Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 14828992761303283732 52 grandjackal the Ducker (level 3, 0/29 HPs) Began as a Merfolk Gladiator on Apr 3, 2025. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:28 (1502 turns). grandjackal the Ducker (Merfolk Gladiator) Turns: 1502, Time: 00:01:28 Health: 0/29 AC: 4 Str: 16 XL: 3 Next: 85% Magic: 3/3 EV: 13 Int: 7 God: Gold: 160 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: on fire, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) o - a +0 spear Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery i - a ring of positive energy Scrolls f - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} l - a scroll of torment {unknown} n - a scroll of vulnerability {unknown} Potions g - a potion of lignification {unknown} j - a potion of attraction {unknown} k - a potion of ambrosia {unknown} m - 2 potions of curing {unknown} p - a potion of enlightenment {unknown} q - a potion of moonshine {unknown} r - a potion of mutation {unknown} Skills: + Level 3.3 Fighting - Level 3.8 Long Blades + Level 0.2 Polearms - Level 2.0 Throwing + Level 5.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Scorch Fire 0% 2d5 65% 2 Dazzling Flash Hex/Fire 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Uskayaw Shops: D:1 ?(( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. You now have 144 gold pieces (gained 8). You open the door. There is an open door here. Found a stone staircase leading up. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 club. You slash the goblin! You kill the goblin! No target in view! Found a stone staircase leading down. Found a shimmering blue altar of Sif Muna. You now have 160 gold pieces (gained 16). r - a cyan potion A bombardier beetle comes into view. A bombardier beetle is nearby! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You closely miss the bombardier beetle. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You barely miss the bombardier beetle. The liquid fire burns you! The bombardier beetle bites you. You hit the bombardier beetle but do no damage. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle misses you. You shake off some of the fire as you move. The liquid fire burns you! You die... ## #. #############. #### .............. #./.. ...#........... #.#.#####.#.##.......... #.#.......#.##.......... #.#.#...#.#.##.......... #.#.#._@#.#.+.........## #^#.#...#.#.######....## ##.#...B...#....# #....## ##..#.#####.#....###....## #................##.....## #.####...........##.....## ##.####...................+ #...........########.###### ###.#####..## #.# You could see a bombardier beetle. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs (D:2) 3 bats 2 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:2) 2 jackals (D:2) A kobold (D:2) 3 quokkas 2 ball pythons A frilled lizard (D:2) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 340 | D:1 | Found Wubb's Antique Weapon Shop. 348 | D:1 | Found Ubyikum's Weapon Shop. 404 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 496 | D:1 | Found Lomili's Magic Scroll Shoppe. 743 | D:2 | Reached XP level 3. HP: 12/29 MP: 3/3 822 | D:2 | Got the Cyclopedia of Blinking Combustion 1064 | D:2 | Reached skill level 5 in Dodging 1262 | D:3 | Found a hide-covered altar of Uskayaw. 1472 | D:3 | Found a shimmering blue altar of Sif Muna. 1502 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, infiniplex_forest_end_3, infiniplex_forest_end_3, infiniplex_forest_clump_curved, infiniplex_forest_end_1, serial_shops, nicolae_shop_pleasant_corner_grove, nicolae_shop_hallway_stairs, nicolae_shop_peninsula, interstate_on_off D:2: layout_rooms, minmay_indecisive_spiral D:3: layout_basic, mainiacjoe_overflow_cross_hatched, amcnicky_altar_gilded, hellmonk_ecumenical_altar_zigzags, minivault_5 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.3 Dodging | 5 | 5.1 Long Blades | | 3.8 Polearms | | 0.2 Throwing | | 2.0 Action || total ---------------------------++------- Melee: Long sword || 69 Stab: Sleeping || 1 Armour: Leather armour || 45 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1502 | 1454 | 48 | 64 | 1181 | 3 | 500.7 | Dungeon | 1502 | 1454 | 48 | 64 | 1181 | 3 | 500.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 701 daAuts D:2: 503 daAuts D:3: 298 daAuts