Dungeon Crawl Stone Soup version 0.33-a0-1094-gc82cddcf98 (webtiles) character file. Game seed: 2314365583461389277 35 grandjackal the Conjurer (level 3, -7/29 HPs) Began as a Draconian Conjurer on Mar 16, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (2045 turns). grandjackal the Conjurer (Draconian Conjurer) Turns: 2045, Time: 00:02:12 Health: -7/29 AC: 6 Str: 9 XL: 3 Next: 17% Magic: 2/6 EV: 11 Int: 20 God: Gold: 135 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . h - +0 trident rCold . . . (no offhand) rNeg . . . (no helmet) rPois . i - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons h - a +0 trident (weapon) Missiles j - 4 poisoned darts (quivered) Armour i - a +0 cloak (worn) Scrolls c - a scroll of revelation {unknown} d - 2 scrolls of amnesia {unknown} g - 3 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} e - 2 potions of heal wounds {unknown} f - a potion of haste {unknown} Skills: + Level 2.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Passwall Erth 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Dispel Undead Necr 2% 3d7 83% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc closely misses you. The orc barely misses you. You hit the orc. The orc is almost dead. The orc hits you but does no damage. You hit the orc. You kill the orc! You hit the orc but do no damage. The orc hits you but does no damage. The orc hits you with a +0 club. You hit the orc. You tail-slap the orc. The orc is heavily wounded. The orc hits you with a +0 club. The orc priest shouts! You hit the orc. You kill the orc! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (78% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ### o. ########## #o ##......... #.## #..######## #..#########.## #...o@.†.....# ############## # You could see an orc priest. Vanquished Creatures 4 orcs (D:3) 2 ball pythons 2 bats (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:2) 2 jackals (D:3) A quokka (D:3) 2 frilled lizards 2 kobolds 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 202 | D:1 | Found Qataxt's Weapon Shop. 383 | D:1 | Reached skill level 1 in Fighting 575 | D:1 | Reached XP level 2. HP: 20/23 MP: 5/5 579 | D:1 | Learned a level 2 spell: Searing Ray 1518 | D:2 | Identified the +0 robe "Faromytz" {rPois Str+3} 2036 | D:3 | Reached XP level 3. HP: 25/29 MP: 6/6 2045 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: layout_basic D:3: layout_loops_ring, gammafunk_temple_of_torment, hellmonk_ecumenical_altar_leap_of_faith, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Spear || 26 Trident || 82 Tailslap || 8 Cast: Magic Dart || 9 Searing Ray || 1 Stab: Sleeping || 2 Armour: Skin || 65 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2070 | 1973 | 97 | 0 | 1686 | 3 | 690.0 | Dungeon | 2070 | 1973 | 97 | 0 | 1686 | 3 | 690.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 961 daAuts D:2: 900 daAuts D:3: 208 daAuts