Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 1875872911335238998 202 grandjackal the Conjurer (level 5, 0/46 HPs) Began as a Draconian Conjurer on Feb 17, 2025. Slain by a crocodile (4 damage) ... in a sewer. The game lasted 00:04:13 (2871 turns). grandjackal the Conjurer (Draconian Conjurer) Turns: 2871, Time: 00:04:13 Health: 0/46 AC: 5 Str: 9 XL: 5 Next: 50% Magic: 4/8 EV: 11 Int: 21 God: Gold: 141 SH: 0 Dex: 9 Spells: 5/8 levels left rFire + . . h - +1 whip (freeze) rCold . . . p - orb {*Rage} rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... q - ring of protection from fire Stlth + (no ring) HPRegen 0.27/turn MPRegen 0.11/turn %: random rage (20%) @: brilliant, on berserk cooldown, attractive, hasted and slowed, invisible, very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 141 gold pieces. Inventory: Hand Weapons h - a +1 whip of freezing (weapon) Missiles n - 11 poisoned darts Armour p - an orb of wrath (worn) Jewellery q - a ring of protection from fire (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of vulnerability {unknown} e - 6 scrolls of teleportation {unknown} i - a scroll of fear {unknown} k - a scroll of silence {unknown} s - a scroll of fog {unknown} u - a scroll of enchant weapon {unknown} Potions a - 3 potions of magic d - a potion of curing f - 2 potions of enlightenment g - a potion of cancellation {unknown} j - a potion of attraction l - a potion of moonshine {unknown} m - a potion of brilliance o - a potion of haste r - a potion of might {unknown} Skills: + Level 4.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 41% 3 Fulminant Prism Conj/Alch 10% 3d9 43% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 43% 4 Passage of Golubria Tloc 3% N/A 82% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a crocodile (heavily wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You stop channelling your searing ray. The crocodile misses you. You aren't carrying any items that you can evoke. It was a potion of curing. You feel better. The crocodile barely misses you. It was a potion of attraction. You feel attractive to monsters. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile bites you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! It was a potion of haste. You feel yourself speed up. The crocodile closely misses you. The crocodile bites you but does no damage. There is a gate leading back out of this place here. You see here a rat corpse. It was a potion of invisibility. You fade into invisibility! The crocodile barely misses you. You closely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You see here a rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. The crocodile attacks as it pursues you! The crocodile bites you. You die... .r #...~. ~~~ ##.~.# #~# ##~## #~# #†# #~# #~# ##### ##~## ##~## ##~~.## ##.~.## ##.~.# #...~.####~∩..~#####~.... #.~..)~)@l†.∩.~≈≈≈≈≈~.~~. #.....####.~.~~#####..... ##~..## ##~~.## ##.~.# ##~## ##≈## ##≈## #~# #≈## #≈# #~# #≈≈ #≈# #~# #≈## #≈# ##~## ##≈## ##≈## ##.~.## ##~~~## ##.~~# You could see a crocodile. Vanquished Creatures A kobold brigand (Sewer) A hound (D:3) An adder (Sewer) A river rat (Sewer) 5 ribbon worms A dart slug (D:1) 5 bats An endoplasm (D:3) 4 giant cockroaches 10 goblins 6 hobgoblins 8 kobolds 4 quokkas 12 ball pythons 3 frilled lizards (D:1) 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 248 | D:1 | Reached skill level 1 in Fighting 298 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 463 | D:1 | Learned a level 2 spell: Searing Ray 767 | D:1 | Reached XP level 3. HP: 27/29 MP: 6/6 1683 | D:3 | Reached skill level 5 in Conjurations 1683 | D:3 | Reached XP level 4. HP: 33/38 MP: 7/7 1954 | D:3 | Found a glowing drain. 2019 | Sewer | Entered a sewer 2021 | Sewer | Noticed a kobold brigand 2040 | Sewer | Killed a kobold brigand 2041 | Sewer | Reached XP level 5. HP: 15/46 MP: 1/8 2850 | Sewer | Noticed a crocodile 2871 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, minmay_tromino_v4_b D:2: layout_basic D:3: layout_basic, portal_sewer_entry_a, minmay_misc_feat_pillars, chequers_serial_rivers_room_a, nicolae_titane Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.0 Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Unarmed | 3 | || 3 Tailslap | 10 | 2 || 12 Whip | 107 | 35 || 142 Cast: Magic Dart | 23 | 2 || 25 Searing Ray | 1 | 9 || 10 Use: Potion | | 5 || 5 Stab: Sleeping | 3 | 1 || 4 Distracted | 1 | || 1 Armour: Skin | 77 | 31 || 108 Dodge: Dodged | 76 | 25 || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2994 | 2967 | 27 | 773 | 1457 | 4 | 748.5 | Dungeon | 2042 | 2015 | 27 | 196 | 1332 | 3 | 680.7 | Sewer | 952 | 952 | 0 | 577 | 125 | 1 | 952.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1022 daAuts Sewer: 952 daAuts D:2: 636 daAuts D:3: 382 daAuts