Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 14454963866563005894 282544 grandjackal the Hermetic (level 19, -10/154 HPs) Began as a Green Draconian Conjurer on Feb 17, 2025. Was a High Priest of Dithmenos. Killed from afar by an ironbound thunderhulk (71 damage) ... with a bolt of lightning ... on level 2 of the Vaults. The game lasted 02:22:03 (61615 turns). grandjackal the Hermetic (DrCj) Turns: 61615, Time: 02:22:03 Health: -10/154 AC: 20 Str: 15 XL: 19 Next: 73% Magic: 24/38 EV: 10 Int: 28 God: Dithmenos [*****.] Gold: 1928 SH: 11 Dex: 8 Spells: 6/42 levels left rFire . . . D - staff of conjuration rCold + + + h - +0 buckler rNeg + . . R - +2 hat of Valour {rC++ Str+3 Int+2 Dex-3} rPois + T - +2 cloak {Will+} rElec . p - +1 pair of gloves {Stlth+} rCorr . V - +2 pair of boots {Fly} SInv . s - amulet of reflection Will ++... g - ring of Morum {rPois rC+ Str+3} Stlth ++ N - ring of positive energy HPRegen 0.45/turn MPRegen 0.26/turn %: reflection @: flying A: noxious breath, AC +10, unfitting armour, stinger 1, poison resistance, cold-blooded, high MP 1 }: 2/15 runes: decaying, gossamer a: Noxious Breath, Renounce Religion, Shadowslip, Aphotic Marionette, Primordial Nightfall You were on level 2 of the Vaults. You worshipped Dithmenos. Dithmenos was extremely pleased with you. You visited 8 branches of the dungeon, and saw 36 of its levels. You also visited: Ice Cave and Wizlab. You collected 4384 gold pieces. You spent 2456 gold pieces at shops. Inventory: Hand Weapons S - the +8 trident "Ogaili" {flame, rC+ rCorr} (You found it on level 5 of the Lair of Beasts) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Armour h - a +0 buckler (worn) p - a +1 pair of gloves of stealth (worn) R - the +2 hat of Valour (worn) {rC++ Str+3 Int+2 Dex-3} (You took it off Wiglaf on level 1 of the Spider Nest) rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). T - a +2 cloak of willpower (worn) V - a +2 pair of boots of flying (worn) Z - a +4 kite shield of reflection Magical Staves k - a staff of earth y - a staff of fire D - a staff of conjuration (weapon) Jewellery g - the ring of Morum (worn) {rPois rC+ Str+3} (You found it on level 14 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). s - an amulet of reflection (worn) w - a ring of willpower M - a ring of resist corrosion N - a ring of positive energy (worn) W - a ring of protection from fire Wands i - a wand of iceblast (2) m - a wand of polymorph (32) u - a wand of digging (18) G - a wand of flame (34) L - a wand of paralysis (10) Y - a wand of acid (6) Scrolls c - 9 scrolls of immolation j - 4 scrolls of blinking n - 3 scrolls of poison q - 7 scrolls of revelation z - 2 scrolls of identify A - 8 scrolls of fog B - 2 scrolls of fear E - 5 scrolls of amnesia F - 4 scrolls of torment H - a scroll of silence I - 17 scrolls of teleportation O - 6 scrolls of vulnerability Potions a - 5 potions of magic b - 3 potions of ambrosia d - 4 potions of haste e - 2 potions of resistance f - 24 potions of curing o - 3 potions of brilliance t - 4 potions of lignification v - 2 potions of might C - a potion of invisibility J - a potion of enlightenment P - a potion of heal wounds Q - 4 potions of mutation Miscellaneous l - a +0 Gell's gravitambourine (1/2) r - a +2 tin of tremorstones (inert) x - a +2 lightning rod (4/4) X - a +1 phantom mirror Skills: - Level 10.0 Fighting - Level 10.3 Staves - Level 1.7 Dodging - Level 1.7 Stealth + Level 11.2 Shields - Level 12.1 Spellcasting + Level 13.6 Conjurations - Level 6.1 Hexes - Level 13.0 Translocations - Level 10.0 Fire Magic + Level 16.0 Alchemy - Level 15.0 Invocations - Level 10.4 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Fulminant Prism Conj/Alch 50% 3d23 1% 4 d - Irradiate Conj/Alch 50% 3d28 1% 5 e - Blink Tloc 100% N/A 1% 2 f - Iskenderun's Mystic Conj/Tloc 95% 2d18 (+2d11% 4 g - Passage of Golubria Tloc 74% N/A 1% 4 h - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 i - Inner Flame Hex/Fire 58% N/A 1% 3 j - Gell's Gavotte Tloc 37% 2d(28-41) 2% 6 k - Yara's Violent Unrav Hex/Alch 34% 3d14 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 0% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Slow Hex 100% N/A 1% 1 Jinxbite Hex 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Searing Ray Conj 100% 2d8 1% 2 Confusing Touch Hex 50% N/A 1% 3 Dazzling Flash Hex/Fire 100% N/A 1% 3 Hailstorm Conj/Ice 70% 3d12 1% 3 Mephitic Cloud Conj/Alch/Air 83% N/A 1% 3 Sigil of Binding Hex 50% N/A 1% 3 Teleport Other Tloc 74% N/A 1% 3 Tukima's Dance Hex 50% N/A 1% 3 Dimensional Bullseye Hex/Tloc 31% N/A 1% 4 Leda's Liquefaction Alch/Erth 29% N/A 1% 4 Petrify Alch/Erth 58% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 2% 4 Dispersal Tloc 37% N/A 2% 6 Freeze Ice 68% 1d8 3% 1 Soul Splinter Necr 68% N/A 3% 1 Forge Blazeheart Golem Fire/Frge 45% N/A 4% 4 Construct Spike Launche Frge 34% 2d4 6% 2 Grave Claw Necr 34% 2d9 6% 2 Summon Forest Summ/Tloc 26% N/A 8% 5 Call Canine Familiar Summ 17% N/A 12% 3 Frozen Ramparts Ice 34% 1d6 12% 3 Launch Clockwork Bee Frge 17% N/A 12% 3 Ozocubu's Armour Ice 17% N/A 12% 3 Vampiric Draining Necr 17% 2d7 12% 3 Metabolic Englaciation Hex/Ice 17% N/A 30% 5 Silence Hex/Air 17% N/A 30% 5 Summon Mana Viper Hex/Summ 34% N/A 30% 5 Animate Dead Necr 17% N/A 36% 4 Cigotuvi's Putrefaction Necr/Air 17% N/A 36% 4 Dispel Undead Necr 17% 3d10 36% 4 Summon Seismosaurus Egg Summ/Erth 17% N/A 36% 4 Forge Monarch Bomb Fire/Frge 22% 4d10 58% 6 Borgnjor's Vile Clutch Necr/Erth 8% N/A 71% 5 Curse of Agony Necr 17% N/A 71% 5 Lee's Rapid Deconstruct Erth 8% 3d7* 71% 5 Permafrost Eruption Ice/Erth 8% 2x4d3 99% 6 Summon Cactus Giant Summ 8% N/A 99% 6 Orb of Destruction Conj 48% 9d13 12% 7 Fulsome Fusillade Conj/Alch 50% (3-5)d17 50% 8 Spellspark Servitor Conj/Frge 35% N/A 89% 7 Enfeeble Hex 25% N/A 95% 7 Ignition Fire 32% 3d10 99% 8 Diamond Sawblades Frge 8% 4d5 100% 7 Haunt Necr/Summ 8% N/A 100% 7 Borgnjor's Revivificati Necr 8% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 35% 10d9 100% 8 Death's Door Necr 8% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:9 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (1/5) D:14 Depths (0/4) D:15 IceCv (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:10 *?** D:15 ( Orc:2 [:[[( Elf:1 ? Elf:3 ? Vaults:1 * Portals: Trove: D:13 (show slimy rune of Zot) Annotations: D:5 Blorkula the orcula D:10 2 runed translucent doors, bayes525's ghost, journeyman OpFw D:15 Roxanne Elf:2 3 runed translucent doors Elf:3 2 transporters, jimmypageman's ghost, adept MiFi Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +10) You cannot fit into any form of body armour. Your tail ends in a venomous barb. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You have an increased reservoir of magic. (+10% MP) Message History Unknown command. Unknown command. The tremorstone explodes into fragments! The burst of rock shards engulfs you but does no damage. The burst of rock shards engulfs the arcanist!! The burst of rock shards engulfs the slime creature!! x2 The burst of rock shards engulfs the ironbound frostheart! The burst of rock shards engulfs the arcanist! You kill the arcanist! The burst of rock shards engulfs the ironbound thunderhulk! The burst of rock shards engulfs the polterguardian!! The burst of rock shards engulfs you but does no damage. The tin is emptied! A lindwurm comes into view. Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! A stone giant comes into view. The ironbound preserver is engulfed in blazing flames. Flame seeps out of the ironbound preserver. Unknown command. Unknown command. Unknown command. Okay, then. An ironbound preserver comes into view. It is wielding a +0 flail. Found two escape hatches in the ceiling. The lindwurm breathes flames at you. The blast of flame hits you!! * * * LOW HITPOINT WARNING * * * Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! The ironbound preserver is engulfed in blazing flames. Flame seeps out of the ironbound preserver. The ironbound preserver casts a spell. The ironbound preserver is healed somewhat. Unknown command. Unknown command. You feel much better. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!!! You die... #.# #.. ...<