Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f355 (webtiles) character file. Game seed: 12541071768477677504 106 greenreed the Shield-Bearer (level 5, -1/63 HPs) Began as a Formicid Fighter on June 4, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:57 (2654 turns). greenreed the Shield-Bearer (Formicid Fighter) Turns: 2654, Time: 00:02:57 Health: -1/63 AC: 22 Str: 22 XL: 5 Next: 10% Magic: 5/5 EV: 2 Int: 8 God: Gold: 167 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . h - melded +0 plate armour rPois + (helmet unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -14), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour c - a +0 buckler (worn) e - a +0 tower shield h - a +0 plate armour (melded) Scrolls g - 3 scrolls of fog {unknown} k - a scroll of vulnerability {unknown} l - a scroll of poison {unknown} Potions b - 2 potions of heal wounds {unknown} d - a potion of might f - a potion of curing {unknown} i - a potion of lignification j - a potion of ambrosia {unknown} m - a potion of brilliance {unknown} Skills: + Level 3.9 Fighting * Level 3.4 Maces & Flails + Level 3.9 Armour + Level 4.8 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin bites you but does no damage. x2 You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you! You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you! You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is moderately wounded. You block the water moccasin's attack. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. x2 You feel very mighty all of a sudden. You block the water moccasin's attack. You miss the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. x2 You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. It was a potion of lignification. You turn into a tree. Your +0 plate armour melds into your body. Your roots penetrate the ground. You die... ........#.##.##...##.# #.# .....##.##..#.###..#.# #.# ##.#....##########.#.# #.# #.#.##..............# #.# # #. ##.........(#### ..# ###..####### ### ##..## ######..##### ...........♣.# ###########S....# ...>.## ......# #......# #......# ###.#.## #.#.# You could see a water moccasin. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 3 dart slugs 3 orcs (D:3) 2 bats (D:1) 6 endoplasms 3 giant cockroaches 6 goblins 10 hobgoblins 4 jackals (D:2) 3 quokkas 7 ball pythons 2 frilled lizards 3 kobolds 2 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenreed the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 131 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 325 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1384 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1619 | D:2 | Found a radiant altar of Vehumet. 2441 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 2637 | D:3 | Noticed a water moccasin 2653 | D:3 | HP: 2/42 [water moccasin (8)] 2654 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: wad_pebble_path, layout_basic, basic_altar, hangedman_decor_growths, dreamdust_mushroom_princess, grunt_ministairs_4 D:3: layout_basic, chequers_ecumenical_altar_twisty, guppyfry_early_orc_mine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 3 | 3.4 Fighting | | 3.9 Armour | | 3.9 Shields | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 97 | 127 || 224 Use: Potion | | 2 || 2 Armour: Scale mail | 51 | || 51 Plate armour | 25 | 118 || 143 Dodge: Dodged | 39 | 32 || 71 Block: Buckler | 17 | 36 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2719 | 2581 | 138 | 0 | 2105 | 3 | 906.3 | Dungeon | 2719 | 2581 | 138 | 0 | 2105 | 3 | 906.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1315 daAuts D:2: 1032 daAuts D:3: 371 daAuts