Dungeon Crawl Stone Soup version 0.31-a0-95-g6fa058ef04 (webtiles) character file. Game seed: 13054820996608463805 177 greasedhog the Poker (level 5, -5/43 HPs) Began as a Merfolk Fighter on May 25, 2023. Slain by a gnoll ... wielding a +2 halberd of distortion (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (2010 turns). greasedhog the Poker (Merfolk Fighter) Turns: 2010, Time: 00:02:08 Health: -5/43 AC: 7 Str: 18 XL: 5 Next: 57% Magic: 5/5 EV: 9 Int: 7 God: Gold: 128 SH: 5 Dex: 14 Spells: 4/4 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) l - a +0 pair of gloves (worn) Scrolls f - 2 scrolls of enchant weapon h - a scroll of immolation m - a scroll of enchant armour {unknown} Potions d - a potion of might e - a potion of heal wounds {unknown} g - 2 potions of lignification i - a potion of mutation {unknown} j - a potion of enlightenment {unknown} k - a potion of brilliance {unknown} Skills: + Level 4.7 Fighting * Level 6.2 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 88% 1 Call Imp Summ 0% N/A 96% 2 Poisonous Vapours Pois/Air 0% N/A 96% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 99% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll hits you from afar with a +2 halberd of distortion! Space warps around you. You reach to attack! You puncture the gnoll! The gnoll is almost dead. You block the gnoll's attack. You reach to attack! You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +2 halberd of distortion. Space warps horribly around you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +2 halberd of distortion (almost dead, about 34% to evade your +0 trident) You reach to attack! You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you from afar with a +2 halberd of distortion. * * * LOW HITPOINT WARNING * * * Space warps around you. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +2 halberd of distortion (almost dead, about 34% to evade your +0 trident) You reach to attack! You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +2 halberd of distortion! You die... ##### #################...# ####### #...................####.....# #.###############.[..........## #.# #.............. #.# #.###......(.## #.# #.# ####.....# #)# #####.# ####### #.# #.@...# #.# #.##### #.# ##g## #.# ##...####### #### #.##### #..........# #... #.....# #....#####.# #####.#† #####.# #.#.....##.# #...#.#. #.# #.#####.##.## #).#. #.# #.# #.##.##. #.### You could see a gnoll. Vanquished Creatures 2 orc priests An orc wizard (D:1) 3 gnolls An adder (D:2) 2 worms (D:2) A dart slug (D:1) An orc (D:1) 2 ball pythons (D:1) 7 bats 3 endoplasms (D:1) 4 giant cockroaches (D:1) 2 hobgoblins 4 jackals (D:1) 2 quokkas 2 frilled lizards (D:1) 4 goblins A kobold (D:1) 10 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greasedhog the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 59 | D:1 | Reached skill level 3 in Polearms 121 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 445 | D:1 | Reached skill level 4 in Polearms 475 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1192 | D:1 | Reached skill level 5 in Polearms 1192 | D:1 | Reached XP level 4. HP: 29/37 MP: 4/4 1423 | D:2 | Reached XP level 5. HP: 29/43 MP: 5/5 1590 | D:2 | Found Koblad's Antique Weapon Boutique. 1657 | D:2 | Reached skill level 6 in Polearms 2010 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, grunt_decor_resistance, hangedman_abyss_or_decor_lesser_grid, nicolae_concentric_dashed_squares_wild D:2: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 3 4 5 6 | 6.2 Fighting | 4 | 4.7 Armour | | 2.1 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 139 | 61 || 200 Use: Scroll | | 3 || 3 Armour: Scale mail | 49 | 20 || 69 Dodge: Dodged | 46 | 14 || 60 Block: Buckler | 39 | 11 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2036 | 1984 | 52 | 260 | 1321 | 2 | 1018.0 | Dungeon | 2036 | 1984 | 52 | 260 | 1321 | 2 | 1018.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1275 daAuts D:2: 761 daAuts