Dungeon Crawl Stone Soup version 0.26.0-15-gc6cd9f700b (webtiles) character file. greenbeanwater the Scratcher (Felid Transmuter) Turns: 775, Time: 00:08:24 Health: 12/12 AC: 1 Str: 6 XL: 2 Next: 20% Magic: 5/6 EV: 18 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, horns 2, see invisible, speed 1, shaggy fur 1, sharp paws a: End Transformation You are on level 1 of the Dungeon. You have grown temporary horns. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Jewellery b - a runed opal ring Scrolls a - a scroll labelled BIUGEI IQAS Skills: + Level 1.0 Fighting - Level 2.6 Dodging + Level 3.3 Unarmed Combat + Level 2.2 Spellcasting + Level 2.5 Transmutations You have 4 spell levels left. You know the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 16% 9% 1 Your spell library contains the following spells: Spells Type Power Failure Level Wereblood Tmut 8% 13% 2 Spider Form Tmut/Pois 2% 38% 3 Ice Form Ice/Tmut 5% 80% 4 Blade Hands Tmut 4% 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. You have a pair of horns on your head. Message History A hobgoblin is nearby! Casting: Beastly Appendage (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You grow a pair of large bovine horns. A bat comes into view. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin completely misses you. You scratch the hobgoblin. You kill the hobgoblin! A bat is nearby! Your transformation is almost over. You start resting. Magic restored. You start resting. Your horns disappear. You start resting. HP restored. Casting: Beastly Appendage (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You grow a pair of large bovine horns. . #### #.#...# .......## #.......# ......†.###### #............######## .b.....###@.........# #.#...# #.....#####.## #..## ##...## ##.#.#### #.# ##.## #.###...# . #.# ##.#.##.# #.# ##.###.# ##'## ### #.# ##...## ######.### ##.....## #........# There are no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenbeanwater the Felid Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 506 | D:1 | Reached XP level 2. HP: 12/12 MP: 3/6 Illustrated notes Action || total -------------------------++------- Melee: Unarmed || 25 Bite || 3 Headbutt || 3 Cast: Beastly Appendage || 6 Dodge: Dodged || 14