Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 11153376952261815566 230 greatermn the Conjurer (level 5, 30/30 HPs) Began as a Deep Elf Conjurer on Mar 6, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:14:57 (1659 turns). greatermn the Conjurer (Deep Elf Conjurer) Turns: 1659, Time: 00:14:58 Health: 30/30 AC: 4 Str: 4 XL: 5 Next: 72% Magic: 14/14 EV: 13 Int: 25 God: Gold: 69 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . g - +1 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) i - a +0 cloak (worn) Talismans f - a beast talisman l - a beast talisman Scrolls c - a scroll of acquirement {unknown} j - a scroll of vulnerability {unknown} k - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Potions b - a potion of magic h - 2 potions of berserk rage {unknown} Skills: * Level 1.7 Fighting + Level 3.5 Dodging + Level 3.6 Stealth * Level 4.8 Spellcasting * Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Message History There is a stone staircase leading up here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund! Sigmund is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray hits Sigmund! You kill Sigmund! Your Fighting skill increases to level 1! You have reached level 5! Things that are here: a +0 scythe; a +0 robe There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####.#.#.#................ #.# #.#.#.........##.###### #.# #.#.######............. #.# #.#............#.###### #.# #.############.#.# # #.# #.......#..#.#.### # #.# ##...........#.# #.# #.........#.#.##♣♣♣♣♣ #.# #....@...........)♣)♣♣ #.# ######...#.##...PP)♣)) #.# #..##.#....P.♣♣♣♣ #.# #.......).).♣♣ ♣ #.# #...#.#.###♣♣ #.# #...#.#.# #.# #...#.#.# #.# #...#.#.######### #.# #...#.#.##....... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Crazy Yiuf (D:2) A gnoll (D:1) 2 adders (D:2) A ribbon worm (D:2) 2 ball pythons (D:1) 4 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) A quokka (D:1) 4 bats 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greatermn the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 218 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 687 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 905 | D:2 | Noticed Sigmund 933 | D:2 | Found a runed translucent door. 934 | D:2 | Noticed Crazy Yiuf 943 | D:2 | Learned a level 2 spell: Searing Ray 949 | D:2 | Killed Crazy Yiuf 1042 | D:2 | Reached skill level 5 in Conjurations 1042 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1214 | D:2 | Found a blossoming altar of Fedhas. 1581 | D:2 | Killed Sigmund 1582 | D:2 | Reached skill level 1 in Fighting 1582 | D:2 | Reached XP level 5. HP: 30/30 MP: 5/14 1659 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.5 Stealth | 3 | 3.6 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.5 Fighting | 1 | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Cast: Magic Dart | 39 | 15 || 54 Searing Ray | 1 | 1 || 2 Armour: Robe | 1 | || 1 Dodge: Dodged | 4 | || 4