Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 5788288996115967409 81 grandjackal the Ruffian (level 4, -7/41 HPs) Began as a Ghoul Monk on Dec 1, 2023. Mangled by a gnoll ... wielding a +0 club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1307 turns). grandjackal the Ruffian (Ghoul Monk) Turns: 1307, Time: 00:01:36 Health: -7/41 AC: 2 Str: 14 XL: 4 Next: 40% Magic: 3/3 EV: 12 Int: 11 God: Gold: 48 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . - Unarmed rCold + . . c - orb {light} rNeg + + + k - +0 toga "Victory" {*Victory Clar} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: clarity @: inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Armour c - an orb of light (worn) k - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Scrolls a - a scroll of identify {unknown} g - a scroll of fog {unknown} h - a scroll of acquirement {unknown} Potions b - a potion of ambrosia d - a potion of haste {unknown} e - a potion of curing {unknown} f - a potion of resistance {unknown} i - a potion of attraction {unknown} j - a potion of enlightenment {unknown} l - a potion of degeneration {unknown} Skills: + Level 4.4 Fighting - Level 3.0 Dodging + Level 4.4 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 34% 1 Searing Ray Conj 0% 2d4 47% 2 Hailstorm Conj/Ice 0% 3d3 71% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 71% 3 Fulminant Prism Conj/Hex 0% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 98% 4 Summon Ice Beast Ice/Summ 0% N/A 98% 4 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History A gnoll comes into view. It is wielding a +0 club. You scratch the gnoll but do no damage. You scratch the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. You claw the gnoll! The gnoll is almost dead. The gnoll barely misses you. You completely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. You scratch the gnoll. You kill the gnoll! You feel better. You climb downwards. The gnoll closely misses you. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 club! The gnoll hits you with a +0 flail! There is a stone staircase leading up here. The gnoll closely misses you. The orc hits you with a +0 whip. The gnoll hits you with a +0 club! You climb upwards. There is a stone staircase leading down here. The orc hits you with a +0 whip. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll misses you. You scratch the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You scratch the gnoll. The gnoll is severely wounded. You scratch the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! You die... #...............#.# ##.........#.###[#.# .............###.#.## ##.....##..##.......# #.....#...##.##.#..# ####.###.#.##.##.#)># ................go..# .###.###..###.##g##.# #.##.###..# #.##@##.# ##........###.......# #.##.<...........#### .#######.######### .# #.# .# #.# .# #.# ########.# .........# You could see 2 gnolls and an orc. Vanquished Creatures Terence (D:2) An adder (D:2) A gnoll (D:2) 3 dart slugs (D:1) 4 ball pythons 3 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins A kobold (D:1) A quokka (D:2) 3 frilled lizards (D:1) 4 rats (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 56 | D:1 | Reached XP level 2. HP: 24/26 MP: 1/1 324 | D:1 | Reached XP level 3. HP: 25/33 MP: 2/2 544 | D:2 | Noticed Terence 557 | D:2 | Killed Terence 558 | D:2 | Reached XP level 4. HP: 6/40 MP: 3/3 822 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 1305 | D:2 | HP: 2/41 [gnoll/+0 club (4)] 1307 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_rooms D:2: layout_loops_ring, grunt_decor_fettered, uniq_terence D:3: layout_basic, mainiacjoe_overflow_cross_hatched, nicolae_uskayaw_murder_on_the_dancefloor, jmf_multi_god_temple, minmay_misc_feat_chi, small_statue_intersection, chequers_serial_rivers_small_a, uniq_pargi, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | 4 | 4.4 Unarmed Combat | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 65 | 18 || 83 Armour: Robe | 35 | 12 || 47 Dodge: Dodged | 30 | 10 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1302 | 1228 | 74 | 166 | 853 | 3 | 434.0 | Dungeon | 1302 | 1228 | 74 | 166 | 853 | 3 | 434.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 830 daAuts D:1: 462 daAuts D:3: 9 daAuts