Dungeon Crawl Stone Soup version 0.30-a0-54-g2e61a25929 (webtiles) character file. Game seed: 9864714079527628322 40583 gregwegmann the Nimble (level 13, -9/65 HPs) Began as a Spriggan Brigand on Sept 8, 2022. Was a High Priest of Uskayaw. Mangled by a five-headed hydra (38 damage) ... on level 4 of the Lair of Beasts. The game lasted 00:37:31 (20152 turns). gregwegmann the Nimble (Spriggan Brigand) Turns: 20152, Time: 00:37:31 Health: -9/65 AC: 9 Str: 7 XL: 13 Next: 75% Magic: 33/33 EV: 4 Int: 15 God: Uskayaw [*****.] Gold: 1121 SH: 0 Dex: 21 Spells: 12/12 levels left rFire x . . SeeInvis + m - +5 dagger rCold + + . Faith . E - +2 buckler "Sicwe" {rC+ rN++ Slay+3} rNeg + + + Spirit . r - +2 robe of the Frog {-Tele Rampage rN++ MP+9} rPois . Reflect . (helmet restricted) rElec . Harm . c - +0 cloak rCorr + Rampage + (gloves unavailable) Will ++... NoTele + (boots unavailable) Stlth +++++..... (no amulet) HPRegen 0.20/turn A - +4 ring of protection MPRegen 0.23/turn K - ring of Egalitarianism {Ice rCorr Int+2 Slay+2} @: sleeping, studying Ice Magic, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Stomp, Line Pass, Grand Finale You were on level 4 of the Lair of Beasts. You worshipped Uskayaw. Uskayaw was pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You collected 1121 gold pieces. Inventory: Hand Weapons m - a +5 dagger (weapon) Missiles d - 23 poisoned darts (quivered) g - a curare-tipped dart G - 4 atropa-tipped darts Armour c - a +0 cloak (worn) r - the +2 robe of the Frog (worn) {-Tele Rampage rN++ MP+9} (You took it off a hobgoblin on level 3 of the Dungeon) rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. E - the +2 buckler "Sicwe" (worn) {rC+ rN++ Slay+3} (You acquired it on level 8 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. rN: It greatly protects you from negative energy. Jewellery v - a ring of wizardry A - a +4 ring of protection (left hand) H - a +4 ring of protection K - the ring of Egalitarianism (right hand) {Ice rCorr Int+2 Slay+2} (You found it on level 8 of the Dungeon) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. N - a ring of positive energy O - a ring of protection from fire Q - a ring of poison resistance S - a ring of protection from fire T - a ring of willpower Y - an amulet of regeneration Z - a +6 ring of dexterity Wands e - a wand of polymorph (9) q - a wand of paralysis (12) y - a wand of flame (5) U - a wand of digging (6) W - a wand of roots (10) X - a wand of mindburst (3) Scrolls f - 3 scrolls of fog h - 2 scrolls of brand weapon {unknown} k - 2 scrolls of silence l - 4 scrolls of amnesia o - 3 scrolls of enchant armour {unknown} p - 5 scrolls of blinking s - 3 scrolls of magic mapping t - 8 scrolls of teleportation x - a scroll of summoning D - 3 scrolls of enchant weapon {unknown} F - a scroll of vulnerability L - 3 scrolls of fear M - a scroll of immolation Potions a - 5 potions of attraction b - a potion of cancellation {unknown} i - 5 potions of curing j - a potion of magic {unknown} n - a potion of berserk rage {unknown} u - 3 potions of heal wounds w - 3 potions of flight z - a potion of degeneration {unknown} B - 2 potions of might C - 3 potions of lignification {unknown} I - a potion of resistance {unknown} J - 2 potions of haste {unknown} P - 2 potions of mutation {unknown} R - a potion of invisibility {unknown} V - a potion of brilliance {unknown} Skills: + Level 6.2 Fighting - Level 10.0 Short Blades - Level 2.0 Throwing + Level 14.5 Dodging - Level 12.0 Stealth - Level 8.0 Shields + Level 13.5 Invocations You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 43% 1 Slow Hex 0% N/A 43% 1 Scorch Fire 0% 2d5 56% 2 Searing Ray Conj 0% 2d4 56% 2 Sublimation of Blood Necr 0% N/A 56% 2 Confusing Touch Hex 0% N/A 80% 3 Gell's Gravitas Tloc 0% N/A 80% 3 Inner Flame Hex/Fire 0% N/A 80% 3 Lesser Beckoning Tloc 0% N/A 80% 3 Ozocubu's Armour Ice 0% N/A 80% 3 Teleport Other Tloc 0% N/A 80% 3 Vampiric Draining Necr 0% 2d6 80% 3 Anguish Hex/Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Fulminant Prism Conj/Hex 0% 3d6 99% 4 Summon Lightning Spire Summ/Air 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Eringya's Noxious Bog Tmut/Pois 0% N/A 100% 6 Simulacrum Ice/Necr 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Malign Gateway Summ/Tloc 0% N/A 100% 7 Storm Form Tmut/Air 0% N/A 100% 7 Discord Hex 0% N/A 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (4/5) D:9 Shoals (0/4) Lair:2 Spider (0/4) Lair:3 Orc (0/2) D:10 Slime: Lair:4-5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 exclusion: 3 downstairs D:5 exclusion: downstairs D:7 exclusions: downstairs and 2 more exclusions D:8 exclusion: downstairs D:10 exclusion: downstairs D:11 1 runed translucent door, zishaf's ghost, journeyman VSBr Lair:1 exclusion: downstairs Lair:2 exclusion: downstairs Lair:3 exclusions: 2 downstairs and ice statue Lair:4 1 exclusion Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You stick the dream sheep like a pincushion!!!! You kill the dream sheep! Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! The dream sheep is no longer paralysed. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The dream sheep is no longer paralysed. x3 The dream sheep bites you!! You wake up. Unknown command. You hit the dream sheep. You kill the dream sheep! The dream sheep is almost dead. You puncture the dream sheep! You kill the dream sheep! The dream sheep bites you! You can now merge with and destroy a victim. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a dream sheep corpse. The dream sheep is no longer sharing its pain. You are too injured to fight recklessly! The dream sheep ruffle their wool and motes of dream dust sparkle, to no effect. You strike the helpless five-headed hydra from behind! You perforate the five-headed hydra like a sieve!!! The five-headed hydra is severely wounded. Unknown command. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The dream sheep bites you but does no damage. The five-headed hydra bites you!!! Ouch! That really hurt! You die... ........ ... ...P....#+..## ........#.♣..# .......#....### ## .............##..# ##..#..††.......... P.....†Y†.......... .P##...##.YD##....# #...Y #^♣@# ....## #..####...## #...# # .... #.....# ♣...### .# ..>. #..<..# #♣†