Dungeon Crawl Stone Soup version 0.26-a0-668-gd58323b419 (webtiles) character file. Game seed: 10599232467855840224 18 grandjackal the Ducker (level 2, -2/23 HPs) Began as a Demonspawn Gladiator on Oct 18, 2020. Slain by a worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (901 turns). grandjackal the Ducker (Demonspawn Gladiator) Turns: 901, Time: 00:00:51 Health: -2/23 AC: 5 Str: 14 XL: 2 Next: 51% Magic: 2/2 EV: 13 Int: 9 God: Gold: 74 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... l - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) l - a +0 pair of boots (worn) Scrolls e - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} k - a scroll of teleportation {unknown} Potions f - a potion of heal wounds {unknown} g - 2 potions of invisibility {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.4 Fighting + Level 3.0 Long Blades - Level 1.7 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You barely miss the worm. The worm is moderately wounded. The worm bites you. You hit the worm. The worm is heavily wounded. The worm closely misses you. You hit the worm. The worm is heavily wounded. The worm closely misses you. You riposte. You barely miss the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. The worm bites you. You die... ....... .##... ....... ...(.. ........ .....#? ##............#... #.........#......# #.........#....... #.........w......# #.........@....# #....♣.♣.♣.♣.♣#♣. ##................ #....♣.♣.♣.♣.♣.♣.# #######.......)...$.... .......<........###.#### #..P..P.........## .# .P..♣♣..P........##.# #### PPP♣♣♣♣♣............####..... You could see a worm. Vanquished Creatures A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) 4 bats A goblin (D:2) A hobgoblin (D:1) A frilled lizard (D:2) 2 kobolds 12 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 587 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 587 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 901 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_rooms, marbit_many_paths, serial_forest, infiniplex_forest_3_way, infiniplex_forest_lined_room_3, infiniplex_forest_lined_3, infiniplex_forest_end_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_double, infiniplex_forest_clump_medium, infiniplex_forest_clump_curved, infiniplex_forest_end_2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Long Blades | 3 | 3.0 Fighting | | 2.4 Throwing | | 1.7 Action || total -------------------------++------- Melee: Long sword || 46 Armor: Leather armour || 12 Dodge: Dodged || 26 Rpst.: Long sword || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 911 | 862 | 49 | 92 | 651 | 2 | 455.5 | Dungeon | 911 | 862 | 49 | 92 | 651 | 2 | 455.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 673 daAuts D:2: 238 daAuts