Dungeon Crawl Stone Soup version 0.33-a0-1169-gcefcf6c28b (webtiles) character file. Game seed: 11316272583412509585 71 gribnar the Firebug (level 4, -2/30 HPs) Began as a Demonspawn Fire Elementalist on Mar 31, 2025. Slain by Terence ... wielding a +0 hand axe of flaming (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:02 (2742 turns). gribnar the Firebug (Demonspawn Fire Elementalist) Turns: 2742, Time: 00:03:02 Health: -2/30 AC: -2 Str: 13 XL: 4 Next: 5% Magic: 0/8 EV: 11 Int: 19 God: Gold: 34 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . o - +4 mace "Livawk" {freeze, *Corrode Str+5 Int+2} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: corrode self (3%) @: corroded, wreathed by umbra A: powered by death 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 short sword o - the +4 mace "Livawk" (weapon) {freeze, *Corrode Str+5 Int+2} (You found it on level 3 of the Dungeon) *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} m - a scroll of fear {unknown} n - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} g - 2 potions of resistance {unknown} i - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - a potion of attraction {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 2.3 Conjurations + Level 3.3 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 1 transporter D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Terence hits you with a +0 hand axe of flaming. Terence burns you. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe of flaming. Your corrosive artefact corrodes you! Terence burns you. Terence is seared by the foul flame within you! Terence is severely wounded. You hit Terence. You freeze Terence. Terence is almost dead. Terence hits you with a +0 hand axe of flaming. Terence burns you. Terence closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm's fire resistance burns away. Terence barely misses you. You are too injured to fight recklessly! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Terence closely misses your foxfire. You hit Terence but do no damage. Terence is almost dead. The foxfire hits Terence. Terence is almost dead. Terence closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 hand axe of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###.##.# ... #......# #.. #.#.#### ... #.#... .. #.##### #####.# #.# .....g. #.# ......$##v# #.....Sw@@# .########## You could see Terence (ally target), a ribbon worm (combustible) and an adder. Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:2) 2 ribbon worms 4 endoplasms A giant cockroach (D:1) 3 goblins 7 hobgoblins 3 quokkas 5 ball pythons 6 bats 5 frilled lizards 3 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gribnar the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 212 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 215 | D:1 | Learned a level 2 spell: Scorch 331 | D:1 | Reached skill level 3 in Fire Magic 579 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 2468 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2468 | D:3 | Reached XP level 4. HP: 26/30 MP: 0/8 2594 | D:3 | Identified the +4 mace "Livawk" {freeze, *Corrode Str+5 | Int+2} 2728 | D:3 | Noticed Terence 2742 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_rooms, nrook_campfire D:2: layout_loops_corners D:3: layout_loops_corners, hangedman_decor_lopped, chequers_decorated_corner, grunt_ministairs_1, uniq_sigmund, uniq_terence, uniq_grinder, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 3 | 3.3 Conjurations | 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 12 | || 12 Unarmed | 3 | || 3 Short sword | 16 | || 16 Mace | | 6 || 6 Cast: Foxfire | 92 | 3 || 95 Scorch | 2 | 3 || 5 Stab: Sleeping | | 1 || 1 Armour: Robe | 21 | 7 || 28 Dodge: Dodged | 33 | 6 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2747 | 2706 | 41 | 36 | 2344 | 3 | 915.7 | Dungeon | 2747 | 2706 | 41 | 36 | 2344 | 3 | 915.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1199 daAuts D:1: 1078 daAuts D:3: 469 daAuts