Seeded DCSS version 0.32-a0-540-g866d13106e (webtiles) character file. Game seed: 17331079591056015619 (custom seed) 0 greynaab the Chiller (level 1, -5/14 HPs) Began as a Draconian Ice Elementalist on Feb 28, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (183 turns). greynaab the Chiller (Draconian Ice Elementalist) Turns: 183, Time: 00:00:21 Health: -5/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 36 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . c - +1 whip (elec) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +1 whip of electrocution (weapon) Talismans b - a serpent talisman Potions a - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5816 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You see here 5 stones. You now have 11 gold pieces. There is an open door here. There is an open door here. You see here 5 stones. You open the door. Found a leather armour. There is an open door here. Found a serpent talisman. Found a runed whip. You see here a serpent talisman. b - a serpent talisman Found 10 gold pieces. You see here a +1 whip of electrocution. c - a +1 whip of electrocution You now have 21 gold pieces (gained 10). You now have 36 gold pieces (gained 15). A gnoll comes into view. It is wielding a +0 spear. You hear the crackle of electricity. c - a +1 whip of electrocution (weapon) The gnoll barely misses you. You closely miss the gnoll. Your tail-slap misses the gnoll. The gnoll hits you with a +0 spear! Ouch! That really hurt! You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... #.# #######.# #.# #.......# #.# #....... ##.# #......##. #.# #........ #.# #......# #.# #...g..# #.# #.@# #.# #####..#######.# ................# ################# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greynaab the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, minmay_hedge_maze Action || total ---------------------------++------- Melee: Whip || 5 Armour: Skin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 182 | 182 | 0 | 0 | 159 | 1 | 182.0 | Dungeon | 182 | 182 | 0 | 0 | 159 | 1 | 182.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 182 daAuts