Seeded DCSS version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 8905262365232182254 (custom seed) 252 greynaab the Magician (level 6, 0/43 HPs) Began as a Djinni Warper on Sept 24, 2024. Slain by a water moccasin zombie (4 damage) ... in an ossuary. The game lasted 00:11:30 (3129 turns). greynaab the Magician (Djinni Warper) Turns: 3129, Time: 00:11:31 Health: 0/43 AC: 3 Str: 10 XL: 6 Next: 36% Gold: 169 EV: 10 Int: 17 God: SH: 0 Dex: 12 rFire + + . p - +10 dark maul {heavy} rCold x . . (shield currently unavailable) rNeg . . . a - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 169 gold pieces. Inventory: Hand Weapons f - a +0 long sword l - a +0 short sword p - the +10 dark maul (weapon) {heavy} (You found it on level 2 of the Dungeon) Missiles c - 7 darts of dispersal k - 3 curare-tipped darts o - 10 poisoned darts Armour a - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking d - a scroll of revelation {unknown} g - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of poison {unknown} j - a scroll of teleportation m - a scroll of torment {unknown} v - a scroll of enchant armour Potions e - a potion of heal wounds i - a potion of haste {unknown} n - 3 potions of brilliance {unknown} q - a potion of mutation {unknown} r - a potion of lignification {unknown} s - a potion of attraction {unknown} t - 2 potions of curing {unknown} u - a potion of magic {unknown} Skills: - Level 2.0 Fighting - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging - Level 2.0 Unarmed Combat + Level 5.4 Spellcasting + Level 5.4 Conjurations + Level 5.4 Hexes + Level 5.4 Summonings + Level 5.4 Necromancy + Level 5.4 Translocations + Level 5.4 Fire Magic + Level 5.4 Ice Magic + Level 5.4 Air Magic + Level 5.4 Earth Magic + Level 5.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 46% N/A 3% 2 b - Lesser Beckoning Tloc 46% N/A 3% 2 c - Teleport Other Tloc 23% N/A 6% 3 d - Maxwell's Portable P Tloc 23% (3-9)d4 6% 3 e - Vhi's Electric Charg Tloc/Air 46% N/A 19% 4 f - Sting Conj/Alch 92% 1d8 1% 1 g - Call Imp Summ 46% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20957 Ossuary (1/1) Zot: 5904 Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin zombie bites you. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 76% to hit) Okay, then. p - the +10 dark maul (weapon) {heavy} You sock the water moccasin zombie! The water moccasin zombie is almost destroyed. The water moccasin zombie barely misses you. x2 The water moccasin zombie bites you. The water moccasin zombie bites you but does no damage. The water moccasin zombie barely misses you. You hammer the water moccasin zombie like a gong!!! You destroy the water moccasin zombie! You feel ready to blink again. The water moccasin zombie bites you. x2; The water moccasin zombie bites you! Your magical contamination has completely faded away. Unknown command. You closely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie closely misses you. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you but does no damage. Unknown command. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie completely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie misses you. The water moccasin zombie closely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You thump the water moccasin zombie! The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. You die... #...# #...# ...# ##'## #...# #### #####...# #!!?!#...#Z..# +?[:?#.∩.ZZ..# #!!!!#..@#..∩# ### ######### You could see an adder zombie, a water moccasin zombie and an orc zombie. Vanquished Creatures A water moccasin zombie (Ossuary) A bombardier beetle (D:4) 6 gnolls 3 adders (D:2) An adder zombie (Ossuary) A ribbon worm (D:3) 5 ball pythons 5 endoplasms 3 giant cockroaches 7 goblins 5 hobgoblins 4 jackals 3 kobolds A quokka (D:1) 6 bats 4 frilled lizards 2 orc zombies (Ossuary) 5 rats 63 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) An orc (D:3) A gnoll zombie (Ossuary) A goblin (D:2) 2 jackals (D:2) 6 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greynaab the Djinni Warper began the quest for the Orb. 0 | D:1 | greynaab set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 203 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/0 480 | D:2 | Reached XP level 3. HP: 14/28 MP: 0/0 480 | D:2 | Learned a level 1 spell: Sting 993 | D:1 | Reached XP level 4. HP: 19/33 MP: 0/0 1361 | D:2 | Found the +10 dark maul {heavy} 1801 | D:2 | Reached XP level 5. HP: 35/38 MP: 0/0 1801 | D:2 | Learned a level 2 spell: Call Imp 2379 | D:3 | Found an ornate altar of the Wu Jian Council. 3032 | D:4 | Reached skill level 5 in Spellcasting 3032 | D:4 | Reached skill level 5 in Conjurations 3032 | D:4 | Reached skill level 5 in Hexes 3032 | D:4 | Reached skill level 5 in Summonings 3032 | D:4 | Reached skill level 5 in Necromancy 3032 | D:4 | Reached skill level 5 in Translocations 3032 | D:4 | Reached skill level 5 in Fire Magic 3032 | D:4 | Reached skill level 5 in Ice Magic 3032 | D:4 | Reached skill level 5 in Air Magic 3032 | D:4 | Reached skill level 5 in Earth Magic 3032 | D:4 | Reached skill level 5 in Alchemy 3032 | D:4 | Reached XP level 6. HP: 40/43 MP: 0/0 3042 | D:4 | Found a sand-covered staircase. 3047 | Ossuary | Entered an ossuary 3129 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms D:2: layout_loops_cross D:3: layout_basic, mainiacjoe_overflow_surrounded_room D:4: cheibrodos_old_hovel, layout_cave_pods, nicolae_overflow_hidden_temple, elyvilon_altar_4, serial_shops, nicolae_shop_industrial_runoff, nicolae_ossuary_entry_plus, uniq_sigmund Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 5 | 5.4 Conjurations | 3 4 5 | 5.4 Hexes | 3 4 5 | 5.4 Summonings | 3 4 5 | 5.4 Necromancy | 3 4 5 | 5.4 Translocations | 3 4 5 | 5.4 Fire Magic | 3 4 5 | 5.4 Ice Magic | 3 4 5 | 5.4 Air Magic | 3 4 5 | 5.4 Earth Magic | 3 4 5 | 5.4 Alchemy | 3 4 5 | 5.4 Fighting | | 2.0 Throwing | | 0.7 Armour | | 1.0 Dodging | | 2.1 Unarmed Combat | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 103 | || 103 Punch | 2 | || 2 Short sword | 31 | 17 || 48 Maul | | 5 || 5 Throw: Dart | 6 | || 6 Cast: Sting | | 84 || 84 Call Imp | | 11 || 11 Maxwell's Portabl | | 3 || 3 Blink | | 1 || 1 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Armour: Leather armour | 63 | 72 || 135 Dodge: Dodged | 71 | 39 || 110