Dungeon Crawl Stone Soup version 0.32-a0-540-g866d13106e (webtiles) character file. Game seed: 93593288393286178 128 grandjackal the Trooper (level 4, -1/37 HPs) Began as a Demonspawn Gladiator on Feb 29, 2024. Slain by a gnoll ... wielding a +0 hand axe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:21 (1658 turns). grandjackal the Trooper (Demonspawn Gladiator) Turns: 1658, Time: 00:02:21 Health: -1/37 AC: 6 Str: 17 XL: 4 Next: 86% Magic: 4/4 EV: 12 Int: 6 God: Gold: 185 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . n - +10 sling of Sogil {heavy, rC+ Str+2 Int-2} rCold + . . (no shield) rNeg . . . f - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons a - a +0 long sword n - the +10 sling of Sogil (weapon) {heavy, rC+ Str+2 Int-2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. Missiles d - 3 throwing nets e - a javelin Armour c - a +0 helmet (worn) f - a +0 ring mail (worn) Scrolls j - a scroll of immolation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of silence {unknown} o - a scroll of revelation {unknown} p - a scroll of fear {unknown} Potions b - a potion of resistance {unknown} g - a potion of ambrosia {unknown} h - 2 potions of mutation {unknown} i - a potion of attraction {unknown} m - a potion of lignification {unknown} Skills: + Level 3.6 Fighting - Level 3.4 Long Blades + Level 1.5 Ranged Weapons - Level 2.0 Throwing - Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate a little health from kills. Message History Aim: a gnoll, wielding a +0 spear, wearing a +0 chain mail and quivering a throwing net (wandering, hasn't noticed you, 77% to hit) Okay, then. You start resting. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! You start resting. You hear the rusting of a very distant drain. The gnoll shouts! You hear a shout! The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 hand axe. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll!! You kill the gnoll! A gnoll comes into view. It is wielding a +0 club. The gnoll barely misses you. Fire: n) +10 sling of Sogil {heavy, rC+ Str+2 Int-2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. The gnoll barely misses you. x2 Fire: n) +10 sling of Sogil {heavy, rC+ Str+2 Int-2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll misses you. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Fire: n) +10 sling of Sogil {heavy, rC+ Str+2 Int-2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll misses you. The gnoll hits you with a +0 hand axe! You die... ## .. .# .# .# #######.### #g@$....$.# #g#####)...... #)# .#.#... ##.## .. .. # #####...####.## .# #.....†......# .g #.###....###.# ) #.# ##.#g# .. #.# #<#.# You could see 2 gnolls. Vanquished Creatures Terence (D:3) 2 gnolls (D:3) 4 adders 2 dart slugs An orc (D:3) 3 endoplasms 6 giant cockroaches 4 goblins (D:1) 7 hobgoblins 3 jackals A quokka (D:1) 5 ball pythons 3 bats 3 frilled lizards (D:1) 4 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 112 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 605 | D:1 | Reached XP level 3. HP: 23/28 MP: 3/3 935 | D:2 | Identified the +10 sling of Sogil {heavy, rC+ Str+2 Int-2} 1155 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1155 | D:2 | Reached XP level 4. HP: 23/35 MP: 4/4 1602 | D:3 | Reached skill level 1 in Ranged Weapons 1613 | D:3 | Noticed Terence 1618 | D:3 | Killed Terence 1658 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic D:2: layout_loops_ring, minivault_4 D:3: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_2, st_stairs_10, hangedman_abyss_or_decor_lesser_grid, grunt_decor_junction, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 2 | 2.0 Long Blades | 3 | 3.4 Dodging | 3 | 3.0 Fighting | 3 | 3.6 Ranged Weapons | 1 | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 83 | || 83 Kick | 13 | || 13 Fire: Sling | 4 | 38 || 42 Armour: Ring mail | 60 | 58 || 118 Dodge: Dodged | 44 | 50 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1727 | 1637 | 90 | 96 | 1201 | 3 | 575.7 | Dungeon | 1727 | 1637 | 90 | 96 | 1201 | 3 | 575.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 822 daAuts D:1: 709 daAuts D:3: 195 daAuts