Dungeon Crawl Stone Soup version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 1230034458706417809 393 grandjackal the Conjurer (level 6, -2/53 HPs) Began as a Draconian Conjurer on Feb 26, 2025. Slain by a mummy (12 damage) ... in an ossuary. The game lasted 00:06:29 (3300 turns). grandjackal the Conjurer (Draconian Conjurer) Turns: 3300, Time: 00:06:30 Health: -2/53 AC: 7 Str: 9 XL: 6 Next: 51% Magic: 6/9 EV: 11 Int: 20 God: Gold: 206 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . b - +0 dagger (elec) rCold . . . j - orb {*channel} rNeg + . . (no helmet) rPois . s - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... u - ring of positive energy Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.11/turn %: channel magic (20%) @: very slightly contaminated A: AC +6, unfitting armour, cold-blooded a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 206 gold pieces. Inventory: Hand Weapons b - a +0 dagger of electrocution (weapon) Armour j - an orb of energy (worn) s - a +0 cloak (worn) Jewellery n - a ring of ice u - a ring of positive energy (worn) Wands p - a wand of flame (24) Scrolls c - 2 scrolls of vulnerability {unknown} e - 2 scrolls of amnesia {unknown} h - 2 scrolls of blinking {unknown} i - a scroll of enchant armour {unknown} k - a scroll of torment {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} q - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of invisibility {unknown} f - a potion of lignification {unknown} g - a potion of haste {unknown} o - a potion of moonshine {unknown} r - 2 potions of curing {unknown} t - a potion of berserk rage {unknown} Skills: + Level 4.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.8 Conjurations + Level 2.9 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 6% 1 b - Searing Ray Conj 50% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 13% 2d5 65% 4 Fulminant Prism Conj/Alch 6% 3d7 65% 4 Iskenderun's Battlesphe Conj/Frge 13% 2d8 65% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 65% 4 Fireball Conj/Fire 6% 3d5 92% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Orb of Destruction Conj 12% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Vehumet Wu Jian Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You barely miss the mummy. The mummy hits you! The orc zombie barely misses you. You hit the mummy but do no damage. You hit the mummy but do no damage. Your tail-slap misses the mummy. The orc zombie closely misses you. The mummy barely misses you. You hit the mummy. The mummy is moderately damaged. The orc zombie barely misses you. You barely miss the mummy. The mummy is moderately damaged. The mummy hits you! The orc zombie barely misses you. You barely miss the mummy. The mummy is moderately damaged. The mummy hits you. The orc zombie closely misses you. You hit the mummy but do no damage. You tail-slap the mummy. The mummy is heavily damaged. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (heavily damaged, 90% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The orc zombie completely misses you. The mummy hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (heavily damaged, 90% to hit) You focus your ray upon the mummy. The searing ray hits the mummy. The mummy is heavily damaged. (Press . to maintain the ray.) The orc zombie hits you but does no damage. The searing ray hits the mummy. The mummy is severely damaged. The mummy hits you! You die... ###################### #....................# #....................# #........ß..ß........# #....................# #...######^.######...# #...#.@Z.#.^# #...# #...#.#M.#.^# #...# #...#.####.^####.#...# #...#............#...# #...#.####.......#...# #...#.# #.......#...# #...#.. #.......#...# #...### #.∩.....#...# #...# ....+####...# You could see a mummy and an orc zombie. Vanquished Creatures An elf zombie (Ossuary) A hound (D:4) A human zombie (Ossuary) Jessica (D:3) 6 hound zombies (Ossuary) Robin (D:4) 3 adders 6 adder zombies (Ossuary) 6 dart slugs 6 endoplasms 2 giant cockroaches 6 hobgoblins 2 jackals (D:2) 3 quokkas 4 ball pythons 6 bats A frilled lizard (D:1) 2 gnoll zombies (Ossuary) 19 goblins 2 jackal zombies (Ossuary) 5 kobolds 3 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 5 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 276 | D:1 | Reached skill level 1 in Fighting 520 | D:1 | Reached XP level 2. HP: 20/23 MP: 1/5 542 | D:1 | Learned a level 2 spell: Searing Ray 952 | D:2 | Reached XP level 3. HP: 29/29 MP: 1/6 1783 | D:3 | Found a radiant altar of Vehumet. 1820 | D:3 | Reached XP level 4. HP: 37/37 MP: 3/7 2465 | D:3 | Found an ornate altar of the Wu Jian Council. 2490 | D:3 | Noticed Jessica 2494 | D:3 | Killed Jessica 2495 | D:3 | Reached skill level 5 in Conjurations 2495 | D:3 | Reached skill level 1 in Evocations 2696 | D:4 | Noticed Robin 2702 | D:4 | Killed Robin 2722 | D:4 | Reached XP level 5. HP: 32/43 MP: 4/8 2988 | D:4 | Found a sand-covered staircase. 2996 | Ossuary | Entered an ossuary 3106 | Ossuary | Reached XP level 6. HP: 45/52 MP: 9/9 3300 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_cross, minivault_27 D:2: layout_loops_cross, minivault_23 D:3: layout_loops_ring, nicolae_wu_jian_immortal_techniques, vehumet_altar_wand_db, uniq_jessica D:4: layout_rooms, nicolae_ossuary_entry_plus, uniq_robin Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.3 Conjurations | 5 | 5.8 Evocations | 1 2 | 2.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 92 | 3 || 95 Unarmed | 6 | || 6 Tailslap | 11 | 25 || 36 Spear | | 38 || 38 Dagger | | 184 || 184 Cast: Magic Dart | 47 | 18 || 65 Searing Ray | 1 | 6 || 7 Stab: Sleeping | 2 | 5 || 7 Armour: Skin | 65 | 140 || 205 Dodge: Dodged | 62 | 159 || 221 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3300 | 3249 | 51 | 241 | 2203 | 5 | 660.0 | Dungeon | 2996 | 2945 | 51 | 181 | 2200 | 4 | 749.0 | Ossuary | 303 | 303 | 0 | 60 | 3 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 933 daAuts D:3: 875 daAuts D:1: 827 daAuts D:4: 360 daAuts Ossuary: 303 daAuts