Dungeon Crawl Stone Soup version 0.31-a0-1278-g11c5b68f87 (webtiles) character file. Game seed: 8245755807501100072 21 grandjackal the Magician (level 3, 7/27 HPs) Began as a Djinni Hedge Wizard on Dec 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (458 turns). grandjackal the Magician (Djinni Hedge Wizard) Turns: 458, Time: 00:01:21 Health: 7/27 AC: 2 Str: 9 XL: 3 Next: 2% Gold: 6 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 2 scrolls of poison {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} Potions f - a potion of curing {unknown} g - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 2.5 Dodging - Level 1.5 Stealth - Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Transmutations - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 8% 2 d - Call Imp Summ 26% N/A 8% 2 e - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 f - Foxfire Conj/Fire 52% 2x1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. You hit the frilled lizard. The frilled lizard is heavily wounded. The bat hits you but does no damage. The bat barely misses you. The bat completely misses you. The bat closely misses you. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard is heavily wounded. The bat barely misses you. x2; The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the frilled lizard. You kill the frilled lizard! The bat closely misses you. The bat barely misses you. The rat barely misses you. You closely miss the rat. The bat closely misses you. The rat misses you. The bat barely misses you. You barely miss the rat. The bat misses you. The bat closely misses you. The rat barely misses you. You hit the rat. You kill the rat! The bat barely misses you. The bat misses you. The bat barely misses you. The bat hits you but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Foxfire wells up from within. Spell assigned to 'f'. You hit the bat. You kill the bat! The bat closely misses you. The bat barely misses you. You miss the bat. The bat barely misses you. x2 The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .................# #........ .................# #........ .................# #........ .................# #........ .................# #........ .................# #........ .................###........ ............................ .....##########.@.b.†....... ..........# #.^........... ..........# #+####........ ..........## ....###.. +####......+ ....# . ....#.....# ....# ###.#.....# .....# ###.#.....# ############ #.....##.## #..........> You could see a bat. Vanquished Creatures A gnoll (D:1) A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | grandjackal set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 192 | D:1 | Reached skill level 1 in Fighting 192 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 319 | D:1 | Found a faded altar of an unknown god. 452 | D:1 | Reached XP level 3. HP: 5/27 MP: 0/0 452 | D:1 | Learned a level 1 spell: Foxfire 458 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Transmutations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Poison Magic | 3 | 3.1 Dodging | | 2.5 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 56 Cast: Magic Dart || 7 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 458 | 0 | 31 | 321 | 1 | 458.0 | Dungeon | 458 | 458 | 0 | 31 | 321 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 458 daAuts