Dungeon Crawl Stone Soup version 0.29-a0-11-ga75d3d97ab (console) character file. Game seed: 8785987284744380349 0 gressup the Vexing (level 1, 15/15 HPs) Began as a Merfolk Arcane Marksman on Jan 28, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). gressup the Vexing (Merfolk Arcane Marksman) Turns: 0, Time: 00:00:11 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 5 javelins (quivered) c - 2 throwing nets Armour a - a +0 robe (worn) Skills: + Level 1.1 Fighting + Level 2.0 Throwing + Level 2.6 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, gressup the Merfolk Arcane Marksman. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Save game and exit? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #.. #... #....## #......## .......@# .....#.## ... ## . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gressup the Merfolk Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_tree_intersection Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+