp} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ,..~~≈≈~~~~.####.(..†~≈≈≈~, ,~~~~≈≈~~..######.)##.~~~.* ~~~~~≈≈~~..# #...~.#**.<.#* ~~~~~~P~..####.....####~?#* ~~~P~~PP~..............~≈~, ~≈~~~P~~~..............~≈~~ ~≈≈~~~P~P....S...~......≈~~ ~≈≈P~~~~...#..##...##..<..~ ~~≈≈~~(~.....@..##.~##.....~ ~≈≈≈~~~~....<......~..,~~~~, ~≈≈≈≈~~..))###.....~...~~~~, ~~≈≈≈≈≈≈~..## #....~~~..~~~~~ ~~≈≈≈~~~~~..###...~~~~~.~~~~ ~~≈≈~~~†)..~~.(...~~~~~~~~~ ~~≈~~~~)...~~~~~..~~~~~~~~ ~~≈~~~....~~~~~~~~~~~~~~ ~~~~..###.{~~<~P~P~~~~~~ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>