ERROR in 'mon-util.cc' at line 681: bogus mc (no monster data): invalid monster_type 1000 (1000) Version: Dungeon Crawl Stone Soup 0.30.0-5-g1a98f26d00 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 743591485370901701, deterministic pregen: 1 Command line: /usr/games/crawl-0.30 -name greynaab -rc /dgldir/rcfiles/crawl-0.30/greynaab.rc -macro /dgldir/rcfiles/crawl-0.30/greynaab.macro -morgue /dgldir/morgue/greynaab/ -webtiles-socket /crawl-master/webserver/sockets/greynaab:2023-05-12.13:05:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-0.30(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x559b7af404bf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.30(_Z13do_crash_dumpv+0x418) [0x559b7af4a6d8]: do_crash_dump() /usr/games/crawl-0.30(_Z20crash_signal_handleri+0x1fa) [0x559b7af4094a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f3b6e833210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f3b6e9f424b]: /usr/games/crawl-0.30(+0x451e1d) [0x559b7af49e1d]: /usr/games/crawl-0.30(+0x452146) [0x559b7af4a146]: /usr/games/crawl-0.30(_Z19mons_class_holiness12monster_type+0x90) [0x559b7b2f8bd0]: mons_class_holiness(monster_type) /usr/games/crawl-0.30(_Z19mons_is_unbreathing12monster_type+0xd) [0x559b7b2f8dcd]: mons_is_unbreathing(monster_type) /usr/games/crawl-0.30(_ZNK7monster18res_water_drowningEv+0x26) [0x559b7b30f2a6]: monster::res_water_drowning() const /usr/games/crawl-0.30(+0x3f3706) [0x559b7aeeb706]: /usr/games/crawl-0.30(_ZN4bolt16monster_post_hitEP7monsteri+0x3d1) [0x559b7aefa791]: bolt::monster_post_hit(monster*, int) /usr/games/crawl-0.30(_ZN4bolt14affect_monsterEP7monster+0xaa0) [0x559b7aefe610]: bolt::affect_monster(monster*) /usr/games/crawl-0.30(_ZN4bolt11affect_cellEv+0x228) [0x559b7aeff258]: bolt::affect_cell() /usr/games/crawl-0.30(_ZN4bolt7do_fireEv+0xcf0) [0x559b7af01eb0]: bolt::do_fire() /usr/games/crawl-0.30(_ZN4bolt4fireEv+0x440) [0x559b7af02760]: bolt::fire() /usr/games/crawl-0.30(_Z10evoke_itemiP4dist+0x2a66) [0x559b7b016266]: evoke_item(int, dist*) /usr/games/crawl-0.30(_Z11use_an_item15operation_typesP8item_def+0x18c) [0x559b7b1307ec]: use_an_item(operation_types, item_def*) /usr/games/crawl-0.30(_Z15process_command12command_typeS_+0x142c) [0x559b7b5c6abc]: process_command(command_type, command_type) /usr/games/crawl-0.30(+0xacae02) [0x559b7b5c2e02]: /usr/games/crawl-0.30(+0xacb9cd) [0x559b7b5c39cd]: /usr/games/crawl-0.30(main+0x1a8) [0x559b7ae95fb8]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f3b6e8140b3]: /usr/games/crawl-0.30(_start+0x2e) [0x559b7ae96b2e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.30/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.30/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.30/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 2 Level id: Vaults:2 Level build method = , level layout type = vaults, absdepth0 = 20 Level vaults: v_misc_10 ontoclasm_vaults_tryst nicolae_vaults_little_squares_1 v_alt_pattern_5 grunt_vaults_hallway_short nicolae_vaults_arrows hangedman_vaults_nodes nicolae_vaults_specimen_jars nicolae_vaults_ring_of_whatevers nicolae_vaults_loss_of_containment nicolae_vaults_weapon_check ontoclasm_vaults_eye nicolae_vaults_tetromino_L_2 layout_vaults_omnicross uniq_frederick Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (29, 21): Terrain change marker (1->3, 47) Marker #1, type 9 at (40, 19): Terrain change marker (1->3, 47) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Sammy!> is no longer moving quickly. You open the door. You swap places. There is an open door here. There is an open door here. Found an escape hatch in the ceiling. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. There is an escape hatch in the ceiling here. Found a dagger. You swap places. You open the large door. There is a large open door here. You swap places. There is a large open door here. You open the door. 2 yaktaurs come into view. The yaktaur shouts! You hear a shout! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt barely misses Sammy!>. You block the bolt with an invisible shield... and reflect it back! The bolt hits Sammy!>. Sammy!> avoids your attack. Zombie hands grab the yaktaur. x2 The zombie hands constrict the yaktaur! The zombie hands constrict the yaktaur. Sammy!> gestures wildly while chanting. Sammy!> seems to speed up. A yaktaur comes into view. A vault warden comes into view. It is wielding a +0 long sword of electrocution. The yaktaur escapes! You shoot a bolt. Sammy!> avoids your attack. The bolt hits the yaktaur. The bolt burns the yaktaur. The yaktaur is moderately wounded. The zombie hands constrict the yaktaur! Sammy!> hits the yaktaur with a +0 broad axe of flaming. Sammy!> burns the yaktaur. Sammy!> hits the yaktaur with a +0 broad axe of flaming! Sammy!> burns the yaktaur. The yaktaur unwields a +0 arbalest. Sammy!> blocks the yaktaur's attack. The vault warden activates a sealing rune. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt closely misses Sammy!>. The bolt completely misses you. Sammy!> avoids your attack. Zombie hands grab the yaktaur. Zombie hands grab the vault warden. The zombie hands constrict the vault warden. The zombie hands constrict the yaktaur! The zombie hands constrict the yaktaur. Sammy!> hits the yaktaur with a +0 broad axe of flaming. Sammy!> burns the yaktaur. Sammy!> hits the yaktaur with a +0 broad axe of flaming! Sammy!> burns the yaktaur. Sammy!> blocks the yaktaur's attack. The vault warden struggles to escape constriction. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the yaktaur!! The bolt burns the yaktaur. You kill the yaktaur! The zombie hands constrict the vault warden! The zombie hands constrict the yaktaur! You kill the yaktaur! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits Sammy!>!! The vault warden struggles to escape constriction. Sammy!> hits the yaktaur with a +0 broad axe of flaming! Sammy!> burns the yaktaur. Sammy!> hits the vault warden with a +0 broad axe of flaming. Sammy!> burns the vault warden. Sammy!> avoids your attack. Zombie hands grab the yaktaur. The zombie hands constrict the vault warden. The zombie hands constrict the yaktaur! The vault warden escapes! Sammy!> hits the yaktaur with a +0 broad axe of flaming! Sammy!> burns the yaktaur. Sammy!> hits the vault warden with a +0 broad axe of flaming. Sammy!> burns the vault warden. You shoot a bolt. The bolt closely misses the vault warden. The zombie hands constrict the yaktaur! The yaktaur shoots a bolt. Sammy!> blocks the bolt with their +0 tower shield of reflection... and reflects it back! The bolt hits the yaktaur! The yaktaur dies! Sammy!> barely misses the vault warden. You shoot a bolt. The bolt hits the vault warden!! The bolt burns the vault warden. The vault warden is heavily wounded. Sammy!> hits the vault warden with a +0 broad axe of flaming!! Sammy!> burns the vault warden. You block the vault warden's attack. You shoot a bolt. The bolt completely misses the vault warden. Sammy!> hits the vault warden with a +0 broad axe of flaming!! Sammy!> burns the vault warden. The vault warden dies! No target in view! Sammy!> is no longer moving quickly. You swap places. There is an open door, spattered with blood here. Things that are here: a +0 long sword of electrocution; a +0 plate armour You see here a +0 arbalest. You open the door. An anaconda and 2 dire elephants come into view. You shoot a bolt. The bolt hits the anaconda! The bolt burns the anaconda. The anaconda is moderately wounded. The dire elephant trumpets! You hear a trumpeting! The anaconda changes into a faun! You shoot a bolt. The bolt hits the dire elephant but does no damage. A dire elephant comes into view. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. Zombie hands grab the dire elephant. The zombie hands constrict the dire elephant, but do no damage. The dire elephant escapes! A death drake comes into view. Zombie hands grab the dire elephant. Zombie hands grab the death drake. The zombie hands constrict the death drake. The zombie hands constrict the dire elephant, but do no damage. The death drake struggles to escape constriction. Sammy!> casts a spell. Sammy!> seems to speed up. The dire elephant completely misses you. x2 The dire elephant trumpets! You shoot a bolt. The bolt hits the dire elephant! The bolt burns the dire elephant. The dire elephant is lightly wounded. The zombie hands constrict the death drake! The zombie hands constrict the dire elephant, but do no damage. Sammy!> hits the dire elephant with a +0 broad axe of flaming!! Sammy!> burns the dire elephant. Sammy!> hits the dire elephant but does no damage. The death drake struggles to escape constriction. The dire elephant completely misses you. You block the dire elephant's attack. The dire elephant tramples Sammy!>! Sammy!> is shoved backwards! The death drake struggles to escape constriction. You shoot a bolt. The bolt hits the dire elephant. The bolt burns the dire elephant. The dire elephant is heavily wounded. The zombie hands constrict the death drake! The zombie hands constrict the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. The dire elephant tramples you but does no damage. The dire elephant completely misses you. The dire elephant misses you. The dire elephant closely misses you. The death drake escapes! A cyclops comes into view. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. The cyclops shouts! You shoot a bolt. The bolt hits the dire elephant!! The bolt burns the dire elephant. The dire elephant is severely wounded. The zombie hands constrict the dire elephant! You hear a trumpeting! The zombie hands release their grip on the dire elephant. The dire elephant tramples you but does no damage. You block the dire elephant's attack. The dire elephant misses you. You block the dire elephant's attack. A dire elephant comes into view. Zombie hands grab the dire elephant. x2; Zombie hands grab the death drake. Zombie hands grab the dire elephant. The zombie hands constrict the death drake. The zombie hands constrict the dire elephant. The zombie hands constrict the dire elephant, but do no damage. The zombie hands constrict the dire elephant. You lose your grip on the manticore. The death drake changes into a manticore! Sammy!> completely misses the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. The dire elephant struggles to escape constriction. You block the dire elephant's attack. The dire elephant trunk-slaps you but does no damage. The dire elephant struggles to escape constriction. You block the dire elephant's attack. The dire elephant completely misses you. You shoot a bolt. The bolt hits the dire elephant but does no damage. The dire elephant is moderately wounded. The zombie hands constrict the dire elephant. x3 Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. Sammy!> hits the dire elephant but does no damage. A salamander comes into view. You block the dire elephant's attack. The dire elephant misses you. You block the dire elephant's attack. The dire elephant completely misses you. The dire elephant escapes! The dire elephant struggles to escape constriction. You shoot a bolt. The bolt hits the dire elephant! The bolt burns the dire elephant. The dire elephant is almost dead. The zombie hands constrict the dire elephant! x2 The zombie hands release their grip on the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. The dire elephant misses you. x2 The dire elephant completely misses you. The dire elephant trunk-slaps you! You block the dire elephant's attack. The dire elephant completely misses you. Sammy!> blocks the manticore's attack. The manticore closely misses Sammy!>. The manticore barely misses Sammy!>. You miscast Borgnjor's Vile Clutch. You are very lightly contaminated with residual magic. Nothing appears to happen. The zombie hands constrict the dire elephant. The salamander changes into a manticore! Sammy!> hits the manticore with a +0 broad axe of flaming! Sammy!> burns the manticore. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. Sammy!> hits the dire elephant but does no damage. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. The dire elephant tramples you but does no damage. You block the dire elephant's attack. The dire elephant completely misses you. You block the dire elephant's attack. The dire elephant tramples Sammy!>. Sammy!> is shoved backwards! The zombie hands lose their grip on the dire elephant. Zombie hands grab the dire elephant. The zombie hands constrict the dire elephant. Sammy!> is no longer moving slowly. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. The dire elephant tramples Sammy!> but does no damage. The dire elephant trunk-slaps Sammy!> but does no damage. The dire elephant barely misses you. The dire elephant completely misses you. Sammy!> blocks the dire elephant's attack. The dire elephant barely misses Sammy!>. You shoot a bolt. The bolt hits the dire elephant!! The bolt burns the dire elephant. You kill the dire elephant! The torpor snail changes into a death drake! The death drake changes into a skyshark! Sammy!> is no longer moving slowly. Sammy!> hits the dire elephant with a +0 broad axe of flaming!! Sammy!> burns the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. The dire elephant barely misses Sammy!>. Sammy!> blocks the dire elephant's attack. The dire elephant tramples Sammy!>! Sammy!> is shoved backwards! The dire elephant barely misses Sammy!>. Sammy!> blocks the dire elephant's attack. You block the dire elephant's attack. The dire elephant trunk-slaps you but does no damage. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. The dire elephant attacks as you move away! You block the dire elephant's attack. x2 You feel yourself speed up. The manticore changes into a jumping spider! The skyshark changes into an orb spider! Sammy!> blocks the dire elephant's attack. The dire elephant trunk-slaps Sammy!>. Sammy!> blocks the dire elephant's attack. x2 Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. Sammy!> hits the dire elephant but does no damage. Sammy!> blocks the dire elephant's attack. x2 The dire elephant barely misses Sammy!>. Sammy!> blocks the dire elephant's attack. The manticore attacks as you move away! You block the manticore's attack. The manticore completely misses you. The manticore claws you but does no damage. Sammy!> hits the dire elephant but does no damage. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. The dire elephant dies! The dire elephant tramples Sammy!> but does no damage. The dire elephant trunk-slaps Sammy!> but does no damage. The dire elephant closely misses you. The dire elephant trunk-slaps you but does no damage. The manticore flicks its tail. The volley of spikes misses you. The jumping spider leaps! Sammy!> hits the dire elephant with a +0 broad axe of flaming!! Sammy!> burns the dire elephant. Sammy!> blocks the dire elephant's attack. x2 The manticore flicks its tail. The volley of spikes misses you. The dire elephant completely misses Sammy!>. Sammy!> blocks the dire elephant's attack. Your magical contamination has completely faded away. You see here a +0 arbalest. The jumping spider misses you. You block the jumping spider's attack. There is an open door, spattered with blood here. Things that are here: a +0 long sword of electrocution; a +0 plate armour The dire elephant attacks as you move away! You block the dire elephant's attack. x2 You block the jumping spider's attack. The jumping spider completely misses you. You shoot a bolt. The bolt hits the jumping spider!! The bolt burns the jumping spider! You kill the jumping spider! Sammy!> barely misses the dire elephant. Sammy!> hits something but does no damage. Sammy!> blocks the dire elephant's attack. The dire elephant trunk-slaps Sammy!>. Sammy!> blocks something's attack. x2 You shoot a bolt. The bolt hits the orb spider!!! The bolt burns the orb spider. You kill the orb spider! Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. Sammy!> hits something with a +0 broad axe of flaming. Sammy!> burns something. Something tramples Sammy!> but does no damage. Sammy!> blocks something's attack. Sammy!> blocks the dire elephant's attack. The dire elephant barely misses Sammy!>. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. Sammy!> hits something with a +0 broad axe of flaming! Sammy!> burns something. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the dire elephant but does no damage. The dire elephant is almost dead. Sammy!> blocks something's attack. x2 No target in view! You start resting. Something tramples Sammy!>!! Sammy!> is shoved backwards! You shoot a bolt. The bolt hits the dire elephant. The bolt burns the dire elephant. The dire elephant is moderately wounded. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. You block the dire elephant's attack. The dire elephant completely misses you. You shoot a bolt. The bolt hits the dire elephant!! The bolt burns the dire elephant. The dire elephant is heavily wounded. Sammy!> hits the dire elephant with a +0 broad axe of flaming. Sammy!> burns the dire elephant. A cyclops comes into view. You shoot a bolt. The bolt hits the dire elephant! The bolt burns the dire elephant. The dire elephant is severely wounded. Sammy!> hits the dire elephant but does no damage. The dire elephant completely misses you. x2 You shoot a bolt. The bolt hits the dire elephant! The bolt burns the dire elephant. The dire elephant is severely wounded. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. Sammy!> hits the cyclops with a +0 broad axe of flaming! Sammy!> burns the cyclops. The dire elephant tramples Sammy!> but does no damage. Sammy!> blocks the dire elephant's attack. You shoot a bolt. The bolt hits the dire elephant. The bolt burns the dire elephant. The dire elephant is almost dead. Sammy!> hits the dire elephant but does no damage. Sammy!> hits the dire elephant with a +0 broad axe of flaming! Sammy!> burns the dire elephant. The dire elephant dies! The dire elephant closely misses you. x2 You shoot a bolt. The bolt hits the dire elephant! The bolt burns the dire elephant. You kill the dire elephant! The cyclops changes into a torpor snail! Sammy!> hits the torpor snail but does no damage. You shoot a bolt. The bolt hits the torpor snail. The bolt burns the torpor snail. The torpor snail is lightly wounded. Sammy!> hits the torpor snail with a +0 broad axe of flaming! Sammy!> burns the torpor snail! You shoot a bolt. The bolt hits the torpor snail! The bolt burns the torpor snail. The torpor snail is severely wounded. Sammy!> hits the torpor snail with a +0 broad axe of flaming!! Sammy!> burns the torpor snail. The torpor snail dies! No target in view! No target in view! No target in view! There is an open door, spattered with blood here. Things that are here: a +0 long sword of electrocution; a +0 plate armour You see here a +0 arbalest. You see here a +0 arbalest. A water nymph comes into view. The water nymph's watery aura covers the open door. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You shoot a bolt. The bolt hits the water nymph. The bolt burns the water nymph. The water nymph is lightly wounded. The water nymph changes into a glowing orange brain! Sammy!> hits the glowing orange brain with a +0 broad axe of flaming! Sammy!> burns the glowing orange brain. You shoot a bolt. The bolt hits the glowing orange brain! The bolt burns the glowing orange brain. The glowing orange brain is heavily wounded. Sammy!> barely misses the glowing orange brain. You shoot a bolt. The bolt hits the glowing orange brain!!! The bolt burns the glowing orange brain! You kill the glowing orange brain! No target in view! No target in view! There is an open door, spattered with blood here. Ancestor HP restored. Magic restored. A mana viper comes into view. You shoot a bolt. The bolt hits the mana viper! The bolt burns the mana viper. The mana viper hisses angrily. The mana viper is moderately wounded. You shoot a bolt. The bolt hits the mana viper!! The bolt burns the mana viper! The mana viper is almost dead. The mana viper barely misses Sammy!>. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the mana viper!! The bolt burns the mana viper. You kill the mana viper! No target in view! You open the door. A vault sentinel comes into view. It is wielding a +0 long sword. There is an open door here. A vault sentinel is nearby! Unknown command. A centaur warrior comes into view. Found a leather armour, a trident, a chain mail and a short sword. You open the door. The centaur warrior shouts! The vault sentinel points at you and mumbles some strange words. You easily resist. Your line of fire to the centaur warrior is blocked by an iron grate. Your line of fire to the centaur warrior is blocked by an iron grate. Unknown command. Your line of fire to the centaur warrior is blocked by an iron grate. Your line of fire to the centaur warrior is blocked by an iron grate. Unknown command. Aiming: Borgnjor's Vile Clutch (dangerous; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - vault sentinel, p - centaur warrior Aim: a vault sentinel, wielding a +0 long sword and wearing a +0 ring mail (ally target, 100% to hit) Zombie hands grab the vault sentinel. The zombie hands constrict the vault sentinel. The vault sentinel blows a loud note on a signal horn! Aiming: Borgnjor's Vile Clutch (dangerous; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you, p - vault sentinel That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the vault sentinel. The bolt burns the vault sentinel. The vault sentinel is moderately wounded. The zombie hands constrict the vault sentinel. The vault sentinel hits Sammy!> but does no damage. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the vault sentinel!! The bolt burns the vault sentinel. The vault sentinel is almost dead. The zombie hands constrict the vault sentinel! You kill the vault sentinel! No target in view! An orc warlord comes into view. It is wielding a +3 halberd of venom. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the orc warlord but does no damage. Sammy!> hits the orc warlord but does no damage. Sammy!> avoids your attack. Zombie hands grab the orc warlord. The zombie hands constrict the orc warlord! The orc warlord hits Sammy!> with a +3 halberd of venom!! You shoot a bolt. Sammy!> avoids your attack. The bolt hits the orc warlord!! The bolt burns the orc warlord! The orc warlord is moderately wounded. The zombie hands constrict the orc warlord! Sammy!> hits the orc warlord but does no damage. Sammy!> blocks the orc warlord's attack. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the orc warlord! The bolt burns the orc warlord. The orc warlord is heavily wounded. The zombie hands constrict the orc warlord. Sammy!> blocks the orc warlord's attack. Sammy!> hits the orc warlord but does no damage. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the orc warlord! The bolt burns the orc warlord. The orc warlord is severely wounded. The zombie hands constrict the orc warlord! The orc warlord hits Sammy!> but does no damage. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the orc warlord!!! The bolt burns the orc warlord! You kill the orc warlord! Your Shields skill increases to level 11! You swap places. Found a club and a leather armour. There is an open door here. Found a chain mail and a pair of pitted gloves. Press: ? - help, v - describe, . - travel, g - get item Item here: a pair of pitted gloves. The floor. Found 12 gold pieces. There is an open door here. You now have 3470 gold pieces (gained 12). You open the door. The centaur warrior completely misses you. The centaur warrior kicks you but does no damage. There is an open door here. You shoot a bolt. The bolt hits the centaur warrior! The bolt burns the centaur warrior! The centaur warrior is heavily wounded. You block the centaur warrior's attack. The centaur warrior closely misses you. x2 The centaur warrior misses you. You shoot a bolt. The bolt hits the centaur warrior! The bolt burns the centaur warrior. The centaur warrior is almost dead. The centaur warrior hits you. You block the centaur warrior's attack. The centaur warrior completely misses you. x2 You shoot a bolt. The bolt barely misses the centaur warrior. The centaur warrior misses you. You block the centaur warrior's attack. You shoot a bolt. The bolt hits the centaur warrior!! The bolt burns the centaur warrior. You kill the centaur warrior! Your Spellcasting skill increases to level 6! You see here a +0 shortbow. You see here a +0 short sword. You see here a +0 trident. You see here a +1 rapier of holy wrath. You see here the +0 pair of gloves of Ogesmaiss {rF- Will+++ rCorr Int-4}. Search for what [? for help]? rf+ Okay, then. Search for what [Enter for "rf+", or ? for help]? kite You swap places. You see here a +1 rapier of holy wrath. You see here a +0 trident. You see here a +0 short sword. You see here a +0 leather armour. There is an open door here. You open the door. There is an open door here. You see here a +0 club. You see here a +0 chain mail. You see here a +0 leather armour. You see here a +2 spear of venom. You swap places. You see here a +0 leather armour. You see here a +0 chain mail. You see here a +0 club. There is an open door here. There is an open door here. Items here: )) [[ ††. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +0 arbalest; a glowing shapeshifter skeleton There is an open door, spattered with blood here. Things that are here: a +0 long sword of electrocution; a +0 plate armour You open the door. An ironbound convoker comes into view. It is wielding a +0 great mace. You shoot a bolt. The bolt hits the ironbound convoker!! The bolt burns the ironbound convoker! The ironbound convoker shouts! The ironbound convoker is severely wounded. You hear a shout! You hear a screech! x2 A vault sentinel comes into view. It is wielding a +0 war axe. A harpy comes into view. The vault sentinel blows a loud note on a signal horn! The ironbound convoker points at the vault sentinel and mumbles some strange words. The vault sentinel seems to grow stronger. You hear a shout! You hear a screech! You hear a shout! You shoot a bolt. The bolt hits the ironbound convoker!! The bolt burns the ironbound convoker! You kill the ironbound convoker! You shoot a bolt. The bolt hits the harpy! The bolt burns the harpy. The harpy is heavily wounded. The harpy completely misses you. The harpy closely misses you. Sammy!> hits the harpy with a +0 broad axe of flaming! Sammy!> burns the harpy. A harpy comes into view. You shoot a bolt. The bolt closely misses the harpy. The bolt hits the vault sentinel! The bolt burns the vault sentinel. The vault sentinel is moderately wounded. The harpy barely misses Sammy!>. Sammy!> blocks the harpy's attack. You shoot a bolt. The bolt hits the vault sentinel! The bolt burns the vault sentinel. The vault sentinel is heavily wounded. Sammy!> hits the vault sentinel with a +0 broad axe of flaming! Sammy!> burns the vault sentinel. The vault sentinel barely misses you. Sammy!> blocks the vault sentinel's attack. You shoot a bolt. The bolt hits the vault sentinel. The bolt burns the vault sentinel. The vault sentinel is almost dead. Sammy!> hits the vault sentinel with a +0 broad axe of flaming. Sammy!> burns the vault sentinel. The vault sentinel dies! You shoot a bolt. The bolt hits the harpy!! The bolt burns the harpy. The harpy is almost dead. A harpy comes into view. The harpy misses you. You block the harpy's attack. A harpy comes into view. x2 Sammy!> barely misses the harpy. The harpy moves out of view. You shoot a bolt. The bolt hits the harpy!! The bolt burns the harpy. You kill the harpy! You hear a screech! The harpy claws Sammy!> but does no damage. x2 You hear a shout! You shoot a bolt. The bolt hits the harpy! The bolt burns the harpy. You kill the harpy! The harpy barely misses you. You block the harpy's attack. Sammy!> hits the harpy with a +0 broad axe of flaming! Sammy!> burns the harpy. The harpy claws Sammy!> but does no damage. Sammy!> blocks the harpy's attack. You shoot a bolt. The bolt hits the harpy!! The bolt burns the harpy. The harpy is almost dead. The harpy completely misses you. You block the harpy's attack. Sammy!> hits the harpy with a +0 broad axe of flaming! Sammy!> burns the harpy. You shoot a bolt. The bolt hits the harpy!! The bolt burns the harpy! You kill the harpy! You block the harpy's attack. The harpy closely misses you. You shoot a bolt. The bolt closely misses the harpy. The bolt hits the harpy! The bolt burns the harpy. You kill the harpy! The harpy closely misses you. The harpy completely misses you. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the harpy!! The bolt burns the harpy! The harpy is almost dead. The harpy claws Sammy!>. Sammy!> blocks the harpy's attack. Sammy!> closely misses the harpy. No target in view! You swap places. There is an open door, spattered with blood here. Things that are here: a +0 war axe; a +0 scale mail You shoot a bolt. The bolt hits the harpy!! The bolt burns the harpy. You kill the harpy! No target in view! A yaktaur captain comes into view. You shoot a bolt. The yaktaur captain shouts! The bolt hits the yaktaur captain! The bolt burns the yaktaur captain. The yaktaur captain is lightly wounded. You hear a shout! x3 You shoot a bolt. Sammy!> avoids your attack. The bolt hits the yaktaur captain but does no damage. The yaktaur captain is lightly wounded. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt closely misses Sammy!>. You block the bolt with an invisible shield... and reflect it back! The bolt closely misses Sammy!>. The bolt hits the yaktaur captain!! Sammy!> mumbles some strange words. Sammy!> seems to speed up. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the yaktaur captain!! The bolt burns the yaktaur captain! You kill the yaktaur captain! No target in view! You swap places. A deep troll comes into view. The deep troll shouts! A deep troll comes into view. You shoot a bolt. The bolt hits the deep troll!! The bolt burns the deep troll. The deep troll is heavily wounded. An ironbound preserver comes into view. It is wielding a +0 great mace. A deep troll comes into view. You shoot a bolt. The bolt hits the deep troll. The bolt burns the deep troll. The deep troll is severely wounded. You shoot a bolt. The bolt hits the deep troll!! The bolt burns the deep troll. You kill the deep troll! The deep troll bites Sammy!>. Sammy!> blocks the deep troll's attack. The deep troll claws Sammy!> but does no damage. The ironbound preserver casts a spell. The ironbound preserver begins to accept its allies' injuries. Sammy!> hits the deep troll with a +0 broad axe of flaming! Sammy!> burns the deep troll. You shoot a bolt. Sammy!> avoids your attack. The bolt closely misses the deep troll. Sammy!> blocks the deep troll's attack. The deep troll claws Sammy!>! Sammy!> blocks the deep troll's attack. Sammy!> hits the deep troll with a +0 broad axe of flaming! Sammy!> burns the deep troll. You shoot a bolt. Sammy!> avoids your attack. The bolt completely misses the deep troll. Sammy!> blocks the deep troll's attack. The deep troll claws Sammy!> but does no damage. Sammy!> blocks the deep troll's attack. Sammy!> hits the deep troll with a +0 broad axe of flaming! Sammy!> burns the deep troll. Sammy!> hits the ironbound preserver with a +0 broad axe of flaming! Sammy!> burns the ironbound preserver! You shoot a bolt. Sammy!> avoids your attack. The bolt hits the deep troll!! The bolt burns the deep troll. The deep troll is heavily wounded. Sammy!> blocks the deep troll's attack. x3 Sammy!> hits the deep troll with a +0 broad axe of flaming!! Sammy!> burns the deep troll. Sammy!> hits the ironbound preserver with a +0 broad axe of flaming. Sammy!> burns the ironbound preserver. You shoot a bolt. The bolt hits the ironbound preserver!! The bolt burns the ironbound preserver. The ironbound preserver is almost dead. Sammy!> blocks the deep troll's attack. The deep troll claws Sammy!>! The deep troll barely misses Sammy!>. The ironbound preserver misses you. Sammy!> hits the deep troll with a +0 broad axe of flaming!! Sammy!> burns the deep troll. The deep troll dies! The troll leather armour is intact enough to wear. Sammy!> hits the deep troll with a +0 broad axe of flaming! Sammy!> burns the deep troll. Sammy!> hits the ironbound preserver with a +0 broad axe of flaming. Sammy!> burns the ironbound preserver. The ironbound preserver dies! You shoot a bolt. The bolt hits the deep troll. The bolt burns the deep troll. The deep troll is moderately wounded. Sammy!> misses the deep troll. You shoot a bolt. The bolt hits the deep troll! The bolt burns the deep troll. The deep troll is heavily wounded. You block the deep troll's attack. The deep troll completely misses you. You block the deep troll's attack. Sammy!> hits the deep troll with a +0 broad axe of flaming! Sammy!> burns the deep troll. You shoot a bolt. The bolt hits the deep troll but does no damage. The deep troll is severely wounded. The deep troll completely misses you. You block the deep troll's attack. The deep troll misses you. Sammy!> hits the deep troll with a +0 broad axe of flaming! Sammy!> burns the deep troll. You shoot a bolt. The bolt hits the deep troll!! The bolt burns the deep troll. You kill the deep troll! No target in view! Things that are here: a +0 great mace; a +0 leather armour; a human corpse You swap places. Things that are here: a +0 troll leather armour; a deep troll corpse Sammy!> is no longer moving quickly. You see here a harpy corpse. There is an open door, spattered with blood here. Things that are here: a +0 war axe; a +0 scale mail You open the door. There is an open door here. There is an open door here. You open the door. 2 lindwurms come into view. Found 21 gold pieces. There is an open door here. You shoot a bolt. The bolt hits the lindwurm!! The bolt burns the lindwurm. The lindwurm roars! The lindwurm is heavily wounded. The lindwurm roars! The lindwurm breathes flames at you. The blast of flame misses you. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the lindwurm. The bolt burns the lindwurm. The lindwurm is lightly wounded. The lindwurm breathes flames at you. The blast of flame hits Sammy!>! Sammy!> resists. The blast of flame hits you! You resist. You shoot a bolt. The bolt hits the lindwurm!! The bolt burns the lindwurm. The lindwurm is severely wounded. Sammy!> hits the lindwurm with a +0 broad axe of flaming!! Sammy!> burns the lindwurm! The lindwurm dies! Sammy!> hits the lindwurm with a +0 broad axe of flaming! Sammy!> burns the lindwurm. The lindwurm breathes flames at Sammy!>. The blast of flame hits Sammy!>. Sammy!> resists. You shoot a bolt. The bolt hits the lindwurm! The bolt burns the lindwurm. You kill the lindwurm! No target in view! HP restored. You swap places. There is an open door, spattered with blood here. You see here a lindwurm corpse. You open the door. A vault warden, an ironbound preserver and a vault guard come into view. The vault warden is wielding a +3 battleaxe of electrocution. The vault warden shouts! The ironbound preserver shouts! You hear a shout! x4 A vault guard comes into view. It is wielding a +0 long sword. Sammy!> gestures wildly while chanting. Sammy!> seems to speed up. The ironbound preserver casts a spell. The ironbound preserver begins to accept its allies' injuries. You hear a shout! x2 You swap places. The vault guard hits Sammy!> with a +0 long sword! The vault guard hits Sammy!> with a +0 great mace! Sammy!> blocks the ironbound preserver's attack. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the ironbound preserver!! The bolt burns the ironbound preserver! The ironbound preserver is moderately wounded. You hear a shout! x2 Sammy!> hits the ironbound preserver with a +0 broad axe of flaming! Sammy!> burns the ironbound preserver. Sammy!> barely misses the vault guard. Sammy!> hits the vault guard with a +0 broad axe of flaming. Sammy!> burns the vault guard. The vault guard hits Sammy!> with a +0 great mace! The ironbound preserver hits Sammy!> with a +0 great mace! The vault guard barely misses Sammy!>. You hear a shout! You hear a horrible gurgling sound! You hear a shout! x3 You shoot a bolt. Sammy!> avoids your attack. The bolt hits the ironbound preserver! The bolt burns the ironbound preserver. The ironbound preserver is severely wounded. Sammy!> hits the ironbound preserver with a +0 broad axe of flaming! Sammy!> burns the ironbound preserver. Sammy!> barely misses the vault guard. Sammy!> closely misses the vault guard. A vault sentinel comes into view. It is wielding a +0 war axe. Sammy!> blocks the vault guard's attack. x2 The ironbound preserver hits Sammy!> with a +0 great mace! The vault warden activates a sealing rune. Sammy!> hits the ironbound preserver with a +0 broad axe of flaming! Sammy!> burns the ironbound preserver. Sammy!> hits the vault guard with a +0 broad axe of flaming. Sammy!> burns the vault guard. Sammy!> barely misses the vault guard. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - vault guard, p - ironbound preserver Aim: a vault guard, wielding a +0 great mace and wearing a +0 chain mail (lightly wounded, sheltered from injuries) The roots erupt in riotous growth! Roots grab the vault guard. Roots grab the vault sentinel. Roots grab the vault warden. Sammy!> avoids your attack. Roots grab the ironbound preserver. Roots grab the vault guard. The grasping roots constrict the vault warden! The grasping roots constrict the ironbound preserver! The grasping roots constrict the vault guard! x2 The grasping roots constrict the vault sentinel. You hear a horrible gurgling sound! You hear a shout! You kill the ironbound preserver! The vault sentinel struggles to escape constriction. Sammy!> blocks the vault guard's attack. A vault guard comes into view. It is wielding a +0 long sword. The vault guard hits Sammy!> but does no damage. Sammy!> hits the vault guard with a +0 broad axe of flaming. Sammy!> burns the vault guard. Sammy!> hits the vault guard with a +0 broad axe of flaming! Sammy!> burns the vault guard. Sammy!> hits the vault guard with a +0 broad axe of flaming. Sammy!> burns the vault guard. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the vault guard but does no damage. The vault guard is lightly wounded. The grasping roots constrict the vault warden! The grasping roots constrict the vault guard! x2 The grasping roots constrict the vault sentinel! The vault guard hits Sammy!> but does no damage. The vault guard hits Sammy!> with a +0 great mace! The vault guard completely misses Sammy!>. Sammy!> hits the vault guard with a +0 broad axe of flaming. Sammy!> burns the vault guard. Sammy!> hits the vault guard but does no damage. Sammy!> hits the vault guard with a +0 broad axe of flaming! Sammy!> burns the vault guard. You shoot a bolt. Sammy!> avoids your attack. The bolt hits the vault guard!! The bolt burns the vault guard! The vault guard is severely wounded. The grasping roots constrict the vault warden. The grasping roots constrict the vault guard! x2 The grasping roots constrict the vault sentinel!! The roots release their grip on the vault guard. The roots release their grip on the vault sentinel. The vault guard hits Sammy!> with a +0 great mace!! A slime creature comes into view. The vault guard hits Sammy!> with a +0 long sword. Sammy!> is destroyed! The vault sentinel blows a loud note on a signal horn! The vault guard struggles to escape constriction. You hear a horrible gurgling sound! You shoot a bolt. The bolt hits the vault guard!! The bolt burns the vault guard. You kill the vault guard! The grasping roots constrict the vault warden. The grasping roots constrict the vault guard! The vault guard struggles to escape constriction. The vault sentinel blows a loud note on a signal horn! You shoot a bolt. The bolt hits the vault guard! The bolt burns the vault guard. The vault guard is moderately wounded. The grasping roots constrict the vault warden! The grasping roots constrict the vault guard! The roots release their grip on the vault guard. A deep troll comes into view. You shoot a bolt. The bolt closely misses the vault guard. The bolt hits the slime creature!! The bolt burns the slime creature! The slime creature is severely wounded. The grasping roots constrict the vault warden!! The roots release their grip on the vault warden. An ironbound frostheart comes into view. A yaktaur comes into view. The vault warden activates a sealing rune. Okay, then. You block the vault guard's attack. A deep troll comes into view. The vault guard attacks as you move away! The vault guard hits you with a +0 long sword. The vault sentinel blows a loud note on a signal horn! You hear a horrible gurgling sound! x4 Okay, then. Aiming: Borgnjor's Vile Clutch (dangerous; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - vault sentinel, p - vault guard Aim: a vault sentinel, wielding a +0 war axe and wearing a +0 ring mail (heavily wounded, 100% to hit) Zombie hands grab the vault guard. Zombie hands grab the vault sentinel. The zombie hands constrict the vault guard. The zombie hands constrict the vault sentinel. The vault sentinel struggles to escape constriction. The vault guard completely misses you. Aiming: Borgnjor's Vile Clutch (dangerous; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yaktaur, p - vault sentinel Aim: a yaktaur (100% to hit) The vault guard is unaffected. Zombie hands grab the yaktaur. The vault sentinel is unaffected. The zombie hands constrict the vault guard! The zombie hands constrict the yaktaur! The zombie hands constrict the vault sentinel! You hear a horrible gurgling sound! The vault sentinel blows a loud note on a signal horn! The yaktaur struggles to escape constriction. The vault guard hits you but does no damage. You hear a horrible gurgling sound! x2 You shoot a bolt. The bolt hits the vault guard. The bolt burns the vault guard. The vault guard is heavily wounded. The zombie hands constrict the vault guard. The zombie hands constrict the yaktaur! The zombie hands constrict the vault sentinel!! You kill the vault sentinel! The yaktaur escapes! You block the vault guard's attack. You shoot a bolt. The bolt hits the vault guard but does no damage. The vault guard is heavily wounded. The zombie hands constrict the vault guard! The vault guard barely misses you. You block the yaktaur's attack. You shoot a bolt. The bolt hits the vault guard! The bolt burns the vault guard. The vault guard is almost dead. The runic seal fades away. The zombie hands constrict the vault guard! You kill the vault guard! You block the yaktaur's attack. Your tin of tremorstones (1/2) has regained one charge. You shoot a bolt. The bolt hits the yaktaur! The bolt burns the yaktaur. The yaktaur is severely wounded. The slime creature barely misses you. The yaktaur hits you but does no damage. You shoot a bolt. The bolt hits the yaktaur!! The bolt burns the yaktaur. You kill the yaktaur! You block the slime creature's attack. The vault warden activates a sealing rune. You shoot a bolt. The bolt hits the slime creature!! The bolt burns the slime creature. The slime creature is almost dead. The slime creature closely misses you. You shoot a bolt. The bolt hits the slime creature! The bolt burns the slime creature. You kill the slime creature! You shoot a bolt. The bolt hits the vault warden but does no damage. The vault warden is heavily wounded. You block the vault warden's attack. You shoot a bolt. The bolt hits the vault warden! The bolt burns the vault warden. The vault warden is heavily wounded. You block the ironbound frostheart's attack. You block the vault warden's attack. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - vault warden Aim: a vault warden, wielding a +3 battleaxe of electrocution and wearing a +0 chain mail (heavily wounded) The roots erupt in riotous growth! Roots grab the vault warden. Roots grab the deep troll. x2 Roots grab the ironbound frostheart. The grasping roots constrict the deep troll! x2 The grasping roots constrict the vault warden! The grasping roots constrict the ironbound frostheart! You hear a shout! x3; You hear a horrible gurgling sound! You hear a shout! You hear a horrible gurgling sound! x2 You block the ironbound frostheart's attack. The deep troll struggles to escape constriction. The vault warden hits you with a +3 battleaxe of electrocution!! The grasping roots constrict the deep troll! x2 The grasping roots constrict the vault warden! The grasping roots constrict the ironbound frostheart! The vault warden struggles to escape constriction. The ironbound frostheart struggles to escape constriction. The deep troll struggles to escape constriction. You see here a lindwurm corpse. Aim the phial where? Press: ? - help, Shift-Dir - straight line, f - deep troll, p - vault warden Aim: a deep troll (heavily wounded, constricted by roots) The torrent of water hits the deep troll!! The deep troll is almost dead. The deep troll is knocked back by the torrent of water. The deep troll collides with the vault guard! You kill the deep troll! The troll leather armour is intact enough to wear. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.30.0-5-g1a98f26d00 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [greynaab] Species: Kobold Job: Hunter HP: 93/119; mods: 0/0 MP: 24/31; mod: 0 Stats: 12 (12) 17 (17) 30 (30) Position: (38, 18), god: Hepliaklqana (25), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Constricting Monster 'deep troll' (35, 18) [midx = 9] for 20 ticks. Constricting Monster 'vault warden' (36, 18) [midx = 23] for 20 ticks. Constricting Monster 'ironbound frostheart' (36, 19) [midx = 30] for 20 ticks. Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 33 | 14 | 5444 | 714/756 Short Blades | X | 0 | 0 | 0 | 0 | 0/29 Long Blades | X | 0 | 0 | 14 | 7954 | 0/1273 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 18 | 5752 | 0/729 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 16 | 6037 | 734/742 Stealth | X | 0 | 0 | 8 | 925 | 25/225 Shields | X | 1 | 33 | 11 | 5202 | 430/955 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 6 | 1250 | 200/350 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 10 | 2775 | 0/600 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 10 | 2775 | 0/600 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 13 | 4441 | 405/694 Evocations | X | 0 | 0 | 10 | 1962 | 0/424 Spell bugs: Durations: #134: 132 Attributes: #12: 3721 #13: 251 #23: 37199 #24: 486471621 #49: 3993 Mutations: clever: 1 nightstalker: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +3 hand crossbow of flaming eq slot #1, inv slot #25: +2 cloak of willpower eq slot #2, inv slot #8: +2 helmet "Hiqyighad" {Contam Str+4 Dex+5} eq slot #3, inv slot #36: +2 pair of gloves eq slot #4, inv slot #7: +1 pair of boots of Curiosity {rElec rF+ rN+ Str-3} eq slot #5, inv slot #5: +1 buckler of Dogma {Will+ Stlth+} eq slot #6, inv slot #21: +0 leather armour of poison resistance eq slot #7, inv slot #13: ring "Kenach" {rElec rC+ Str+3 Stlth+} eq slot #8, inv slot #44: +4 ring of protection eq slot #9, inv slot #10: amulet "Fuxkuoxt" {Reflect rElec rN+ SH+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.............. ######..#.#.... #.#.).#... #.#..[#... ###.# #..#.#.... + ##.#$# #.....)... .. ##..################## .TT##.p[...#.............. .p)'.)Tp.@†#.............. .pp##..p...+.............. .. ##..####...########### + ##.#$##...#.##.##.##. ###.##...#.......... #.##...#.......... #...#.......... #.^.#.##.##.##. #...#######+### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>