Dungeon Crawl Stone Soup version 0.30-a0-297-g0ec75d9ef4 (webtiles) character file. Game seed: 8873157379616558554 48 greasedhog the Conjurer (level 3, -3/20 HPs) Began as a Gargoyle Conjurer on Oct 19, 2022. Slain by a gnoll ... wielding a +0 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1692 turns). greasedhog the Conjurer (Gargoyle Conjurer) Turns: 1692, Time: 00:02:38 Health: -3/20 AC: 6 Str: 10 XL: 3 Next: 72% Magic: 2/7 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . SeeInvis . j - +2 short sword (protect) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . h - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons j - a +2 short sword of protection (weapon) Armour a - a +0 robe (worn) h - a +0 helmet (worn) Scrolls d - 2 scrolls of identify Potions b - 2 potions of magic c - a potion of haste {unknown} g - a potion of cancellation {unknown} i - 2 potions of brilliance {unknown} Skills: + Level 1.4 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Call Canine Familiar Summ 2% N/A 41% 3 Summon Guardian Golem Hex/Summ 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Agony Necr 2% N/A 99% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Deactivating autopickup; reactivate with Ctrl-A. The gnoll attacks as you move away! The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail of protection. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! The gnoll attacks as you move away! The gnoll hits you with a +0 flail of protection. The gnoll attacks as you move away! The gnoll barely misses you. You see here a quokka skeleton. The gnoll's inner flame fades away. The gnoll attacks as you move away! The gnoll hits you with a +0 flail of protection. The gnoll's inner flame fades away. The gnoll attacks as you move away! The gnoll hits you with a +0 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll but does no damage. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits something! The gnoll misses you. The gnoll hits you with a +0 flail of protection. You die... #.....# ##.#.## #.....# ############ ##.#.## #..........# ##########....># #......<...# .........##.#.## #.....†....# .........#.....# #..........# .........##.#.#####..........# ....<....÷..g.gg@.....######## .........##.#.#.##........... .........#....÷)##........... .........##.#.##............. .....)...#.....#.##.......... ##....#####.#.#..##.......... ##>....##......###.###..#### ##.......#.#.#.##..###.## ##......................# You could see 3 gnolls. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins (D:1) 4 kobolds 2 quokkas 6 ball pythons 6 rats 32 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greasedhog the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/5 774 | D:1 | Reached skill level 1 in Fighting 829 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/6 832 | D:1 | Learned a level 2 spell: Searing Ray 1505 | D:2 | Reached skill level 5 in Conjurations 1652 | D:2 | Noticed Sigmund 1692 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_rooms, basic_altar, st_stairs_13, chequers_big_river, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Conjurations | 5 | 5.0 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Rapier || 6 Dagger || 10 Short sword || 3 Cast: Magic Dart || 69 Searing Ray || 3 Use: Scroll || 3 Armor: Robe || 12 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1691 | 1613 | 78 | 250 | 1123 | 2 | 845.5 | Dungeon | 1691 | 1613 | 78 | 250 | 1123 | 2 | 845.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1316 daAuts D:2: 375 daAuts