Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 159131710427471010 46 grandjackal the Conjurer (level 3, -17/29 HPs) Began as a Draconian Conjurer on Feb 21, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (25 damage) ... on level 3 of the Dungeon. The game lasted 00:02:09 (2447 turns). grandjackal the Conjurer (Draconian Conjurer) Turns: 2447, Time: 00:02:10 Health: -17/29 AC: 5 Str: 9 XL: 3 Next: 44% Magic: 0/6 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . n - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons n - a +0 short sword (weapon) Missiles b - 6 poisoned darts (quivered) Wands g - a wand of flame (16) Scrolls c - a scroll of revelation {unknown} d - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} i - 4 scrolls of identify {unknown} k - a scroll of poison {unknown} l - a scroll of brand weapon {unknown} m - 2 scrolls of amnesia {unknown} Potions a - a potion of magic e - a potion of lignification {unknown} f - a potion of resistance {unknown} j - 2 potions of brilliance {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is severely wounded. Unknown command. You hit the ogre but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.. #..#####.### #..#........ #..#.# #..#.# #..#O###.# #<..@....# #....##### ###.## ##.#.## ##.###.### #.##..... ##.#.#.### ##..^# ######.## You could see an ogre. Vanquished Creatures A dart slug (D:3) A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:2) 7 goblins 2 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas (D:1) 6 ball pythons 8 bats A frilled lizard (D:2) 4 kobolds 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 164 | D:1 | Reached skill level 1 in Fighting 246 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 296 | D:1 | Learned a level 2 spell: Searing Ray 913 | D:1 | You fall into a shaft and drop 1 floor! 928 | D:2 | Reached XP level 3. HP: 26/29 MP: 6/6 2236 | D:3 | Noticed an ogre 2447 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, st_stairs_4, serial_bayou_lagoon_a D:2: cheibrodos_old_hovel, layout_basic D:3: layout_loops_ring, kennysheep_generic_room_3 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 59 Tailslap || 7 Short sword || 8 Cast: Magic Dart || 50 Searing Ray || 2 Stab: Sleeping || 2 Armour: Skin || 34 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2455 | 2387 | 68 | 470 | 1641 | 3 | 818.3 | Dungeon | 2455 | 2387 | 68 | 470 | 1641 | 3 | 818.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:2: 1004 daAuts D:3: 243 daAuts