Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 2840147795324400653 22 greenreed the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on July 11, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (951 turns). greenreed the Conjurer(Deep Elf Conjurer) Turns: 951, Time: 00:01:28 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 68% Magic: 8/8 EV: 11 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + i - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth + h - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.51/turn %: no passive effects @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +1 hat (worn) Jewellery g - an amulet of magic regeneration (around neck) h - a ring of poison resistance (left hand) Scrolls c - a scroll of revelation {unknown} d - 4 scrolls of noise {unknown} e - a scroll of acquirement {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of degeneration {unknown} Skills: + Level 2.9 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Sigmund shouts! The magic dart hits Sigmund! Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund closely misses you. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Something hits you. Unknown command. Unknown command. You are confused. Your magical contamination has completely faded away. You're too confused to move! Something hits you! Ouch! That really hurt! You die... # ### ######### ######### ... ....... ........#####.# #...# ...........##.# ####.<.###+# ...........##.###............ ...........##......<##....... ............>.......# ....... ..................####....... ................@............ ..................###........ #####....##.................. ###...#####.#.....##..# .............##...:# .# .##...#####........# # .#..........{##...... .†......####.##....#.. ................#..... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins 2 quokkas (D:1) 2 frilled lizards 3 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenreed the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 796 | D:1 | Learned a level 2 spell: Searing Ray 936 | D:2 | Noticed Sigmund 951 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring D:2: minmay_chambers_of_twos, layout_basic, minmay_cut_off, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 950 | 890 | 60 | 0 | 788 | 2 | 475.0 | Dungeon | 950 | 890 | 60 | 0 | 788 | 2 | 475.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 856 daAuts D:2: 93 daAuts