Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 2879297375345762756 7 grandjackal the Slasher (level 1, -1/16 HPs) Began as a Demonspawn Gladiator on Feb 1, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (48 turns). grandjackal the Slasher (Demonspawn Gladiator) Turns: 48, Time: 00:00:08 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 83% Magic: 1/1 EV: 11 Int: 8 God: Gold: 11 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 2.8 Long Blades + Level 1.9 Throwing + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A goblin and a quokka come into view. The goblin shouts! A kobold comes into view. It is wielding a +0 dagger. There is a stone staircase leading down here. There are monsters nearby! There are monsters nearby! A quokka comes into view. You hit the quokka. You kill the quokka! The goblin hits you with a +0 club. The goblin barely misses you. You slash the kobold! You kill the kobold! The goblin completely misses you. You miss the goblin. The goblin hits you with a +0 club. You hit the quokka but do no damage. The quokka barely misses you. The goblin hits you with a +0 club. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The goblin misses you. The quokka barely misses you. The goblin hits you with a +0 club. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Unknown command. You slash the quokka! You kill the quokka! The goblin hits you but does no damage. You closely miss the goblin. The goblin completely misses you. The goblin barely misses you. You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You die... ......#### ...###........##### ..#..............## #......!........#... #.#................. .#...............# ......#..........# ......)..........# .# ......g@.>......## .# ......#..).......####.## #....................... #....................... ........................ .###############.#...... #.#.#.#.#.#.#........ ..............##...... .....#..........#..)... You could see a goblin. Vanquished Creatures A goblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 48 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, dk_noncrumbling_3, chequers_serial_rivers_large_b Action || total ---------------------------++------- Melee: Long sword || 17 Armour: Leather armour || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 19 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 19 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts