Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 12024555883818257779 87 grandjackal the Slasher (level 4, -5/35 HPs) Began as a Demonspawn Gladiator on Feb 1, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1544 turns). grandjackal the Slasher (Demonspawn Gladiator) Turns: 1544, Time: 00:02:11 Health: -5/35 AC: 8 Str: 15 XL: 4 Next: 28% Magic: 4/4 EV: 11 Int: 4 God: Gold: 111 SH: 0 Dex: 21 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold + . . (no offhand) rNeg . . . h - +0 ring mail rPois + c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + r - ring "Egagixt" {*Slow rPois rC+ Int-4 Dex+5} HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: slow self (1%) @: no status effects A: thin metallic scales 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) h - a +0 ring mail (worn) q - a +2 buckler Jewellery r - the ring "Egagixt" (worn) {*Slow rPois rC+ Int-4 Dex+5} (You found it on level 2 of the Dungeon) [ring of protection from cold] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). Scrolls b - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} l - a scroll of poison {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of acquirement {unknown} t - a scroll of blinking {unknown} Potions f - a potion of enlightenment {unknown} g - a potion of might {unknown} i - a potion of haste {unknown} k - 2 potions of brilliance {unknown} o - a potion of lignification {unknown} s - a potion of curing {unknown} Skills: + Level 3.2 Fighting + Level 3.5 Long Blades - Level 2.1 Throwing - Level 3.0 Dodging + Level 0.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) A weak demonic guardian rushes to your aid. Message History You hit the jackal but do no damage. The jackal is severely wounded. Terence misses you. The jackal bites you but does no damage. Terence hits you with a +0 flail! You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. Terence hits you with a +0 flail. You hit the jackal. You kill the jackal! Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence bares his teeth. Terence hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. x2 You hit Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 flail! A demonic guardian appears! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.######## ### #......... ..# ########## #. #.# # #..####.# # ......#.####### ## #.............# #. ....###.#.###.# #. #....@@#.###.#### #. ##.##..5........# #. #.##.#.#.##.# #. .. ..#.#..#.## #÷ .... ... ..#.......#####. ...# .... #.#....#....÷... .#.# ..... #............. ##. .# ...... ##..##........ #.. ># #......#####. You could see Terence (ally target) and a friendly ufetubus (summoned). Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 4 bats 11 endoplasms A giant cockroach (D:1) 5 goblins 6 hobgoblins 4 jackals A quokka (D:2) A ball python (D:2) 6 frilled lizards 6 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 167 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 167 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 475 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1077 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1077 | D:2 | Reached XP level 4. HP: 29/35 MP: 4/4 1247 | D:2 | Identified the ring "Egagixt" {*Slow rPois rC+ Int-4 Dex+5} 1528 | D:2 | Noticed Terence 1544 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, amethyst_killhole D:2: layout_loops_cross, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.1 Dodging | 3 | 3.0 Long Blades | 3 | 3.5 Fighting | 3 | 3.2 Shields | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 114 | 46 || 160 Armour: Leather armour | 21 | || 21 Ring mail | 62 | 41 || 103 Dodge: Dodged | 77 | 32 || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1580 | 1556 | 24 | 50 | 1114 | 2 | 790.0 | Dungeon | 1580 | 1556 | 24 | 50 | 1114 | 2 | 790.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:2: 745 daAuts