Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 3233766693441246861 84 grandjackal the Ducker (level 4, 0/34 HPs) Began as a Djinni Gladiator on Nov 28, 2023. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:09 (1957 turns). grandjackal the Ducker (Djinni Gladiator) Turns: 1957, Time: 00:02:09 Health: 0/34 AC: 4 Str: 13 XL: 4 Next: 74% Gold: 89 EV: 13 Int: 11 God: SH: 0 Dex: 15 rFire + + . a - +0 quarterstaff rCold x . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} m - 2 scrolls of fog {unknown} Potions g - 2 potions of attraction h - 2 potions of curing i - a potion of resistance k - a potion of cancellation {unknown} l - a potion of mutation n - a potion of heal wounds {unknown} o - a potion of brilliance {unknown} Skills: + Level 2.8 Fighting + Level 3.2 Staves - Level 1.5 Throwing + Level 4.0 Dodging + Level 1.2 Spellcasting + Level 1.2 Conjurations + Level 1.2 Hexes Level 0.0 Charms + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Transmutations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 12% 1d3 24% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 69% to hit) The zap hits the gnoll but does no damage. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is severely wounded. The zap misses the jackal. The zap hits the jackal but does no damage. The jackal is moderately wounded. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. Unknown command. Casting: Shock (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 69% to hit) The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the jackal. The jackal is severely wounded. The zap misses the jackal. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 69% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you from afar with a +0 spear. You die... ### ..# . #.# ..### #.###+## ....# #.##...## #.#.# #.#.....## #.#.# #....<...## ## ....###.........####...#. ................@gghh.... #...###.........####..g#h #....###.......## ## #.#.## ##.....## ..### ##...## ### ##'## # #.# ######## #.# .>.....####.## You could see 3 gnolls and 2 jackals. Vanquished Creatures A gnoll (D:3) 2 adders A dart slug (D:2) 9 endoplasms 4 goblins 8 hobgoblins 3 jackals (D:1) 6 kobolds A quokka (D:2) 6 ball pythons 4 bats 2 frilled lizards (D:1) 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Djinni Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 145 | D:1 | Reached XP level 2. HP: 2/23 MP: 0/0 149 | D:1 | HP: 1/23 [constriction (1)] 630 | D:1 | Reached XP level 3. HP: 26/28 MP: 0/0 630 | D:1 | Learned a level 1 spell: Shock 640 | D:1 | Found a faded altar of an unknown god. 936 | D:2 | Reached skill level 1 in Spellcasting 936 | D:2 | Reached skill level 1 in Conjurations 936 | D:2 | Reached skill level 1 in Hexes 936 | D:2 | Reached skill level 1 in Summonings 936 | D:2 | Reached skill level 1 in Necromancy 936 | D:2 | Reached skill level 1 in Translocations 936 | D:2 | Reached skill level 1 in Transmutations 936 | D:2 | Reached skill level 1 in Fire Magic 936 | D:2 | Reached skill level 1 in Ice Magic 936 | D:2 | Reached skill level 1 in Air Magic 936 | D:2 | Reached skill level 1 in Earth Magic 936 | D:2 | Reached skill level 1 in Poison Magic 1093 | D:2 | Reached XP level 4. HP: 33/34 MP: 0/0 1955 | D:3 | Reached skill level 4 in Dodging 1957 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, shapermc_ecumenical_altar_acropolis, nrook_loot_triangle D:2: layout_loops_ring, grunt_ministairs_2 D:3: layout_loops_corners, st_stairs_13 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Staves | 3 | 3.2 Spellcasting | 1 | 1.2 Conjurations | 1 | 1.2 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Dodging | 4 | 4.0 Fighting | | 2.8 Throwing | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 121 | 41 || 162 Cast: Shock | | 7 || 7 Use: Scroll | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 94 | 22 || 116 Dodge: Dodged | 111 | 39 || 150 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1981 | 1938 | 43 | 229 | 1317 | 3 | 660.3 | Dungeon | 1981 | 1938 | 43 | 229 | 1317 | 3 | 660.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:2: 854 daAuts D:3: 235 daAuts