Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 6013816529222691832 83 grandjackal the Slasher (level 4, 0/38 HPs) Began as a Demonspawn Gladiator on Feb 7, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:02:30 (2336 turns). grandjackal the Slasher (Demonspawn Gladiator) Turns: 2336, Time: 00:02:30 Health: 0/38 AC: 14 Str: 14 XL: 4 Next: 22% Magic: 4/4 EV: 11 Int: 8 God: Gold: 119 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . i - +2 dagger (protect) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -11), sanguine armoured, attractive A: demonic guardian 1, sanguine armour 2, hooves 1, sense surroundings 1, robust 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 long sword i - a +2 dagger of protection (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) l - a +0 pair of gloves (worn) Scrolls f - 2 scrolls of teleportation {unknown} j - 2 scrolls of enchant armour {unknown} k - 2 scrolls of identify {unknown} Skills: + Level 3.3 Fighting + Level 3.6 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. When seriously injured, your blood forms thick armour. (AC +9) You have large cloven feet. You passively map a small area around you. You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Message History You feel very sick. Something hits you but does no damage. You are more poisoned. You miss something. Your blood congeals into armour. You feel very sick. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You hit something. You feel very sick. A bat comes into view. Something hits you. You are lethally poisoned! You closely miss something. You feel very sick. Something hits you but does no damage. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits your shadow imp. Your shadow imp is poisoned. It was a potion of mutation. You feel extremely strange. You feel robust. You feel your magical essence link to the dungeon's wands. You feel a strange attunement to the structure of the dungeons. Your feet thicken and deform. * * * LOW HITPOINT WARNING * * * You feel very sick. Something barely misses your shadow imp. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. You hear some strange, mumbled words. Your shadow imp appears confused. Your shadow imp barely misses you. You die... .....# ## , +.......# ####.#.... #.### #.......# ...#+#...... ,#.#. #######.# ............ ,#.#. , .# ............ *#?., ,* .# ............ ,... , , ># ...........##..#.# ** * .. ...............#.# * , ..†............#@# , ...†...........#.#, , , .###..###......#5# , , .##.....#......#{#'## .##.....#......#oK..#### .##.....'......#.......# , . #.....#....#.#.......#. #.....#....#..[........, * #.....#....####........ * You could see an orc, a kobold and a friendly shadow imp (summoned, confused, very poisoned). Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:3) 3 orcs 6 endoplasms 7 goblins 7 hobgoblins 2 kobolds 3 quokkas 4 ball pythons 4 bats 3 frilled lizards 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 457 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 457 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1206 | D:2 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 1206 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1723 | D:2 | Found a burning altar of Makhleb. 1971 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1971 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 2334 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2334 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2334 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 2334 | D:3 | Gained mutation: You have large cloven feet. [potion of | mutation] 2336 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_corners, minmay_misc_feat_enclosed D:2: layout_basic, basic_altar D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.0 Long Blades | 3 | 3.6 Fighting | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 41 | || 41 Dagger | 139 | 44 || 183 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 130 | 17 || 147 Dodge: Dodged | 87 | 19 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2328 | 2262 | 66 | 0 | 1841 | 3 | 776.0 | Dungeon | 2328 | 2262 | 66 | 0 | 1841 | 3 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1095 daAuts D:1: 1068 daAuts D:3: 164 daAuts