Dungeon Crawl Stone Soup version 0.33-a0-777-g1cbb7ff58e (webtiles) character file. Game seed: 3132503313692614054 531 gribnar the Conjurer (level 7, -2/61 HPs) Began as an Octopode Conjurer on Jan 21, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:06:09 (4484 turns). gribnar the Conjurer (Octopode Conjurer) Turns: 4484, Time: 00:06:10 Health: -2/61 AC: 1 Str: 6 XL: 7 Next: 24% Magic: 4/14 EV: 12 Int: 24 God: Gold: 287 SH: 0 Dex: 11 Spells: 13/16 levels left rFire + . . q - +8 hammer of the Undead {pain, *Rage rF+ Int+2} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: random rage (20%) @: berserking, lethally poisoned (-2 -> -23), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 287 gold pieces. Inventory: Hand Weapons b - a +0 dagger of freezing j - a +0 dagger of draining n - a +2 dagger of draining q - the +8 hammer of the Undead (weapon) {pain, *Rage rF+ Int+2} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Jewellery c - a ring of protection from fire m - a ring of poison resistance v - a +6 ring of dexterity y - a ring of resist corrosion A - a ring of flight Wands x - a wand of light (10) z - a wand of mindburst (7) C - a wand of warping (12) Scrolls e - 3 scrolls of immolation {unknown} f - 2 scrolls of enchant weapon {unknown} g - 3 scrolls of enchant armour {unknown} h - 3 scrolls of identify {unknown} i - 4 scrolls of teleportation {unknown} l - a scroll of torment {unknown} s - 3 scrolls of blinking {unknown} u - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of curing {unknown} k - 2 potions of berserk rage o - a potion of haste {unknown} p - 3 potions of moonshine {unknown} r - a potion of heal wounds {unknown} t - a potion of ambrosia {unknown} w - a potion of might {unknown} B - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.1 Spellcasting + Level 6.6 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 44% 2d7 3% 2 Poisonous Vapours Alch/Air 24% 1d2 9% 1 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 65% 4 Dispel Undead Necr 6% 3d8 65% 4 Martyr's Knell Necr/Summ 6% N/A 65% 4 Olgreb's Toxic Radiance Alch 6% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Nemelex Xobeh Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. x2 The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you. The searing ray hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray misses the scorpion. You finish channelling your searing ray. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. You die... # #....._.........# ######.#.......#.....# ..)....#.ß...ß.#.....# .......##.....##.....# ........###.###......# ..............#......# ...........#..#......# .......#####..#......# .......'..##..#.@....# .......#..#...#......# ....[..#..#...#......# .......#..#.).#......# ########..#)..#......# # #...#<..#......# # #...#...#......# # #...#...#......# ########..##### There were no monsters in sight! Vanquished Creatures An ogre (D:6) A scorpion (D:4) A hound (D:5) 2 bombardier beetles Crazy Yiuf (D:2) An iguana (D:5) Natasha (thrice) (D:2) Terence (D:2) An orc wizard (D:4) Robin (D:2) 7 dart slugs A ribbon worm (D:2) 3 orcs 7 bats 9 endoplasms 6 giant cockroaches 17 goblins 6 hobgoblins 5 quokkas 5 ball pythons 3 frilled lizards 8 kobolds 2 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gribnar the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 89 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 601 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1297 | D:1 | Found a faded altar of an unknown god. 1496 | D:2 | Noticed Natasha 1513 | D:2 | Killed Natasha 1514 | D:2 | Reached XP level 4. HP: 12/27 MP: 2/8 1627 | D:2 | Reached skill level 5 in Conjurations 1672 | D:2 | Noticed Terence 1715 | D:2 | Learned a level 2 spell: Searing Ray 1743 | D:2 | Killed Terence 1832 | D:2 | Reached XP level 5. HP: 31/31 MP: 6/10 1834 | D:2 | Noticed Robin 2124 | D:2 | Noticed Natasha 2129 | D:2 | Killed Natasha 2255 | D:2 | Killed Robin 2438 | D:2 | Found a runed translucent door. 2439 | D:2 | Noticed Crazy Yiuf 2465 | D:2 | Noticed Natasha 2471 | D:2 | Killed Natasha 2708 | D:2 | Killed Crazy Yiuf 2709 | D:2 | Reached XP level 6. HP: 3/36 MP: 3/12 2712 | D:2 | Identified the +8 hammer of the Undead {pain, *Rage rF+ | Int+2} 3020 | D:3 | Found an ornate altar of the Wu Jian Council. 3506 | D:3 | Found a blossoming altar of Fedhas. 3718 | D:4 | HP: 1/36 [something (2)] 3720 | D:4 | Reached skill level 6 in Conjurations 3854 | D:4 | Found an opulent altar of Gozag. 3950 | D:4 | Found a shadowy altar of Dithmenos. 3969 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3969 | D:4 | Found a shimmering altar of Xom. 3970 | D:4 | Found a basalt altar of Yredelemnul. 3972 | D:4 | Found a glowing golden altar of the Shining One. 3972 | D:4 | Found a hazy altar of Hepliaklqana. 3973 | D:4 | Found a broken altar of Ashenzari. 4181 | D:4 | You fall into a shaft and drop 2 floors! 4379 | D:5 | Entered Level 5 of the Dungeon 4384 | D:5 | Reached XP level 7. HP: 38/41 MP: 8/14 4386 | D:5 | Reached skill level 5 in Spellcasting 4483 | D:4 | HP: 1/41 [poisoned by a scorpion] 4484 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, basic_ecumenical_altar, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, minmay_misc_feat_rugged D:2: layout_basic, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin D:3: layout_loops_cross, nicolae_wu_jian_wuxing_cycle, mainiacjoe_overflow_alcove_4 D:4: layout_gridville, grunt_temple_overflow_open, grunt_gozag_statues, minmay_gold_behind_fungi D:5: layout_cave_pools D:6: layout_loops_ring, minmay_temple_entry_butterflies, nicolae_nh_ransacked_shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.1 Conjurations | 5 6 | 6.6 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 14 | | || 14 Tentacles | 4 | | || 4 Constrict | 7 | 1 | || 8 Punch | 1 | | || 1 Dagger | 9 | 9 | || 18 Mace | | 7 | || 7 Cast: Magic Dart | 74 | 89 | 5 || 168 Searing Ray | | 9 | 3 || 12 Use: Potion | | | 1 || 1 Armour: Skin | 16 | 23 | 6 || 45 Dodge: Dodged | 24 | 6 | || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4495 | 4423 | 72 | 177 | 3691 | 6 | 749.2 | Dungeon | 4495 | 4423 | 72 | 177 | 3691 | 6 | 749.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1509 daAuts D:1: 1359 daAuts D:3: 863 daAuts D:4: 486 daAuts D:6: 197 daAuts D:5: 78 daAuts