Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 13724361309069904454 168 grandjackal the Trooper (level 5, -5/48 HPs) Began as a Ghoul Monk on Nov 29, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:02:33 (2152 turns). grandjackal the Trooper (Ghoul Monk) Turns: 2152, Time: 00:02:34 Health: -5/48 AC: 4 Str: 15 XL: 5 Next: 49% Magic: 4/4 EV: 12 Int: 11 God: Gold: 246 SH: 0 Dex: 8 Spells: 4/4 levels left rFire + + + r - +1 demon trident (venom) rCold + . . c - orb {light} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + t - +1 pair of boots "Boqin" {rF++ Will+ Dex-3 SInv} Will +.... (no amulet) Stlth + j - ring of protection from fire HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons r - a +1 demon trident of venom (weapon) Armour a - a +0 robe (worn) c - an orb of light (worn) t - the +1 pair of boots "Boqin" (worn) {rF++ Will+ Dex-3 SInv} (You found it on level 2 of the Dungeon) Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. Jewellery j - a ring of protection from fire (left claw) z - an amulet of regeneration Scrolls d - 2 scrolls of noise {unknown} f - 8 scrolls of teleportation g - a scroll of silence k - a scroll of blinking l - a scroll of acquirement {unknown} o - a scroll of vulnerability {unknown} s - 2 scrolls of fog {unknown} u - a scroll of enchant armour {unknown} v - a scroll of poison w - a scroll of brand weapon {unknown} x - a scroll of immolation {unknown} y - a scroll of fear {unknown} Potions b - a potion of ambrosia e - a potion of invisibility h - 2 potions of curing m - a potion of magic {unknown} n - a potion of brilliance {unknown} p - 3 potions of lignification {unknown} q - 2 potions of heal wounds {unknown} A - a potion of resistance {unknown} Skills: + Level 5.0 Fighting + Level 2.4 Polearms - Level 3.0 Dodging - Level 3.9 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 34% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 47% 2 Jinxbite Hex 0% N/A 47% 2 Passwall Tmut/Erth 0% N/A 47% 2 Stone Arrow Conj/Erth 0% 3d7 71% 3 Anguish Hex/Necr 0% N/A 98% 4 Brom's Barrelling Bould Conj/Erth 0% 2d3 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Qazlal Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The adder barely misses you. x2 You barely miss the adder. The adder is severely wounded. The adder closely misses you. You closely miss the adder. The adder is almost dead. You kill the adder! No target in view! No target in view! HP restored. Found 4 large rocks. Found a sling. s - 2 scrolls labelled TES ZEMMOOKI (gained 1) An orc comes into view. It is wielding a +4 mace of holy wrath. The orc shouts! You hear a shout! x2 An orc priest comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 flail. The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! You hit the orc. The orc is heavily wounded. You hear a shout! x2 An orc comes into view. It is wielding a +0 club. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc hits you with a +4 mace of holy wrath! You convulse. * * * LOW HITPOINT WARNING * * * An orc wizard comes into view. It is wielding a +0 dagger. The orc attacks as it pursues you! The orc hits you with a +4 mace of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... # #....)......# # #.....<...#.# # # #....†....#.##.# # #.....(........# # #.............# # #.........###.### #.........# .. #.........###.# #...#..###@..).## #..###..........# .# ##..(o$.#..# #....#### .# #...o....# # ......oo....... .#.........#... ##.#.oo#### .. #.#..o. You could see 2 orc priests, an orc wizard and 3 orcs. Vanquished Creatures A hound (D:4) An orc wizard (D:4) 4 adders 3 worms A dart slug (D:2) 8 orcs 6 ball pythons 5 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 4 quokkas 2 bats 2 frilled lizards (D:1) 6 kobolds 3 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 96 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 270 | D:1 | Found a faded altar of an unknown god. 996 | D:2 | Reached XP level 3. HP: 32/33 MP: 2/2 1237 | D:2 | Reached skill level 4 in Fighting 1243 | D:2 | Identified the +1 pair of boots "Boqin" {rF++ Will+ Dex-3 | SInv} 1492 | D:3 | Found a stormy altar of Qazlal. 1498 | D:3 | Reached skill level 1 in Polearms 1498 | D:3 | Reached XP level 4. HP: 35/40 MP: 3/3 1554 | D:3 | Found a blossoming altar of Fedhas. 2113 | D:4 | Reached XP level 5. HP: 47/47 MP: 4/4 2118 | D:4 | Reached skill level 5 in Fighting 2152 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_ring, minivault_11, minmay_joined_circles D:3: layout_rooms, grunt_temple_overflow_forces_of_nature D:4: layout_loops_ring, minmay_increasing_density Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Fighting | 4 5 | 5.0 Polearms | 1 2 | 2.4 Unarmed Combat | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 47 | || 47 Demon trident | 27 | 41 || 68 Use: Scroll | | 7 || 7 Armour: Robe | 24 | 11 || 35 Dodge: Dodged | 32 | 18 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2163 | 2116 | 47 | 141 | 1615 | 4 | 540.8 | Dungeon | 2163 | 2116 | 47 | 141 | 1615 | 4 | 540.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 742 daAuts D:2: 667 daAuts D:3: 596 daAuts D:4: 157 daAuts