Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 14906492879226096695 135 grandjackal the Conjurer (level 5, -1/30 HPs) Began as a Tengu Conjurer on Nov 29, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (1380 turns). grandjackal the Conjurer (Tengu Conjurer) Turns: 1380, Time: 00:02:14 Health: -1/30 AC: 4 Str: 7 XL: 5 Next: 18% Magic: 7/10 EV: 27 Int: 20 God: Gold: 115 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . l - staff of air rCold + . . (no shield) rNeg . . . o - +2 robe {rC+} rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons d - a +0 spear g - a +1 dagger of venom Missiles f - 2 poisoned darts Armour o - a +2 robe of cold resistance (worn) Magical Staves l - a staff of air (weapon) Scrolls c - a scroll of blinking {unknown} h - a scroll of identify {unknown} i - 2 scrolls of teleportation {unknown} Potions e - a potion of degeneration {unknown} j - 2 potions of attraction {unknown} k - a potion of curing {unknown} m - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 6.2 Conjurations + Level 1.6 Air Magic + Level 1.1 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You peck the orc, but do no damage. The orc is severely wounded. The orc misses you. You hit the orc but do no damage. Your kick misses the orc. The orc is severely wounded. The orc hits you with a +0 dagger. You hit the orc but do no damage. You claw the orc. The orc is almost dead. The orc priest looks satisfied for a moment. The orc closely misses you. You aren't carrying any items that you can evoke. Unknown command. You hit the orc but do no damage. Your peck misses the orc. The orc is almost dead. The orc barely misses you. You hit the orc. You kill the orc! The orc hits you but does no damage. You closely miss the orc. The orc misses you. You barely miss the orc. The orc hits you with a +0 mace. You hit the orc but do no damage. The orc is electrocuted. You claw the orc, but do no damage. The orc is lightly wounded. The orc hits you with a +0 mace. Magic courses through your body. The orc closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ..........'...#.# ..##......###.#.# .o ########.#.#.###.o.. .............o... #####.#.#)#####.. #!#.#.# # #.#.# #.#o# #.#@# #.#.# #.#.# #.# #.# #.# #.# #.# You could see an orc priest. Vanquished Creatures An orc priest (D:3) A hound (D:3) A gnoll (D:1) An adder (D:2) 2 worms (D:2) 2 dart slugs 2 orcs (D:3) 4 bats An endoplasm (D:2) 3 giant cockroaches 5 goblins 3 hobgoblins 3 jackals (D:2) 2 quokkas 5 ball pythons 2 frilled lizards (D:1) 6 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 159 | D:1 | Reached XP level 2. HP: 7/16 MP: 3/6 303 | D:1 | Learned a level 2 spell: Searing Ray 360 | D:1 | Reached skill level 1 in Fighting 391 | D:1 | Reached XP level 3. HP: 12/20 MP: 7/7 921 | D:2 | Reached XP level 4. HP: 26/26 MP: 8/8 1050 | D:2 | Reached skill level 6 in Conjurations 1366 | D:3 | Reached skill level 1 in Air Magic 1367 | D:3 | Reached skill level 1 in Evocations 1367 | D:3 | Reached XP level 5. HP: 20/30 MP: 4/10 1380 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, chequers_serial_rivers_marsh, nicolae_figureground_pulse D:2: layout_basic D:3: layout_basic, nicolae_overflow_ecumenical_swirl, gup_sewer_entry_bubbles, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Conjurations | 6 | 6.2 Air Magic | 1 | 1.6 Evocations | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 11 | || 11 Peck | 13 | 4 || 17 Kick | 21 | 5 || 26 Punch | 1 | || 1 Dagger | 43 | || 43 Staff | 29 | 22 || 51 Cast: Magic Dart | 5 | || 5 Searing Ray | 2 | 5 || 7 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 33 | 16 || 49 Dodge: Dodged | 76 | 29 || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1392 | 1318 | 74 | 105 | 867 | 3 | 464.0 | Dungeon | 1392 | 1318 | 74 | 105 | 867 | 3 | 464.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 667 daAuts D:2: 655 daAuts D:3: 69 daAuts