Dungeon Crawl Stone Soup version 0.30-a0-187-gd9c2deaf24 (webtiles) character file. Game seed: 2778481491979065149 31 greasedhog the Conjurer (level 3, 0/20 HPs) Began as a Gargoyle Conjurer on Oct 4, 2022. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1017 turns). greasedhog the Conjurer (Gargoyle Conjurer) Turns: 1017, Time: 00:02:17 Health: 0/20 AC: 5 Str: 10 XL: 3 Next: 22% Magic: 0/6 EV: 11 Int: 20 God: Gold: 52 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 3 javelins Armour a - a +0 robe (worn) Scrolls h - a scroll of magic mapping i - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} Skills: + Level 1.1 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Terence The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you but does no damage. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! The searing ray misses Terence. Terence hits you with a +0 mace. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... ####+## .....# ....# !.. #'# #.# #.# #@# #@# #.# #.# #.# #.# #.# ###.# . #+#####...# .#### #.......### You could see Terence. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greasedhog the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 72 | D:1 | Reached XP level 2. HP: 14/16 MP: 0/5 170 | D:1 | Learned a level 2 spell: Searing Ray 507 | D:1 | Reached skill level 1 in Fighting 632 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/6 1006 | D:2 | Noticed Terence 1017 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_acropolis, grunt_decor_fettered, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.6 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 21 Punch || 1 Throw: Javelin || 3 Cast: Magic Dart || 41 Searing Ray || 2 Use: Scroll || 2 Armor: Robe || 10 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1022 | 1007 | 15 | 116 | 750 | 2 | 511.0 | Dungeon | 1022 | 1007 | 15 | 116 | 750 | 2 | 511.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 74 daAuts