Dungeon Crawl Stone Soup version 0.33-a0-1094-gc82cddcf98 (webtiles) character file. Game seed: 16955359845493557680 61 grandjackal the Conjurer (level 3, -1/30 HPs) Began as a Draconian Conjurer on Mar 16, 2025. Slain by an orc wizard ... wielding a +3 dagger of venom (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:52 (1689 turns). grandjackal the Conjurer (Draconian Conjurer) Turns: 1689, Time: 00:01:52 Health: -1/30 AC: 5 Str: 9 XL: 3 Next: 83% Magic: 0/6 EV: 16 Int: 20 God: Gold: 86 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . i - +0 trident rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... h - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -2) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons i - a +0 trident (weapon) Magical Staves d - a staff of air q - a staff of fire Jewellery h - a +5 ring of evasion (worn) Scrolls c - a scroll of fear {unknown} f - 2 scrolls of silence {unknown} g - a scroll of butterflies {unknown} l - a scroll of poison {unknown} m - a scroll of fog {unknown} p - a scroll of vulnerability {unknown} r - a scroll of teleportation {unknown} s - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of curing {unknown} e - a potion of mutation {unknown} j - a potion of moonshine {unknown} k - 2 potions of lignification {unknown} n - a potion of haste {unknown} o - 2 potions of invisibility {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.6 Conjurations + Level 1.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ([( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel sick. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You miss the orc wizard. The orc wizard is almost dead. You feel sick. You feel sick. The orc hits you but does no damage. The orc wizard hits you with a +3 dagger of venom. You are more poisoned. You bump into the rock wall. You feel very sick. The orc misses you. The orc wizard misses you. You feel less confused. You feel sick. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. You resist with significant effort. The orc attacks as it pursues you! The orc barely misses you. You feel sick. The orc attacks as it pursues you! The orc barely misses you. You feel sick. The orc throws a boomerang. The boomerang misses you. You feel sick. The orc throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel sick. The orc throws a boomerang. The boomerang completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club, wearing a +0 ring mail and quivering boomerangs (81% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You feel sick. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. Something hits you. You die... .############.# .......@......# ..#######o##### ##..o######### #....).)...... #....o...>.... # #.#.########.. #. #.#.# #.. ####.#.## ...#.......##### You could see 2 orcs. Vanquished Creatures Terence (D:2) A ribbon worm (D:2) An orc (D:3) 3 bats 4 endoplasms A giant cockroach (D:2) 5 goblins 4 hobgoblins 2 jackals (D:2) 3 ball pythons (D:2) 3 frilled lizards 3 kobolds (D:2) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 133 | D:1 | Reached skill level 1 in Fighting 420 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 427 | D:1 | Learned a level 2 spell: Searing Ray 764 | D:2 | Found Rureosir's Antique Weapon Shop. 950 | D:2 | Found Xugez's Armour Emporium. 1136 | D:2 | Reached XP level 3. HP: 29/29 MP: 6/6 1189 | D:2 | Noticed Terence 1195 | D:2 | Killed Terence 1196 | D:2 | Reached skill level 1 in Evocations 1464 | D:2 | Found Qeurr's Weapon Shoppe. 1689 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, minmay_misc_feat_iff D:2: layout_basic, serial_shops, shop, nicolae_shop_trees, shop, st_stairs_11, uniq_terence D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Evocations | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 9 Tailslap || 12 Trident || 62 Cast: Magic Dart || 14 Searing Ray || 6 Stab: Sleeping || 2 Armour: Skin || 40 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1662 | 45 | 100 | 1282 | 3 | 569.0 | Dungeon | 1707 | 1662 | 45 | 100 | 1282 | 3 | 569.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1043 daAuts D:1: 635 daAuts D:3: 28 daAuts