Dungeon Crawl Stone Soup version 0.28-a0-909-g796cbd3a86 (console) character file. Game seed: 17353264478199173861 108 gressup the Conjurer (level 4, -4/27 HPs) Began as an Octopode Conjurer on Nov 24, 2021. Slain by a two-headed ogre (18 damage) ... on level 3 of the Dungeon. The game lasted 00:11:25 (5360 turns). gressup the Conjurer (Octopode Conjurer) Turns: 5360, Time: 00:11:25 Health: -4/27 AC: 1 Str: 6 XL: 4 Next: 87% Magic: 5/7 EV: 12 Int: 21 God: Gold: 86 SH: 3 Dex: 10 Spells: 0/7 levels left rFire . . . SeeInvis . a - staff of conjuration rCold . . . Faith . h - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of willpower rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons b - a +0 morningstar j - a +0 hunting sling Missiles d - 44 arrows e - 93 stones Armour h - a +0 buckler (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery c - a ring of willpower (left tentacle) Scrolls f - a scroll of noise {unknown} l - a scroll of acquirement {unknown} m - a scroll of blinking {unknown} p - a scroll of identify {unknown} r - a scroll of torment {unknown} Potions g - a potion of mutation {unknown} i - a potion of degeneration {unknown} k - a potion of attraction {unknown} n - a potion of curing {unknown} o - a potion of ambrosia {unknown} q - a potion of lignification {unknown} s - 2 potions of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.0 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 3% 2 c - Fulminant Prism Conj/Hex 11% 3d9 56% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 22% 3 Corpse Rot Necr/Air 4% N/A 36% 2 Poisonous Vapours Pois/Air 4% N/A 36% 2 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:3 exclusion: downstairs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) You feel a surge of power! The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) Unknown command. You start resting. Magic restored. Unknown command. Found 2 scrolls labelled HEIJORPHARHA. Unknown command. A ball python and a two-headed ogre come into view. Found 12 sling bullets. The ball python hisses angrily. The two-headed ogre shouts in stereo! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 80% to hit) You feel a surge of power! The searing ray hits the ball python! You kill the ball python! The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) There is a stone staircase leading up here. You block the two-headed ogre's attack. The two-headed ogre barely misses you. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ....# #†# #.# ##### #.# #.# # #.## #.# # #..# #.# # ##.# #.# ##### # #.###.## #.... # #####......# #.### #..........# #.# #.....@....# #.# #......O...# #.# #..........# #.# #......#..## #.# #......#.># #.# ########### #.# #.### #.... ##### You could see a two-headed ogre. Vanquished Creatures A centaur zombie (D:3) 2 adders (D:2) An adder skeleton (D:4) A worm (D:2) 3 orcs (D:3) 6 ball pythons 4 bats (D:3) 2 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins A jackal (D:4) 4 quokkas 2 frilled lizards 4 kobolds 4 rats 48 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gressup the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 855 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/5 1011 | D:2 | Learned a level 2 spell: Searing Ray 1939 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 2175 | D:1 | Reached skill level 5 in Conjurations 3021 | D:2 | Found a faded altar of an unknown god. 3309 | D:2 | Noticed Sigmund 4177 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 4381 | D:3 | Learned a level 4 spell: Fulminant Prism 4909 | D:3 | Reached skill level 6 in Conjurations 5276 | D:4 | Noticed a black bear 5350 | D:4 | Noticed a two-headed ogre 5360 | D:3 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, uniq_sigmund D:3: layout_basic D:4: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 1 | || 1 Cast: Magic Dart | 36 | 13 || 49 Searing Ray | 17 | 11 || 28 Dodge: Dodged | 9 | 5 || 14 Block: Buckler | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5361 | 5246 | 115 | 2651 | 1581 | 4 | 1340.2 | Dungeon | 5361 | 5246 | 115 | 2651 | 1581 | 4 | 1340.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2199 daAuts D:3: 1569 daAuts D:1: 1402 daAuts D:4: 190 daAuts