Dungeon Crawl Stone Soup version 0.28-a0-514-g0d7ab7f379 (webtiles) character file. Game seed: 14124963737166662070 150 gowby the Chiller (level 5, -2/35 HPs) Began as a Barachi Ice Elementalist on Sept 23, 2021. Slain by Terence (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:09 (3274 turns). gowby the Chiller (Barachi Ice Elementalist) Turns: 3274, Time: 00:07:09 Health: -2/35 AC: 11 Str: 9 XL: 5 Next: 32% Magic: 13/17 EV: 12 Int: 16 God: Gold: 77 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . SeeInvis . f - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 robe rPois . Reflect . j - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn g - ring of magical power MPRegen 0.15/turn (no ring) @: ice-armoured, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 short sword f - a +0 falchion (weapon) Missiles m - 11 poisoned darts Armour j - a +1 helmet (worn) l - a +0 robe (worn) Jewellery g - a ring of magical power (left hand) Scrolls d - 2 scrolls of identify {unknown} h - 2 scrolls of noise {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of might {unknown} c - 3 potions of curing {unknown} e - a potion of berserk rage {unknown} k - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 7.8 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Ozocubu's Armour Ice 26% N/A 2% 3 z - Frozen Ramparts Ice 52% 1d7 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 21% 1 Hailstorm Conj/Ice 14% 3d5 38% 4 Swiftness Air 1% N/A 52% 3 Airstrike Air 0% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The wall freezes the goblin. You hit Terence but do no damage. Terence is lightly wounded. Terence resists. The wall freezes Terence. Terence closely misses you. The wall freezes the goblin. You kill the goblin! You hit Terence. Terence is lightly wounded. Terence resists. The wall freezes Terence. Terence hits you with a +0 flail. Terence completely resists. The wall freezes Terence but does no damage. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence completely resists. The wall freezes Terence but does no damage. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence resists. The wall freezes Terence. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is moderately wounded. Terence resists. The wall freezes Terence. Terence hits you with a +0 flail. Terence resists. The wall freezes Terence. Terence hits you with a +0 flail! You hit Terence. Terence is heavily wounded. Terence resists. The wall freezes Terence. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Terence resists. The wall freezes Terence. Terence hits you with a +0 flail. You closely miss Terence. Terence is almost dead. The frozen ramparts melt away. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. A rat comes into view. Terence hits you with a +0 flail! You die... '#..............##.....<...#..... .#........................##..... .#............................... .#..............##............... .#.............###.r.......#..... .#...........#.# #........##..... ##....#.....##.###...[....# .... .#############.#.@)..##..## .# †# ####.#@#### ##.. .# ####....).#######. .# #.......#......... .# #.......#....>.... .# #.(.>...#........# .# #.......#......$.. .# #####................. .# ^..................... .# ####.......#......... You could see Terence and a rat (wandering). Vanquished Creatures 2 orc priests (D:3) 2 adders (D:2) 5 dart slugs 7 orcs 4 ball pythons 2 endoplasms (D:1) 2 giant cockroaches 4 goblins 3 hobgoblins (D:2) 8 jackals 2 quokkas (D:1) 6 bats 2 frilled lizards (D:2) 3 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gowby the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Reached skill level 5 in Ice Magic 307 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1280 | D:2 | Reached skill level 6 in Ice Magic 1280 | D:2 | Reached XP level 3. HP: 22/24 MP: 3/6 1284 | D:2 | Learned a level 3 spell: Frozen Ramparts 2187 | D:2 | Reached XP level 4. HP: 21/30 MP: 3/7 2783 | D:3 | Reached skill level 7 in Ice Magic 2853 | D:3 | Reached XP level 5. HP: 24/35 MP: 3/8 3257 | D:3 | Noticed Terence 3263 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3274 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, minmay_misc_feat_four_crosses D:2: minmay_razor_zed, layout_loops_ring, hangedman_decor_riveting, grunt_decor_arrowhead D:3: layout_rooms, cheibriados_altar_1, roderic_serpentine_path, uniq_robin, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 7 | 7.8 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 20 | || 20 Short sword | 10 | 19 || 29 Falchion | | 13 || 13 Throw: Dart | 1 | 7 || 8 Cast: Freeze | 46 | 3 || 49 Frozen Ramparts | 2 | 11 || 13 Ozocubu's Armour | | 1 || 1 Stab: Sleeping | 3 | || 3 Armor: Robe | 8 | 15 || 23 Dodge: Dodged | 34 | 15 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3612 | 3445 | 167 | 6 | 2990 | 3 | 1204.0 | Dungeon | 3612 | 3445 | 167 | 6 | 2990 | 3 | 1204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1653 daAuts D:1: 1388 daAuts D:3: 569 daAuts