Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 10568088083579477643 119 grandjackal the Vexing (level 4, -2/30 HPs) Began as a Vampire Enchanter on Dec 1, 2023. Slain by a water moccasin (6 damage) ... in a sewer. The game lasted 00:03:04 (1660 turns). grandjackal the Vexing (Vampire Enchanter) Turns: 1660, Time: 00:03:04 Health: -2/30 AC: 3 Str: 7 XL: 4 Next: 73% Magic: 1/7 EV: 12 Int: 19 God: Gold: 35 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + o - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -16), confusing by touch, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) g - a +0 pair of boots k - the +0 pair of boots of the Blue Skies {rN++ Will+++ Int-4 Dex-3} (You found it on level 2 of the Dungeon) Int-4: It affects your intelligence (-4). Dex-3: It affects your dexterity (-3). rN++: It greatly protects you from negative energy. Will+++: It greatly increases your willpower. o - a +0 pair of boots (worn) Jewellery f - a +6 ring of intelligence Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} h - a scroll of revelation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of summoning {unknown} Potions c - 2 potions of invisibility i - a potion of might {unknown} j - 3 potions of cancellation {unknown} n - a potion of resistance {unknown} p - a potion of berserk rage Skills: + Level 2.9 Short Blades - Level 2.1 Dodging - Level 5.0 Stealth - Level 2.2 Spellcasting + Level 5.7 Hexes + Level 1.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 32% N/A 5% 2 b - Confusing Touch Hex 24% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 24% N/A 4% 3 Dazzling Flash Conj/Hex 26% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The bat hits you. The bat barely misses you. You closely miss the bat. The bat is moderately wounded. The bat hits you. The bat closely misses you. You hit the bat but do no damage. The bat is moderately wounded. The bat misses you. The bat closely misses you. You hit the bat. You kill the bat! You see here a bat corpse. You see here a bat corpse. A water moccasin comes into view. Found 36 gold pieces. You see here a potion of berserk rage. p - a potion of berserk rage Found 31 gold pieces, a chain mail and 4 poisoned darts. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. Unknown command. Unknown command. Okay, then. Casting: Confusing Touch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow brighter. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ###### ##.....## #$......# #($.....############# #$$...S@.......†...∩# #[$.....####.######## #$......# #.# ##.....## #.# ###### #.# #.# #.# ##.## ##...## You could see a water moccasin. Vanquished Creatures Jessica (D:3) 3 adders A worm (D:2) A dart slug (D:1) 3 orcs (D:3) 3 endoplasms 5 giant cockroaches 4 goblins 5 hobgoblins 4 quokkas 10 bats A frilled lizard (D:2) 7 kobolds 3 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 466 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 552 | D:2 | Reached skill level 5 in Stealth 552 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 552 | D:2 | Reached XP level 3. HP: 3/24 MP: 0/6 645 | D:2 | Reached skill level 5 in Hexes 870 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 954 | D:2 | Identified the +0 pair of boots of the Blue Skies {rN++ | Will+++ Int-4 Dex-3} 1158 | D:2 | Reached skill level 1 in Ice Magic 1394 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/7 1414 | D:3 | Learned a level 3 spell: Confusing Touch 1489 | D:3 | Found a glowing drain. 1492 | D:3 | Noticed Jessica 1519 | D:3 | Killed Jessica 1577 | Sewer | Entered a sewer 1652 | Sewer | Noticed a water moccasin 1660 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_rooms D:2: layout_basic, basic_altar D:3: layout_loops_ring, gup_sewer_entry_pipe, uniq_jessica Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Hexes | 5 | 5.7 Short Blades | 2 | 2.9 Ice Magic | 1 | 1.7 Dodging | | 2.1 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 85 | 80 || 165 Bite | 9 | 3 || 12 Punch | | 1 || 1 Cast: Ensorcelled Hiber | 4 | 4 || 8 Confusing Touch | | 2 || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 16 | 4 || 20 Distracted | 1 | || 1 Armour: Robe | 28 | 55 || 83 Dodge: Dodged | 38 | 68 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1647 | 1580 | 67 | 186 | 934 | 4 | 411.8 | Dungeon | 1569 | 1502 | 67 | 186 | 924 | 3 | 523.0 | Sewer | 78 | 78 | 0 | 0 | 10 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 816 daAuts D:1: 489 daAuts D:3: 263 daAuts Sewer: 78 daAuts